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time_factor and ohysics #391304
01/10/12 10:58
01/10/12 10:58
Joined: May 2009
Posts: 5,365
Caucasus
3run Offline OP
Senior Expert
3run  Offline OP
Senior Expert

Joined: May 2009
Posts: 5,365
Caucasus
I can't make a slow motion with the use of "time_factor" for physics.
How do I make slow motion for physical entities?


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Re: time_factor and ohysics [Re: 3run] #391319
01/10/12 16:37
01/10/12 16:37
Joined: Nov 2007
Posts: 2,568
Germany, BW, Stuttgart
MasterQ32 Offline
Expert
MasterQ32  Offline
Expert

Joined: Nov 2007
Posts: 2,568
Germany, BW, Stuttgart
you have to create your own physX_run
look in the manual, there's some example, physX_open or run, don't know which it is


Visit my site: www.masterq32.de
Re: time_factor and ohysics [Re: MasterQ32] #391322
01/10/12 17:36
01/10/12 17:36
Joined: May 2009
Posts: 5,365
Caucasus
3run Offline OP
Senior Expert
3run  Offline OP
Senior Expert

Joined: May 2009
Posts: 5,365
Caucasus
Just to make simple slow-motion effect, I have to create my own "physX_run"?!


Looking for free stuff?? Take a look here: http://badcom.at.ua
Support me on: https://boosty.to/3rung
Re: time_factor and ohysics [Re: 3run] #391324
01/10/12 18:08
01/10/12 18:08
Joined: Nov 2007
Posts: 2,568
Germany, BW, Stuttgart
MasterQ32 Offline
Expert
MasterQ32  Offline
Expert

Joined: Nov 2007
Posts: 2,568
Germany, BW, Stuttgart
yes, but it's not that hard afaik
i've done it too, only to stop the time

it was no problem, simply copied the originial one and changed some parts


Visit my site: www.masterq32.de

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