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Pathfinding bots #391603
01/14/12 04:26
01/14/12 04:26
Joined: Feb 2010
Posts: 886
Random Offline OP
User
Random  Offline OP
User

Joined: Feb 2010
Posts: 886
I made a little demo, with my new pathfinding bots, without nodes grin
Tell me how you like it:

DELETED!


PS: Feel free to use it wink

Last edited by Random; 01/14/12 16:39.


Re: Pathfinding bots [Re: Random] #391629
01/14/12 13:51
01/14/12 13:51
Joined: Feb 2010
Posts: 886
Random Offline OP
User
Random  Offline OP
User

Joined: Feb 2010
Posts: 886
Nobody even trying? frown



Re: Pathfinding bots [Re: Random] #391630
01/14/12 13:57
01/14/12 13:57
Joined: Oct 2008
Posts: 513
Carlos3DGS Offline
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Carlos3DGS  Offline
User

Joined: Oct 2008
Posts: 513
Not my intention to be an ass, I just want to provide some feedback for you after several tests:

I downloaded and executed it several times.
In one session a bot got stuck looking at a corner.
In another I managed to get all bots stuck looking at columns or walls.
Sometimes also the death was wierd... the camera started spinning all over the place, and sometimes I never "respawned".

Still, all in all, when it works as inteded its pretty cool!
Good job, keep working on the bugs though.


"The more you know, the more you realize how little you know..."

I <3 HORUS
http://www.opserver.de/ubb7/ubbthreads.php?ubb=showflat&Number=401929&page=1
Re: Pathfinding bots [Re: Carlos3DGS] #391642
01/14/12 15:24
01/14/12 15:24
Joined: Feb 2010
Posts: 886
Random Offline OP
User
Random  Offline OP
User

Joined: Feb 2010
Posts: 886
Those bugs are really tough. But I will kill them all wink

And the death function is nothing else then turning into a block and setting the camera in front of a bone grin



Re: Pathfinding bots [Re: Random] #391643
01/14/12 15:25
01/14/12 15:25
Joined: Feb 2010
Posts: 886
Random Offline OP
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Random  Offline OP
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Joined: Feb 2010
Posts: 886
And it is all free and open score.
So if anyone wants to help ^^



Re: Pathfinding bots [Re: Random] #391659
01/14/12 16:40
01/14/12 16:40
Joined: Feb 2010
Posts: 886
Random Offline OP
User
Random  Offline OP
User

Joined: Feb 2010
Posts: 886
Haha, how is this grin :

WRONG LINK


Feedback please.

Last edited by Random; 01/15/12 21:13.


Re: Pathfinding bots [Re: Random] #391724
01/15/12 12:41
01/15/12 12:41
Joined: Oct 2008
Posts: 513
Carlos3DGS Offline
User
Carlos3DGS  Offline
User

Joined: Oct 2008
Posts: 513
I hope you don't mind I made a video testing your code to show you what happens to me.
(On my youtube account I have the video settings as private/unlisted, just in case you don't want anyone else to see this yet. The only way to watch the video is following this link in the forums, no search on youtube will list this video)

http://www.youtube.com/watch?v=Z5kdqX6wK0Y

In the video you can see bots get stuck, and at the end the problem with death-cam and not respawning.
Also, every once in while it seems I am getting "pushed up" or something and bots start to work again. Is that what you added in this version?

Still needs some work, but it's a nice start.

P.S: I added a couple rock/metal versions of doom and dukenukem songs in the video for fun, enjoy!


"The more you know, the more you realize how little you know..."

I <3 HORUS
http://www.opserver.de/ubb7/ubbthreads.php?ubb=showflat&Number=401929&page=1
Re: Pathfinding bots [Re: Carlos3DGS] #391728
01/15/12 13:31
01/15/12 13:31
Joined: Feb 2010
Posts: 886
Random Offline OP
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Random  Offline OP
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Joined: Feb 2010
Posts: 886
No thats no Problem.
Did you also test the new link?
It should work better.
However, I notice I need somthing like a trace ball.



Re: Pathfinding bots [Re: Random] #391758
01/15/12 17:21
01/15/12 17:21
Joined: Oct 2008
Posts: 513
Carlos3DGS Offline
User
Carlos3DGS  Offline
User

Joined: Oct 2008
Posts: 513
The video is of the new link


"The more you know, the more you realize how little you know..."

I <3 HORUS
http://www.opserver.de/ubb7/ubbthreads.php?ubb=showflat&Number=401929&page=1
Re: Pathfinding bots [Re: Carlos3DGS] #391769
01/15/12 18:54
01/15/12 18:54
Joined: Mar 2011
Posts: 3,150
Budapest
sivan Offline
Expert
sivan  Offline
Expert

Joined: Mar 2011
Posts: 3,150
Budapest
hi, maybe an upper camera view would be more useful. I tried only the first until now, but will test the second too. what kind of pathfinding system do you use?


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