as a little free sample of a model im about to put on my site i made a low res version. good for prototyping, lod, mobile, or general low poly needs.

EDIT: also realized after i modified the texture I had baked that i didnt bake the finalrender with a normal map, but I also realized that the mesh isnt closed behind the ears frown sorry. If i get time later I might repaint and upload it, but for now if you want you can just close the mesh, and the final render wasnt affected much by the normalmap anyways on the texture.

1400 tris
1 256^2 diffuse map

Last edited by lostclimate; 01/21/12 21:08.