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Re: What are you working on? [Re: WretchedSid] #393868
02/07/12 21:21
02/07/12 21:21
Joined: Dec 2008
Posts: 1,218
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Rackscha Offline
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Rackscha  Offline
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Posts: 1,218
Germany
@Justsid:

What do you need the interpreter for?
Can i look into the fullsource later? i like your flaming coment style grin

Last edited by Rackscha; 02/07/12 21:22.

MY Website with news of my projects:
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Muliplayer Bomberman,
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and TileMaster, an easy to use Tile editor)
Sparetime-Development

Re: What are you working on? [Re: Rackscha] #393869
02/07/12 21:28
02/07/12 21:28
Joined: Feb 2009
Posts: 3,207
Germany, Magdeburg
Rei_Ayanami Offline
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Rei_Ayanami  Offline
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Posts: 3,207
Germany, Magdeburg
@Rackscha All the "functions" we have need to be stored somewhere, and a 5 KB source is a bad place for them. Because of that we have decided that all "functions" are just loaded by us and everyone can create their own. [That way we save size]
And well, as the user needs to write them, we need to interpret them.

We will release the full source after the contest wink

Re: What are you working on? [Re: Rei_Ayanami] #393873
02/07/12 21:50
02/07/12 21:50
Joined: Feb 2009
Posts: 3,207
Germany, Magdeburg
Rei_Ayanami Offline
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Rei_Ayanami  Offline
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Posts: 3,207
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Why not Zergberg?

Re: What are you working on? [Re: Rackscha] #393875
02/07/12 22:13
02/07/12 22:13
Joined: Apr 2007
Posts: 3,751
Canada
WretchedSid Offline
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WretchedSid  Offline
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Canada
Originally Posted By: Rackscha
i like your flaming coment style grin

Thanks, but this is the only part with "real" comments and only because I had a great headache with all this stuff, because we need to bind C functions to the script (otherwise everything would have been a bit more simple).

Oh, and a new image (again!)


Creating a white bitmap like a boss!


Shitlord by trade and passion. Graphics programmer at Laminar Research.
I write blog posts at feresignum.com
Re: What are you working on? [Re: WretchedSid] #393888
02/08/12 02:18
02/08/12 02:18
Joined: Mar 2006
Posts: 2,252
Hummel Offline
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Hummel  Offline
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Joined: Mar 2006
Posts: 2,252
separable hexagonal blur like described in this DICE paper:

Looks pretty neat,
although I would prefer a disc shaped filter but as it seams there is no efficient way to make them separable. frown

Re: What are you working on? [Re: Hummel] #393891
02/08/12 05:41
02/08/12 05:41
Joined: Mar 2006
Posts: 3,538
WA, Australia
J
JibbSmart Offline
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JibbSmart  Offline
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Joined: Mar 2006
Posts: 3,538
WA, Australia
Lots of cool stuff in that paper, even if some of it is just indirectly referenced, but I hadn't seen before.

Nice stuff, as always, Hummel.

(Lot's of good stuff happening in this thread! I am partial to shader work, though)


Formerly known as JulzMighty.
I made KarBOOM!
Re: What are you working on? [Re: JibbSmart] #393950
02/08/12 17:44
02/08/12 17:44
Joined: Feb 2009
Posts: 3,207
Germany, Magdeburg
Rei_Ayanami Offline
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Rei_Ayanami  Offline
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Joined: Feb 2009
Posts: 3,207
Germany, Magdeburg
Awesome progress!

Multiple use of outputs, bézier paths for connecting lines, further progress of noisescript.



Re: What are you working on? [Re: Rei_Ayanami] #393971
02/08/12 22:13
02/08/12 22:13
Joined: Apr 2008
Posts: 2,488
ratchet Offline OP
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ratchet  Offline OP
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Posts: 2,488
Very interesting , could be a total new UI system for A8 custom tools : Visual Scripting , basic shaders editing (only variables tweaking and adjustment) , 2D animations composing , cutscene editor etc ...

Will you have some sliders with min , max properties values ?

Re: What are you working on? [Re: ratchet] #393972
02/08/12 22:27
02/08/12 22:27
Joined: Feb 2009
Posts: 3,207
Germany, Magdeburg
Rei_Ayanami Offline
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Rei_Ayanami  Offline
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Don't think so, as you can input anything via those "vars" at the moment smirk


We are discussing if we make a whole system out of it, if there is a big interest in it. Of course we would then make it way bigger, with a real UI and stuff.

Re: What are you working on? [Re: Rei_Ayanami] #394000
02/08/12 23:12
02/08/12 23:12
Joined: Jul 2001
Posts: 6,904
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HeelX Offline
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HeelX  Offline
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H

Joined: Jul 2001
Posts: 6,904
The border around the final image is too big tongue

Last edited by HeelX; 02/08/12 23:12.
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