PANEL* pan_00 =
{
pos_x=0;
pos_y=0;
bmap= "menu";
layer=1;
button(19,249,newmenu1o.tga,newmenu1.tga,newmenu1o.tga,loadinggame,NULL,cursolses);
button(19,310,newmenu3o.tga,newmenu3.tga,newmenu3o.tga,credits,NULL,cursolses);
button(19,371,newmenu2o.tga,newmenu2.tga,newmenu2o.tga,howtoplay,NULL,cursolses);
button(19,432,newmenu4o.tga,newmenu4.tga,newmenu4o.tga,quit,NULL,cursolses);
flags= SHOW ;
}