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Re: I need your help! [Re: Rondidon] #392082
01/18/12 23:48
01/18/12 23:48
Joined: Aug 2002
Posts: 2,183
Germany, BaW�
Rondidon Offline
Expert
Rondidon  Offline
Expert

Joined: Aug 2002
Posts: 2,183
Germany, BaW�

Re: I need your help! [Re: Rondidon] #392083
01/18/12 23:53
01/18/12 23:53
Joined: Sep 2003
Posts: 6,861
Kiel (Germany)
Superku Offline OP
Senior Expert
Superku  Offline OP
Senior Expert

Joined: Sep 2003
Posts: 6,861
Kiel (Germany)
The game does not get a voiceover, I only need this sound for a single moment in the game. wink

Surprisingly, in addition to the current similarities to Super Meat Boy (and I did not know the intro), my game, as it was black and white, was supposed to be presented as such an old film. The main menu still plays a projector that shows gameplay footage with an old film filter.


"Falls das Resultat nicht einfach nur dermassen gut aussieht, sollten Sie nochmal von vorn anfangen..." - Manual

Check out my new game: Pogostuck: Rage With Your Friends
Re: I need your help! [Re: Superku] #392098
01/19/12 08:03
01/19/12 08:03
Joined: Mar 2011
Posts: 3,150
Budapest
sivan Offline
Expert
sivan  Offline
Expert

Joined: Mar 2011
Posts: 3,150
Budapest
deep voice solution:

1) free:
if you have a SoundBlaster Live sound card, or Audigy, there are built in hardware effects on sound card control panel, like convert female to male voice, i.e. make voice one octave lower. the reverse is also available, and many others. thus no software needed just set recording mode to "what you hear" in SB's mixer.

2) free:
send me sounds in .wav and I can make any effects with Cubase, if you tell me what you need... (even manage throat shape to alter voice)

(my microphone is crap, the old good one was crashed on a concert...)


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Re: I need your help! [Re: sivan] #392106
01/19/12 10:45
01/19/12 10:45
Joined: Dec 2000
Posts: 4,608
mk_1 Offline

Expert
mk_1  Offline

Expert

Joined: Dec 2000
Posts: 4,608
use a vocoder with a lot of noise as excitation. Should work

Last edited by mk_1; 01/19/12 10:49.

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Re: I need your help! [Re: mk_1] #392174
01/19/12 20:07
01/19/12 20:07
Joined: Aug 2002
Posts: 2,183
Germany, BaW�
Rondidon Offline
Expert
Rondidon  Offline
Expert

Joined: Aug 2002
Posts: 2,183
Germany, BaW�
Superku has a Creative Soundblaster Recon3D since yesterday. I`ve got an X-Fi but I didn`t find voice conversation features anywhere frown . Where can I find those options?

Small Update [Re: Rondidon] #394015
02/09/12 03:01
02/09/12 03:01
Joined: Sep 2003
Posts: 6,861
Kiel (Germany)
Superku Offline OP
Senior Expert
Superku  Offline OP
Senior Expert

Joined: Sep 2003
Posts: 6,861
Kiel (Germany)
New Superku model and shader:


(bell will be replaced)

The cape is fully animated and painted via a shader (for now), the model is just a black plane/ grid (however, I'm not yet happy with the result).

I've improved the movement again (bug fixing, smoother transitions, changed values) and added the possibility to push crates. You can now hold onto a ledge even when there's not enough room to stand on. When you climb the ledge Superku will automatically morph into Kuball mode.
Additionally, I'm working on a secret boss fight level and a special (temple) level that focusses on exploration:


(old player model)


"Falls das Resultat nicht einfach nur dermassen gut aussieht, sollten Sie nochmal von vorn anfangen..." - Manual

Check out my new game: Pogostuck: Rage With Your Friends
Re: Small Update [Re: Superku] #394016
02/09/12 06:11
02/09/12 06:11
Joined: May 2009
Posts: 1,816
at my pc (duh)
darkinferno Offline
Serious User
darkinferno  Offline
Serious User

Joined: May 2009
Posts: 1,816
at my pc (duh)


Re: Small Update [Re: darkinferno] #394025
02/09/12 09:19
02/09/12 09:19
Joined: Dec 2008
Posts: 1,218
Germany
Rackscha Offline
Serious User
Rackscha  Offline
Serious User

Joined: Dec 2008
Posts: 1,218
Germany
Nice Modelupdate.
Fits perfectly for the style laugh


MY Website with news of my projects:
(for example my current
Muliplayer Bomberman,
GenesisPrecompiler for LiteC
and TileMaster, an easy to use Tile editor)
Sparetime-Development

Re: Small Update [Re: Rackscha] #394066
02/09/12 18:25
02/09/12 18:25
Joined: Dec 2007
Posts: 156
England
ryangregory Offline
Member
ryangregory  Offline
Member

Joined: Dec 2007
Posts: 156
England
Really nice looking game, I like it alot. They dont seem to make games like this anymore.
I was bored and came up with a version of the character model. Maybe it gives you some ideas, I dont know, but it was fun to make. Its basically just a sketch, not polished at all.

I wasnt sure weather it was some kind of monkey or bear or what.
Anyway Good luck with the rest of the game!

Last edited by ryangregory; 02/09/12 18:29.
Re: Small Update [Re: Rackscha] #394068
02/09/12 18:55
02/09/12 18:55
Joined: May 2009
Posts: 1,816
at my pc (duh)
darkinferno Offline
Serious User
darkinferno  Offline
Serious User

Joined: May 2009
Posts: 1,816
at my pc (duh)
oh, ps: i know you cant do a video with every update, just felt idle i guess, but honestly, am really liking how the style looks now, really comming together, model still seems lacking something though, maybe you could try some hair using planes and translucency? not sure though...

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