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Re: RERELEASE! Biyu Biyu Rocket, public beta demo! [Re: Nadester] #39434
01/22/05 09:58
01/22/05 09:58
Joined: Aug 2004
Posts: 2,215
I
ISG Offline

Expert
ISG  Offline

Expert
I

Joined: Aug 2004
Posts: 2,215
Quote:


Thanks for the great feedback, and big thanks to ISG who is currently hosting the mirror!




Thanks for the credits here! I have faith it will last till the end with 200GB Bandwith and much more on top of that. Anyways demo is amazing! Very nice piece of work, I just hope I can purchase it around here!


Ground Tactics - Coming Soon
Ground Tactics OFFICIAL WEBSITE
Re: RERELEASE! Biyu Biyu Rocket, public beta demo! [Re: ISG] #39435
01/22/05 12:54
01/22/05 12:54
Joined: Jun 2002
Posts: 724
atlantic canada
pocorev Offline
Developer
pocorev  Offline
Developer

Joined: Jun 2002
Posts: 724
atlantic canada
quite a few folks have already commented on several problem areas, so there's no need to repeat any of it.

my only addition, is to mention the relatively tiny text on the conversation screens. maybe my old eyes are starting to fail me, but i find it a bit of a strain.

the look, sound, and feel of this game is simply amazing. i'm a longstanding fan of the zelda franchise, and it's quite easy to see similarities here.

congrats on what is sure to be a real winner!

Re: RERELEASE! Biyu Biyu Rocket, public beta demo! [Re: TheExpert] #39436
01/22/05 22:34
01/22/05 22:34
Joined: Aug 2002
Posts: 906
the future
N
nuclear_winter Offline
User
nuclear_winter  Offline
User
N

Joined: Aug 2002
Posts: 906
the future
Quote:


this is the 3DGS Zelda game

You're not a company of 100 people working in this game and
what you've made ; indeed is a great masterpiece.
Beautifull textures , models, great music, and great presentation, the selection screen is simple and very good.
I like it a lot and hope to see outdoor levels pics .


Simply : The best 3DGS game.




My feelings exactly!

Re: RERELEASE! Biyu Biyu Rocket, public beta demo! [Re: nuclear_winter] #39437
01/23/05 01:42
01/23/05 01:42
Joined: Sep 2003
Posts: 9,859
F
FBL Offline
Senior Expert
FBL  Offline
Senior Expert
F

Joined: Sep 2003
Posts: 9,859
Cannot test it because my system only has 512 Megs of memory

Re: RERELEASE! Biyu Biyu Rocket, public beta demo! [Re: FBL] #39438
01/23/05 01:50
01/23/05 01:50
Joined: Sep 2003
Posts: 5,900
Bielefeld, Germany
Pappenheimer Offline
Senior Expert
Pappenheimer  Offline
Senior Expert

Joined: Sep 2003
Posts: 5,900
Bielefeld, Germany
I have only 512 MB memory too, but it runs. Maybe, the Ati Mobiliy 9700 made the difference! ?

Re: RERELEASE! Biyu Biyu Rocket, public beta demo! [Re: Pappenheimer] #39439
01/23/05 22:17
01/23/05 22:17
Joined: Sep 2003
Posts: 9,859
F
FBL Offline
Senior Expert
FBL  Offline
Senior Expert
F

Joined: Sep 2003
Posts: 9,859
My graphics adapter is rather old... Geforce 4200 TI 64 MB DDR
That may be a problem too.

Re: RERELEASE! Biyu Biyu Rocket, public beta demo! [Re: FBL] #39440
01/23/05 23:45
01/23/05 23:45
Joined: Sep 2003
Posts: 5,900
Bielefeld, Germany
Pappenheimer Offline
Senior Expert
Pappenheimer  Offline
Senior Expert

Joined: Sep 2003
Posts: 5,900
Bielefeld, Germany
Not too old, and one of the better cards, if I remember correctly.

@ the developers: Maybe, you should start the game in mode without shaders? Not sure weether this is the reason, that it doesn't run on firoball's system.

On the wired camera move, if you make the stairs as a tilted surface (not sure, wether this are the right words), you got rid of this effect, and when the guy is walking down the stairs, he want change into fall animation. To make stairs in that way is common, Max Payne among others (maybe Rayman 3D too, to mention a cartoony game) had this sort of stairs.

Re: RERELEASE! Biyu Biyu Rocket, public beta demo! [Re: Pappenheimer] #39441
01/24/05 00:07
01/24/05 00:07
Joined: Aug 2001
Posts: 2,233
Deutschland
sTOOs Offline
Expert
sTOOs  Offline
Expert

Joined: Aug 2001
Posts: 2,233
Deutschland
i relly like the graphics od thsi game. the style is brilliant. But -
-the movement is terrible, Player is too slow and sticks to other objects
- the camera is also a not the best. it is too often inside the walls
- the dialog panels and the font should be updated...

I really like the graphics, but the gameplay is because of these mistakes not very good, sad to say


Der Kuchen ist verteilt, die Krümmel werden knapp!
Re: RERELEASE! Biyu Biyu Rocket, public beta demo! [Re: sTOOs] #39442
01/24/05 14:21
01/24/05 14:21
Joined: Sep 2002
Posts: 1,381
New Brunswick, Canada
Ayrus Offline
Serious User
Ayrus  Offline
Serious User

Joined: Sep 2002
Posts: 1,381
New Brunswick, Canada
A good game (As I knew it would be), however, early on, I managed to find out that in some situations, I can climb walls where I probably should not... I am at work right now, but I'll upload some pics to show what I mean when I am home tomorrow.

Regards,
Ayrus


suprised my account is still active....
Re: RERELEASE! Biyu Biyu Rocket, public beta demo! [Re: Ayrus] #39443
02/07/05 13:23
02/07/05 13:23
Joined: Jul 2002
Posts: 2,813
U.S.
Nadester Offline OP

Expert
Nadester  Offline OP

Expert

Joined: Jul 2002
Posts: 2,813
U.S.
Thank you everyone for the good comments and suggestions!

Good news.. we finally got our website up. For more information on the game, please visit http://www.Surreal-Productions.net !


--Eric
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