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Re: The Future - Is There One? [Re: RealSerious3D] #396623
03/08/12 15:29
03/08/12 15:29
Joined: Jan 2002
Posts: 4,225
Germany / Essen
Uhrwerk Offline
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Uhrwerk  Offline
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Joined: Jan 2002
Posts: 4,225
Germany / Essen




Always learn from history, to be sure you make the same mistakes again...
Re: The Future - Is There One? [Re: Rondidon] #396625
03/08/12 15:47
03/08/12 15:47
Joined: Jul 2008
Posts: 2,107
Germany
rayp Offline

X
rayp  Offline

X

Joined: Jul 2008
Posts: 2,107
Germany
Quote:
I like Gamestudio. I really do. But if Conitec continues like this, I don`t see the old days coming back.
Unterschreibe ich Dir. Ich selbst werde wahrscheinlich nie wechseln, weil ich nicht auf Geld aus bin, klar ich hätte nix dagegen, is aber kein muss. Aber ich glaube die Tage wo 3DGS Spiele in Zeitschriften neben Build Engine Projekten auftauchten, sind gezählt (z.B. Skaphander). Warum sollten unbekannte Teams mit 3DGS starten? Wenn ich heute auf Enginesuche gehen würde, denke ich nicht, das meine Wahl auf die Acknexengine fallen würde. Bin mal gespannt, wo der 3DGS Zug noch hinsteuern wird.

mfg
Edit: Nicht falsch verstehen, ich liebe 3dgs. Ich sage auch nicht das seine Tage gezählt sind, ich sage nur, damals schien mir das Programm "mächtiger".

Last edited by rayp; 03/08/12 15:59.

Acknex umgibt uns...zwischen Dir, mir, dem Stein dort...
"Hey Griswold ... where u gonna put a tree that big ?"
1998 i married my loved wife ... Sheeva from Mortal Kombat, not Evil-Lyn as might have been expected
rayp.flags |= UNTOUCHABLE;
Re: The Future - Is There One? [Re: rayp] #396626
03/08/12 16:02
03/08/12 16:02
Joined: Oct 2010
Posts: 346
USA
RealSerious3D Offline OP
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RealSerious3D  Offline OP
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Joined: Oct 2010
Posts: 346
USA
Please. If the topic begins in English, then it stays in English. The same is true with German, etc.

Re: The Future - Is There One? [Re: RealSerious3D] #396628
03/08/12 16:11
03/08/12 16:11
Joined: Aug 2002
Posts: 2,183
Germany, BaW�
Rondidon Offline
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Rondidon  Offline
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Posts: 2,183
Germany, BaW�
I translate:
Originally Posted By: rayp
I underwrite this. I`ll probably never change the engine because I don`t want to earn money with my games. But I beleive that the days when 3DGS games appeared next to Build Engine projects (Skaphander) are counted. Why should new teams work with 3DGS? If I would search for a game engine solution today, I don`t think, that I`d choose the Acknex engine. I`m curous where the 3DGS train is steering to.

Edit: Don`t get me wrong. I love 3DGS. I don`t say that the days are counted, I`m just saying that the engine seemed to be "more mighty" in the old days.


Re: The Future - Is There One? [Re: Rondidon] #396650
03/08/12 20:21
03/08/12 20:21
Joined: Mar 2011
Posts: 3,150
Budapest
sivan Offline
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sivan  Offline
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Budapest
be optimistic: updates are getting rare because something big improvement is done behind the scene, and good work needs time (similarly to bad work) grin
but don't forget to make price & feature comparison among engines, and what skills and other software knowledge & ownership are required to start. 3dgs seems to be not a bad choice at all, if you don't want to spend too much money...
but my example is very typical: I just made first an own editor because I found WED not suitable for my purposes.

Last edited by sivan; 03/08/12 20:26.

Free world editor for 3D Gamestudio: MapBuilder Editor
Re: The Future - Is There One? [Re: sivan] #396652
03/08/12 20:29
03/08/12 20:29
Joined: Jul 2008
Posts: 2,107
Germany
rayp Offline

X
rayp  Offline

X

Joined: Jul 2008
Posts: 2,107
Germany
Thats 100% correct too. The price is fantastic on the other side. But even the Unreal Engine is not impossible for small teams, since UDK was released. Dont know much about it but i heard the license/price must be "ok" for that software.
If u compare price and power of 3dgs its a fair deal, yes.


Acknex umgibt uns...zwischen Dir, mir, dem Stein dort...
"Hey Griswold ... where u gonna put a tree that big ?"
1998 i married my loved wife ... Sheeva from Mortal Kombat, not Evil-Lyn as might have been expected
rayp.flags |= UNTOUCHABLE;
Re: The Future - Is There One? [Re: rayp] #396659
03/08/12 21:00
03/08/12 21:00
Joined: Oct 2010
Posts: 346
USA
RealSerious3D Offline OP
Senior Member
RealSerious3D  Offline OP
Senior Member

Joined: Oct 2010
Posts: 346
USA
Quote:
be optimistic: updates are getting rare because something big improvement is done behind the scene, and good work needs time (similarly to bad work)


I rather doubt this is the case, though I would hope it was. I have had a long history with 3DGS (even involved in the beta test a bit) and if there was little activity publicly, there usually was something going on in beta. There hasn't been. And even if there was something going on behind the scenes, it's bad business to ignore your customers and let them sort of fade away, don't you think? Even if they reveal a super-cool new engine and tools, who will be here to witness it? (Yes, I was exaggerating).

Quote:
but don't forget to make price & feature comparison among engines, and what skills and other software knowledge & ownership are required to start. 3dgs seems to be not a bad choice at all, if you don't want to spend too much money...


As others have pointed out here, because of how outdated the tools are, you need to be a virtual expert to use GameStudio properly (creating your own import/export tools, etc). This being the case, there are many, many FREE engines out there with many more features that make GameStudio look quite outdated. And other engines are not very expensive these days. Compare the pro version of Unity to GameStudio. How about Torque? And what good is a price point (should GameStudio come out ahead) if the product actually is dying?

Re: The Future - Is There One? [Re: PadMalcom] #396664
03/08/12 21:16
03/08/12 21:16
Joined: Dec 2002
Posts: 3,363
Vindobona (Ostarichi)
Harry Potter Offline
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Harry Potter  Offline
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Vindobona (Ostarichi)
Originally Posted By: PadMalcom
Please not again...

The long death of gamestudio:

grin

Re: The Future - Is There One? [Re: Harry Potter] #396665
03/08/12 21:26
03/08/12 21:26
Joined: Oct 2004
Posts: 4,134
Netherlands
Joozey Offline
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Joozey  Offline
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Posts: 4,134
Netherlands
Originally Posted By: JibbSmart
That makes sense. Everything I've been doing lately in KarBOOM I've been trying to do in such a way that it's easily portable to standard C/C++ for my custom engine in case I want to do similar things with my next project and we don't get cross-platform support.

What other engine have you been using?


My two target platforms are windows and mobile. For windows I use 3dgs, for mobile I use Mosync, both in C++.


Dwarf Fortess took 2 years to release 2 major updates. Inbetween came no updates at all. But the fanbase was never labelling DF as dead.


Click and join the 3dgs irc community!
Room: #3dgs
Re: The Future - Is There One? [Re: Joozey] #396666
03/08/12 21:31
03/08/12 21:31
Joined: Oct 2010
Posts: 346
USA
RealSerious3D Offline OP
Senior Member
RealSerious3D  Offline OP
Senior Member

Joined: Oct 2010
Posts: 346
USA
I didn't label GameStudio as dead. I asked if there was a future. That's asking, not stating. And the graphic with the tombstones does not tell the story. Since v3, GameStudio's community has been vibrant and active. And Conitec's staff has been involved with its community. This is not so any more. At least, it is not anywhere near the level that it once was. This gives the impression that Conitec is getting ready to move on to other pastures. It may not be the case, but it certainly seems that way.

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