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Re: The Future - Is There One?
[Re: Rondidon]
#396625
03/08/12 15:47
03/08/12 15:47
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Joined: Jul 2008
Posts: 2,107 Germany
rayp
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X
Joined: Jul 2008
Posts: 2,107
Germany
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I like Gamestudio. I really do. But if Conitec continues like this, I don`t see the old days coming back. Unterschreibe ich Dir. Ich selbst werde wahrscheinlich nie wechseln, weil ich nicht auf Geld aus bin, klar ich hätte nix dagegen, is aber kein muss. Aber ich glaube die Tage wo 3DGS Spiele in Zeitschriften neben Build Engine Projekten auftauchten, sind gezählt (z.B. Skaphander). Warum sollten unbekannte Teams mit 3DGS starten? Wenn ich heute auf Enginesuche gehen würde, denke ich nicht, das meine Wahl auf die Acknexengine fallen würde. Bin mal gespannt, wo der 3DGS Zug noch hinsteuern wird. mfg Edit: Nicht falsch verstehen, ich liebe 3dgs. Ich sage auch nicht das seine Tage gezählt sind, ich sage nur, damals schien mir das Programm "mächtiger".
Last edited by rayp; 03/08/12 15:59.
Acknex umgibt uns...zwischen Dir, mir, dem Stein dort... "Hey Griswold ... where u gonna put a tree that big ?" 1998 i married my loved wife ... Sheeva from Mortal Kombat, not Evil-Lyn as might have been expected rayp.flags |= UNTOUCHABLE;
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Re: The Future - Is There One?
[Re: RealSerious3D]
#396628
03/08/12 16:11
03/08/12 16:11
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Joined: Aug 2002
Posts: 2,183 Germany, BaW�
Rondidon
Expert
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Expert
Joined: Aug 2002
Posts: 2,183
Germany, BaW�
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I translate: I underwrite this. I`ll probably never change the engine because I don`t want to earn money with my games. But I beleive that the days when 3DGS games appeared next to Build Engine projects (Skaphander) are counted. Why should new teams work with 3DGS? If I would search for a game engine solution today, I don`t think, that I`d choose the Acknex engine. I`m curous where the 3DGS train is steering to.
Edit: Don`t get me wrong. I love 3DGS. I don`t say that the days are counted, I`m just saying that the engine seemed to be "more mighty" in the old days.
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Re: The Future - Is There One?
[Re: Rondidon]
#396650
03/08/12 20:21
03/08/12 20:21
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Joined: Mar 2011
Posts: 3,150 Budapest
sivan
Expert
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Expert
Joined: Mar 2011
Posts: 3,150
Budapest
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be optimistic: updates are getting rare because something big improvement is done behind the scene, and good work needs time (similarly to bad work) but don't forget to make price & feature comparison among engines, and what skills and other software knowledge & ownership are required to start. 3dgs seems to be not a bad choice at all, if you don't want to spend too much money... but my example is very typical: I just made first an own editor because I found WED not suitable for my purposes.
Last edited by sivan; 03/08/12 20:26.
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Re: The Future - Is There One?
[Re: rayp]
#396659
03/08/12 21:00
03/08/12 21:00
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Joined: Oct 2010
Posts: 346 USA
RealSerious3D
OP
Senior Member
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OP
Senior Member
Joined: Oct 2010
Posts: 346
USA
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be optimistic: updates are getting rare because something big improvement is done behind the scene, and good work needs time (similarly to bad work) I rather doubt this is the case, though I would hope it was. I have had a long history with 3DGS (even involved in the beta test a bit) and if there was little activity publicly, there usually was something going on in beta. There hasn't been. And even if there was something going on behind the scenes, it's bad business to ignore your customers and let them sort of fade away, don't you think? Even if they reveal a super-cool new engine and tools, who will be here to witness it? (Yes, I was exaggerating). but don't forget to make price & feature comparison among engines, and what skills and other software knowledge & ownership are required to start. 3dgs seems to be not a bad choice at all, if you don't want to spend too much money... As others have pointed out here, because of how outdated the tools are, you need to be a virtual expert to use GameStudio properly (creating your own import/export tools, etc). This being the case, there are many, many FREE engines out there with many more features that make GameStudio look quite outdated. And other engines are not very expensive these days. Compare the pro version of Unity to GameStudio. How about Torque? And what good is a price point (should GameStudio come out ahead) if the product actually is dying?
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Re: The Future - Is There One?
[Re: Harry Potter]
#396665
03/08/12 21:26
03/08/12 21:26
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Joined: Oct 2004
Posts: 4,134 Netherlands
Joozey
Expert
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Expert
Joined: Oct 2004
Posts: 4,134
Netherlands
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That makes sense. Everything I've been doing lately in KarBOOM I've been trying to do in such a way that it's easily portable to standard C/C++ for my custom engine in case I want to do similar things with my next project and we don't get cross-platform support.
What other engine have you been using? My two target platforms are windows and mobile. For windows I use 3dgs, for mobile I use Mosync, both in C++. Dwarf Fortess took 2 years to release 2 major updates. Inbetween came no updates at all. But the fanbase was never labelling DF as dead.
Click and join the 3dgs irc community! Room: #3dgs
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