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Re: What are you working on? [Re: ratchet] #396616
03/08/12 15:10
03/08/12 15:10
Joined: Jul 2008
Posts: 2,107
Germany
rayp Offline

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rayp  Offline

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Joined: Jul 2008
Posts: 2,107
Germany
Great looking horse. Very nice.


Acknex umgibt uns...zwischen Dir, mir, dem Stein dort...
"Hey Griswold ... where u gonna put a tree that big ?"
1998 i married my loved wife ... Sheeva from Mortal Kombat, not Evil-Lyn as might have been expected
rayp.flags |= UNTOUCHABLE;
Re: What are you working on? [Re: rayp] #396621
03/08/12 15:25
03/08/12 15:25
Joined: Apr 2008
Posts: 2,488
ratchet Offline OP
Expert
ratchet  Offline OP
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Joined: Apr 2008
Posts: 2,488
@Schloder87:
Is this "Battle For Forgol HD version" laugh
Beautifull and professionnal work !

(this is the sort of games that power up A8 !)


Last edited by ratchet; 03/08/12 15:26.
Re: What are you working on? [Re: ratchet] #396624
03/08/12 15:44
03/08/12 15:44
Joined: Mar 2011
Posts: 3,150
Budapest
sivan Offline
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sivan  Offline
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Joined: Mar 2011
Posts: 3,150
Budapest
Originally Posted By: ratchet
(this is the sort of games that power up A8 !)

agree, great sample projects, and games completed are the best prooves of a game engine.


Free world editor for 3D Gamestudio: MapBuilder Editor
Re: What are you working on? [Re: ratchet] #396644
03/08/12 20:00
03/08/12 20:00
Joined: Jul 2001
Posts: 6,904
H
HeelX Offline
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HeelX  Offline
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H

Joined: Jul 2001
Posts: 6,904
Originally Posted By: ratchet
And its non realistic ennemies for some casual Arcade RPG!


I would die for a realistic Thief game. Not literally, though.

Re: What are you working on? [Re: HeelX] #396655
03/08/12 20:44
03/08/12 20:44
Joined: Jun 2006
Posts: 2,640
Earth
Germanunkol Offline
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Germanunkol  Offline
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Posts: 2,640
Earth
@heelX, the guys who just stole my friends' bikes wore hoods. It's not just medieval thieves, it's pretty realistic today. The reason is that you'll be less likely to be recognized, I'd guess. You're not planning on being seen, but in case you are, it's no good if anyone sees your face or hair.


~"I never let school interfere with my education"~
-Mark Twain
Re: What are you working on? [Re: Germanunkol] #396660
03/08/12 21:08
03/08/12 21:08
Joined: Oct 2005
Posts: 4,771
Bay City, MI
lostclimate Offline
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lostclimate  Offline
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Posts: 4,771
Bay City, MI
@ ratchet, hes cool looking, but male form usually has the torso as a sort of upside down triangle were the shoulders are bigger than the hips.

I wish i had some time to do some low poly stuff. its always the most fun to create.

Re: What are you working on? [Re: lostclimate] #396661
03/08/12 21:10
03/08/12 21:10
Joined: Apr 2008
Posts: 2,488
ratchet Offline OP
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ratchet  Offline OP
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Joined: Apr 2008
Posts: 2,488
@losticmate :
it depends on your cartoon style in fact laugh


It's not like people targetting realistic look where lot lot lot of things must be respected to make it look life like ( mass effect characters etc ...)
Yes low poly is really easy and fast, and fun caus you don't care about details , proprotions, you can express your imagination.

Another way is making high resolution cartoon sculpting (look at my next zombie posts) , than retopology and bake normal map for texture guide !
Sculptris is the king for that laugh







Last edited by ratchet; 03/09/12 00:23.
Re: What are you working on? [Re: ratchet] #396669
03/08/12 21:52
03/08/12 21:52
Joined: Apr 2008
Posts: 2,488
ratchet Offline OP
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ratchet  Offline OP
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Posts: 2,488
Some low poly zombie made from a high res version under sculptris (retopo, texture bake under 3D coat) :



Blender : Rigging ok, ready for animation (texture is just a placeholder and texture guide) !



Last edited by ratchet; 03/09/12 00:25.
Re: What are you working on? [Re: ratchet] #396671
03/08/12 22:02
03/08/12 22:02
Joined: Jul 2008
Posts: 2,107
Germany
rayp Offline

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rayp  Offline

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Joined: Jul 2008
Posts: 2,107
Germany
Playing around with some simple cartoon style textures



my first try making cartoon textures ^^

Last edited by rayp; 03/11/12 05:11.

Acknex umgibt uns...zwischen Dir, mir, dem Stein dort...
"Hey Griswold ... where u gonna put a tree that big ?"
1998 i married my loved wife ... Sheeva from Mortal Kombat, not Evil-Lyn as might have been expected
rayp.flags |= UNTOUCHABLE;
Re: What are you working on? [Re: rayp] #396767
03/10/12 13:04
03/10/12 13:04
Joined: Apr 2005
Posts: 2,332
Germany, BaWü
aztec Offline

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aztec  Offline

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Posts: 2,332
Germany, BaWü
after a very long time.
Trying to come up with something like a 2D scroller.


Last edited by aztec; 03/10/12 13:05.

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