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Re: What are you working on? [Re: aztec] #397064
03/14/12 00:40
03/14/12 00:40
Joined: Mar 2006
Posts: 3,538
WA, Australia
J
JibbSmart Offline
Expert
JibbSmart  Offline
Expert
J

Joined: Mar 2006
Posts: 3,538
WA, Australia


Octree for polygonal collision detection in KarBOOM.

The transparent terrain is what was imported into the octree. What you see is cyan polygons which were contained in the magenta nodes, which are all the non-empty nodes that intersect the yellow AABB.


Formerly known as JulzMighty.
I made KarBOOM!
Re: What are you working on? [Re: JibbSmart] #397078
03/14/12 09:55
03/14/12 09:55
Joined: Jun 2006
Posts: 2,640
Earth
Germanunkol Offline
Expert
Germanunkol  Offline
Expert

Joined: Jun 2006
Posts: 2,640
Earth
It's SO beautiful!


~"I never let school interfere with my education"~
-Mark Twain
Re: What are you working on? [Re: Germanunkol] #397079
03/14/12 09:55
03/14/12 09:55
Joined: May 2008
Posts: 2,113
NRW/Germany
alibaba Offline
Expert
alibaba  Offline
Expert

Joined: May 2008
Posts: 2,113
NRW/Germany
I understood nothing, but it looks great! grin


Professional Edition
A8.47.1
--------------------
http://www.yueklet.de
Re: What are you working on? [Re: alibaba] #397089
03/14/12 14:08
03/14/12 14:08
Joined: Mar 2006
Posts: 2,252
Hummel Offline
Expert
Hummel  Offline
Expert

Joined: Mar 2006
Posts: 2,252
very nice laugh

Re: What are you working on? [Re: Hummel] #397101
03/14/12 15:18
03/14/12 15:18
Joined: Mar 2008
Posts: 2,247
Baden Württemberg, Germany
Espér Offline
Expert
Espér  Offline
Expert

Joined: Mar 2008
Posts: 2,247
Baden Württemberg, Germany
Two Models i made tonight:

a Ramp:


a Ground Field:



Selling my Acknex Engine Editions (A7 Com & A8 Pro):
>> click here if you are interested <<
Re: What are you working on? [Re: Espér] #397141
03/15/12 06:28
03/15/12 06:28
Joined: Mar 2006
Posts: 3,538
WA, Australia
J
JibbSmart Offline
Expert
JibbSmart  Offline
Expert
J

Joined: Mar 2006
Posts: 3,538
WA, Australia
Originally Posted By: Germanunkol
It's SO beautiful!
Originally Posted By: alibaba
I understood nothing, but it looks great! grin
Originally Posted By: Hummel
very nice laugh
Thanks guys! grin


Formerly known as JulzMighty.
I made KarBOOM!
Re: What are you working on? [Re: JibbSmart] #397221
03/16/12 18:03
03/16/12 18:03
Joined: Aug 2009
Posts: 1,438
Spain
painkiller Offline
Serious User
painkiller  Offline
Serious User

Joined: Aug 2009
Posts: 1,438
Spain
Two days ago, after playing the A5 mission demo, I had the idea of creating a game with old school graphics using only textures from standard.wad. This is what I I've got now:














3D Gamestudio A8 Pro
AMD FX 8350 4.00 Ghz
16GB RAM
Gigabyte GeForce GTX 960 4GB
Re: What are you working on? [Re: painkiller] #397226
03/16/12 18:43
03/16/12 18:43
Joined: Mar 2011
Posts: 3,150
Budapest
sivan Offline
Expert
sivan  Offline
Expert

Joined: Mar 2011
Posts: 3,150
Budapest
does anybody know this 2GEN game editor? it was used for making Supercan, and the upcoming second part Supercan2:
http://www.youtube.com/watch?v=131rjsgtkdc
my Turkish is not perfect (=0)


Free world editor for 3D Gamestudio: MapBuilder Editor
Re: What are you working on? [Re: painkiller] #397227
03/16/12 18:44
03/16/12 18:44
Joined: Oct 2004
Posts: 4,134
Netherlands
Joozey Offline
Expert
Joozey  Offline
Expert

Joined: Oct 2004
Posts: 4,134
Netherlands
That's pretty cool painkiller! laugh

Last edited by Joozey; 03/16/12 20:28.

Click and join the 3dgs irc community!
Room: #3dgs
Re: What are you working on? [Re: Joozey] #397228
03/16/12 19:01
03/16/12 19:01
Joined: Sep 2003
Posts: 9,859
F
FBL Offline
Senior Expert
FBL  Offline
Senior Expert
F

Joined: Sep 2003
Posts: 9,859
Can't Conitec just license this thing?

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