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Re: re: renderContest [Re: zwecklos] #39741
11/20/06 21:29
11/20/06 21:29
Joined: Feb 2006
Posts: 616
Netherlands
cartoon_baboon Offline
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cartoon_baboon  Offline
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Joined: Feb 2006
Posts: 616
Netherlands
After finishing this lowpoly corpse for in my game I decided to make a wallpaper of some renders of it. As you can see the model is a little TOO lowpoly for rendering purposes but lowpoly is what I like...



Re: re: renderContest [Re: zwecklos] #39742
11/26/06 19:59
11/26/06 19:59
Joined: Nov 2004
Posts: 7,121
Potsdam, Brandenburg, Germany
Machinery_Frank Offline
Senior Expert
Machinery_Frank  Offline
Senior Expert

Joined: Nov 2004
Posts: 7,121
Potsdam, Brandenburg, Germany
Here is a little island that I assembled in Vue:



Regards,
Frank


Models, Textures and Games from Dexsoft
Re: re: renderContest [Re: Machinery_Frank] #39743
11/26/06 22:13
11/26/06 22:13
Joined: Oct 2005
Posts: 4,771
Bay City, MI
lostclimate Offline
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lostclimate  Offline
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Joined: Oct 2005
Posts: 4,771
Bay City, MI
that last one was incredible
nice job

Re: re: renderContest [Re: lostclimate] #39744
11/27/06 06:07
11/27/06 06:07
Joined: Jun 2005
Posts: 734
Under your couch
Silent_Assassin Offline
Developer
Silent_Assassin  Offline
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Joined: Jun 2005
Posts: 734
Under your couch
wow frank, you never cease to amaze me with your wonderful pieces of work


Visit us at www.m-tec-development.com WIP - Urban Conflict
Re: re: renderContest [Re: Silent_Assassin] #39745
11/27/06 08:47
11/27/06 08:47
Joined: Oct 2002
Posts: 8,939
planet.earth
ello Offline
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ello  Offline
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Posts: 8,939
planet.earth
frank, good job there.. can vue export its trees for further usage? say for 3dgs?

Re: re: renderContest [Re: ello] #39746
11/27/06 11:49
11/27/06 11:49
Joined: Mar 2006
Posts: 2,758
Antwerp,Belgium
frazzle Offline
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frazzle  Offline
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Posts: 2,758
Antwerp,Belgium
Good work ??
It's rather something like this:
Amazing work Frank, really stunning

Cheers

Frazzle


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Re: re: renderContest [Re: frazzle] #39747
11/27/06 14:23
11/27/06 14:23
Joined: Jun 2005
Posts: 4,875
broozar Offline
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broozar  Offline
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Joined: Jun 2005
Posts: 4,875
there's a direct pipeline for vue to MAX, C4D, LW and others.
http://www.e-onsoftware.com/products/?page=chart
it's on the very bottom of the page.

Re: re: renderContest [Re: broozar] #39748
11/27/06 15:17
11/27/06 15:17
Joined: Nov 2004
Posts: 7,121
Potsdam, Brandenburg, Germany
Machinery_Frank Offline
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Machinery_Frank  Offline
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Joined: Nov 2004
Posts: 7,121
Potsdam, Brandenburg, Germany
Thank you very much.

Yes you can export Vue files to 3ds, lwo and some other format. You can even control the amount of polygons and texture size. It can export sky cubes, models and terrains and procedural generated contents.

It is a nice program. I got it for free with my latest Lightwave upgrade.

Frank


Models, Textures and Games from Dexsoft
Re: re: renderContest [Re: Machinery_Frank] #39749
11/27/06 15:35
11/27/06 15:35
Joined: Oct 2002
Posts: 8,939
planet.earth
ello Offline
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ello  Offline
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Joined: Oct 2002
Posts: 8,939
planet.earth
wow, thats extreme.. well with my latest cinema4d update i got for free that i cant export animated fbx anymore due to internal changes and that i am not allowed to use the previous version anymore.. from the money i spent i guess its too late to switch to lightwave

Re: re: renderContest [Re: ello] #39750
11/27/06 15:47
11/27/06 15:47
Joined: Nov 2004
Posts: 7,121
Potsdam, Brandenburg, Germany
Machinery_Frank Offline
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Machinery_Frank  Offline
Senior Expert

Joined: Nov 2004
Posts: 7,121
Potsdam, Brandenburg, Germany
That sounds not good, Ello. I also have some bad experiences with Maxon. I used to be a C4D user before. I am happy to be a Lightwaver now.


Models, Textures and Games from Dexsoft
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