Does anybody has experience with the shade-c water with A8? The shore foam is not visible also there is no transparency at the shore and I tinker with the floats, giving in the sc_water.fx, but with no result. The foam is just visible, if the camera is very near - has anybody a idea, tip?
Last edited by JoGa; 01/06/1209:09.
Re: Shade-C v0.91 BETA S1 RELEASED
[Re: JoGa]
#390949 01/06/1209:1001/06/1209:10
I have got one little question for the terrain shader: Is it possible to adjust the scaling of the Quad-Texture-pices (not the picture itself, but the used scaling for tiling on the terrain)? For example: My quad-textur is 1024x1024 but the tiling of the shader is very compact. So you can see ingame the tiling very well. Is it possible to adjust this scaling/tiling of this Quad-Texture to cover more of the terrainmesh with one tile?
Re: Shade-C v0.91 BETA S1 RELEASED
[Re: JoGa]
#391700 01/15/1205:1601/15/1205:16