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Re: What are you working on? [Re: rayp] #397788
03/23/12 15:43
03/23/12 15:43
Joined: Jan 2003
Posts: 4,305
Damocles Offline
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Damocles  Offline
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Joined: Jan 2003
Posts: 4,305
Quote:
programmers that have made specialized and compiled C++ routines for it]


Well you make that sound so mystical.
They also just boil with water.
Its mainly just lots of manhours put into it an sticking to well chosen designpatterns.
(The brute force way)

Re: What are you working on? [Re: Damocles] #397794
03/23/12 16:25
03/23/12 16:25
Joined: Mar 2006
Posts: 2,252
Hummel Offline
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Hummel  Offline
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Joined: Mar 2006
Posts: 2,252
Quote:
And using instancing sometimes also.

Always.

Re: What are you working on? [Re: Hummel] #397813
03/23/12 19:13
03/23/12 19:13
Joined: Mar 2011
Posts: 3,150
Budapest
sivan Offline
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sivan  Offline
Expert

Joined: Mar 2011
Posts: 3,150
Budapest
I'm definitely unable to make an AAA RTS laugh But I try to achieve an acceptable unit quantity beside enjoyable graphics quality, by simple methods, like very low poly models with close lod distances, restricted camera, and balanced function calls per frame.
Unfortunately only 3dgs Pro offers instancing, but only for sprites and particles. And I'm not planning to buy it, just upgrade to Commercial. Terrain LOD would help a lot, but I was not satisfied with it when tested with the Trial version...


Free world editor for 3D Gamestudio: MapBuilder Editor
Re: What are you working on? [Re: Hummel] #397815
03/23/12 19:17
03/23/12 19:17
Joined: Dec 2003
Posts: 988
Germany, Magdeburg
JoGa Offline
User
JoGa  Offline
User

Joined: Dec 2003
Posts: 988
Germany, Magdeburg
@ rvL_eXile: Thanks for the hint. My model has 960 polygons. Well, after your post I recognized some, I could spare, you are right, thanks!
I made some models, but couldn't include them in my game (my game is on my PC in the town, I live to study, now in holiday, I live at my homevillage, so I had a look in blender on my laptop) result is not THAT good, but I am confortable with it, because it's my first try with blender rendering :-D

edit:
added some more stuff, torches will come next days:

I will try to bake shadowmaps in blender and use them in 3DGS, never did this, don't know if it's working, but I want to test it next days.

thanks, germanunkol!


Re: What are you working on? [Re: ratchet] #397817
03/23/12 19:23
03/23/12 19:23
Joined: Jun 2009
Posts: 258
behind this enternet window
zeusk Offline
Member
zeusk  Offline
Member

Joined: Jun 2009
Posts: 258
behind this enternet window
new WIP screenshots! the zombie scientist is being sculpted!








Re: What are you working on? [Re: zeusk] #397819
03/23/12 19:46
03/23/12 19:46
Joined: Mar 2011
Posts: 3,150
Budapest
sivan Offline
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sivan  Offline
Expert

Joined: Mar 2011
Posts: 3,150
Budapest
I know a man who looks nearly the same as your zombie scientist! grin Do I live in a dangerous town? grin


Free world editor for 3D Gamestudio: MapBuilder Editor
Re: What are you working on? [Re: sivan] #397823
03/23/12 20:03
03/23/12 20:03
Joined: Jun 2006
Posts: 2,640
Earth
Germanunkol Offline
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Germanunkol  Offline
Expert

Joined: Jun 2006
Posts: 2,640
Earth
JoGa, for a first blender render, that's awesome!

@Hummel: I love your toon shader. It looks fantastic. Can't recall having ever seen a better-looking one!


~"I never let school interfere with my education"~
-Mark Twain
Re: What are you working on? [Re: Germanunkol] #397844
03/24/12 01:07
03/24/12 01:07
Joined: May 2009
Posts: 1,816
at my pc (duh)
darkinferno Offline
Serious User
darkinferno  Offline
Serious User

Joined: May 2009
Posts: 1,816
at my pc (duh)
@Joga ? Is that A8's instancing at work ? or does placing so many grass affect your framerate ?

Re: What are you working on? [Re: darkinferno] #397848
03/24/12 08:07
03/24/12 08:07
Joined: Oct 2011
Posts: 1,082
Germany
C
Ch40zzC0d3r Offline
Serious User
Ch40zzC0d3r  Offline
Serious User
C

Joined: Oct 2011
Posts: 1,082
Germany
@Joga Your grass is really looking awesome, and the whole atmosphere too!

Re: What are you working on? [Re: Ch40zzC0d3r] #397852
03/24/12 10:22
03/24/12 10:22
Joined: Oct 2011
Posts: 1,082
Germany
C
Ch40zzC0d3r Offline
Serious User
Ch40zzC0d3r  Offline
Serious User
C

Joined: Oct 2011
Posts: 1,082
Germany
Ah Im working currently with some friends (Ch4ozz and MasterQ32) on a FPS called Project 11.
Heres a vid: http://www.youtube.com/watch?v=e7YHjWGONvs

Last edited by Ch40zzC0d3r; 03/24/12 10:22.
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