I've made movement with PH_CHAR, it works good for me, but I have two unanswered questions:
FIRST QUESTION:How do I change BBOX for the PH_CHAR run-time, I want to make crawling, but there is no way to make it as with usual "c_move" as I used to do before, I've seen how painkiller where switching collusion bodies, but that was for PH_RIGID, and it doesn't work for me with PH_CHAR.
SECOND QUESTIONHow do I adjust friction parameter for PH_CHAR? And is there anyway to adjust it??
I've already asked this at forum, but got no answers which could really help me.
Plus, I've seen some strange simulation, when I use PH_CHAR and walk into the corner, player stops and then moves a little bit into the movement direction (if I still hold movement buttons), looks like he penetrates a little bit into the wall, here is the picture to describe what I mean:
