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save entity to folder
#400442
05/01/12 08:05
05/01/12 08:05
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Joined: Apr 2008
Posts: 245
GameScore
OP
Member
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OP
Member
Joined: Apr 2008
Posts: 245
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hi, is it possible, when a entity is loaded from a folder to save this entity in the save_dir folder?
Last edited by GameScore; 05/01/12 08:05.
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Re: save entity to folder
[Re: GameScore]
#400446
05/01/12 10:26
05/01/12 10:26
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Joined: Mar 2011
Posts: 3,150 Budapest
sivan
Expert
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Expert
Joined: Mar 2011
Posts: 3,150
Budapest
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ahh sorry, you need file_load, add_buffer, and finally file_save
Last edited by sivan; 05/01/12 10:26.
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Re: save entity to folder
[Re: Aku_Aku]
#400457
05/01/12 12:20
05/01/12 12:20
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Joined: Apr 2008
Posts: 245
GameScore
OP
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OP
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Joined: Apr 2008
Posts: 245
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got it
void import_model()
{
long i;
char* filename = file_dialog("Import model","*.mdl;");
if (filename)
{
void* new_ent = file_load(filename,NULL,i);
file_save(filename,new_ent,i);
wait(-1);
editing_ent = ent_create (filename,vector(100,0,0),test_mdl);
}
}
this will load and save the entity but how can i save it at the save_dir folder?
Last edited by GameScore; 05/01/12 12:21.
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Re: save entity to folder
[Re: GameScore]
#400469
05/01/12 16:18
05/01/12 16:18
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Joined: Apr 2005
Posts: 4,506 Germany
fogman
Expert
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Expert
Joined: Apr 2005
Posts: 4,506
Germany
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I think you have to append the model filename to the save_dir string. str_cpy save_dir to an empty string, append the model filename to it and use this string for file_save.
no science involved
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