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Re: Awesome Deferred Rendering (in Source SDK) [Re: Hummel] #402104
05/30/12 04:32
05/30/12 04:32
Joined: May 2009
Posts: 5,370
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3run Offline
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3run  Offline
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How much will it cost to hire someone to implement this into gs? I just wonder laugh May be some of community members could unite and hire one guy for this, so it will be cheaper.


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Re: Awesome Deferred Rendering (in Source SDK) [Re: 3run] #402121
05/30/12 09:45
05/30/12 09:45
Joined: Mar 2006
Posts: 2,252
Hummel Offline
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Hummel  Offline
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The features shown in the video alone won't make you happy for a long time, since it's really just the basic stuff (in the sum less than LightFrog had to offer).

Re: Awesome Deferred Rendering (in Source SDK) [Re: Hummel] #402124
05/30/12 10:35
05/30/12 10:35
Joined: May 2008
Posts: 2,113
NRW/Germany
alibaba Online
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alibaba  Online
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Itīs not only about the features, but also the performance. Which seems to be very fast in this video.


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Re: Awesome Deferred Rendering (in Source SDK) [Re: alibaba] #402126
05/30/12 11:05
05/30/12 11:05
Joined: May 2009
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3run Offline
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3run  Offline
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I'll be very happy (and I'm sure not only me, but the whole community as well) if this will work with the same performance and quality on gamestudio as on the video.


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Re: Awesome Deferred Rendering (in Source SDK) [Re: 3run] #402134
05/30/12 14:18
05/30/12 14:18
Joined: Mar 2006
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Hummel Offline
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Hummel  Offline
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Quote:
Itīs not only about the features, but also the performance. Which seems to be very fast in this video.
Because there arn't many features they are showing. On the other hand you don't know on what system this is running. I simply can't see any special quality in this video. =\

Re: Awesome Deferred Rendering (in Source SDK) [Re: Hummel] #402136
05/30/12 14:45
05/30/12 14:45
Joined: May 2008
Posts: 2,113
NRW/Germany
alibaba Online
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alibaba  Online
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Yeah, but lets assume that this video was recorded with a crappy pc ^^


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Re: Awesome Deferred Rendering (in Source SDK) [Re: alibaba] #402138
05/30/12 14:50
05/30/12 14:50
Joined: May 2009
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3run Offline
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3run  Offline
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I want this effect! cry
grin Hummel, will you make this "small" crappy and not interesting stuff work with GS?


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Re: Awesome Deferred Rendering (in Source SDK) [Re: 3run] #402141
05/30/12 15:21
05/30/12 15:21
Joined: Dec 2000
Posts: 4,608
mk_1 Offline

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mk_1  Offline

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Can't see anything special, too, but a8 really needs a good lighting system.


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Re: Awesome Deferred Rendering (in Source SDK) [Re: mk_1] #402143
05/30/12 16:07
05/30/12 16:07
Joined: Oct 2010
Posts: 346
USA
RealSerious3D Offline
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It's not that it's special (thought I think it is), but that you can't natively do it in any version of GameStudio. GameStudio's currently lighting (static and dynamic) is weak, at best, and outdated. So, yes, it would be great to see something like what is shown in that video inside of GameStudio.

Re: Awesome Deferred Rendering (in Source SDK) [Re: RealSerious3D] #402157
05/30/12 18:24
05/30/12 18:24
Joined: Jul 2001
Posts: 6,904
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HeelX Offline
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HeelX  Offline
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I think that this is perfectly doable with Gamestudio A8, too.

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