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Scale of the models #402286
06/01/12 23:33
06/01/12 23:33
Joined: Jan 2011
Posts: 40
ChriZ Offline OP
Newbie
ChriZ  Offline OP
Newbie

Joined: Jan 2011
Posts: 40
Hello everybody!

Today I designed a model to use it in my game. So after loading the level I created an entity ... In the game I saw my model, well ... a little bit over scaled.

So I ask you, how to scale the models so they can fit into my level.

Thank you very much and sorry for my bad english.


.:Mit freundlichen Grüßen, Chris:.
Re: Scale of the models [Re: ChriZ] #402287
06/01/12 23:47
06/01/12 23:47
Joined: May 2009
Posts: 5,365
Caucasus
3run Offline
Senior Expert
3run  Offline
Senior Expert

Joined: May 2009
Posts: 5,365
Caucasus
There are a lot of ways to do that, in WED, MED and SED as well.

WED -> select model, then in Properties, move to Position and there is a Local Scale for you to play with.
MED -> open your model, then go to Object -> Scale Global, play with Scale factor to get proper results.
SED -> in the action of the object, simply type this out of any loops:
Code:
vec_scale(my.scale_x, 1); // play with 1

I hope, it helps, good luck.


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Re: Scale of the models [Re: 3run] #402304
06/02/12 11:33
06/02/12 11:33
Joined: Jan 2011
Posts: 40
ChriZ Offline OP
Newbie
ChriZ  Offline OP
Newbie

Joined: Jan 2011
Posts: 40
How easy :-) Thank you!


.:Mit freundlichen Grüßen, Chris:.

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