If any of you have played Daggerfall, you are already familiar with the effect I am trying to produce. Basically, you drag an article of clothing, armor, or a weapon from inventory onto the player image and the player image updates to reflect the new weapon or piece of armor.
Currently I have a character panel that contains the image in the center. The following images are an example of a complete switch from leather armor to enchanted armor, but the player will be able to add each piece of armor as she finds it.
My question concerns the actual method used to update the paperdoll. I plan to create individual bitmaps for each section of armor, but does anyone have suggestions on what would be the most efficient way to display them on the avatar? Thanks in advance.
