Gamestudio Links
Zorro Links
Newest Posts
folder management functions
by VoroneTZ. 04/17/24 06:52
lookback setting performance issue
by 7th_zorro. 04/16/24 03:08
zorro 64bit command line support
by 7th_zorro. 04/15/24 09:36
Zorro FIX plugin - Experimental
by flink. 04/14/24 07:48
Zorro FIX plugin - Experimental
by flink. 04/14/24 07:46
LPDIRECT3DCUBETEXTUR
E9

by Ayumi. 04/12/24 11:00
Sam Foster Sound | Experienced Game Composer for Hire
by titanicpiano14. 04/11/24 14:56
AUM Magazine
Latest Screens
The Bible Game
A psychological thriller game
SHADOW (2014)
DEAD TASTE
Who's Online Now
2 registered members (firecrest, AndrewAMD), 387 guests, and 3 spiders.
Key: Admin, Global Mod, Mod
Newest Members
11honza11, ccorrea, sakolin, rajesh7827, juergen_wue
19045 Registered Users
Previous Thread
Next Thread
Print Thread
Rating: 5
Page 185 of 554 1 2 183 184 185 186 187 553 554
Re: What are you working on? [Re: sivan] #405082
07/23/12 08:36
07/23/12 08:36
Joined: Nov 2007
Posts: 2,568
Germany, BW, Stuttgart
MasterQ32 Offline
Expert
MasterQ32  Offline
Expert

Joined: Nov 2007
Posts: 2,568
Germany, BW, Stuttgart
i know the wmb compilation code, i've tried to convert minecraft worlds to wmb but they were too large grin
and yes, i will, but first i'm simply using the words which i type (could be english or german, depending what comes to mind first grin )


Visit my site: www.masterq32.de
Re: What are you working on? [Re: MasterQ32] #405084
07/23/12 09:30
07/23/12 09:30
Joined: Mar 2011
Posts: 3,150
Budapest
sivan Offline
Expert
sivan  Offline
Expert

Joined: Mar 2011
Posts: 3,150
Budapest
I also had problems with wmb compilation when too many entities are on the level, and I have normally too many entities so I use my own file formats... I don't know exactly what is a max entity limit...


Free world editor for 3D Gamestudio: MapBuilder Editor
Re: What are you working on? [Re: sivan] #405111
07/23/12 19:39
07/23/12 19:39
Joined: Apr 2008
Posts: 2,488
ratchet Offline OP
Expert
ratchet  Offline OP
Expert

Joined: Apr 2008
Posts: 2,488

I want to simplify the usage of Gamestudio, it's not only a Level Editor but a (atm in)complete scripting environment


Thats sad, Other engine have great workflow from years in their level editor.

Let's wait for some A8 new WED ? new worklfow ? or just a new skin ?

Re: What are you working on? [Re: ratchet] #405112
07/23/12 19:59
07/23/12 19:59
Joined: Sep 2003
Posts: 6,861
Kiel (Germany)
Superku Offline
Senior Expert
Superku  Offline
Senior Expert

Joined: Sep 2003
Posts: 6,861
Kiel (Germany)
Quote:
I want to simplify the usage of Gamestudio, it's not only a Level Editor but a (atm in)complete scripting environment

Thats sad, Other engine have great workflow from years in their level editor.

Let's wait for some A8 new WED ? new worklfow ? or just a new skin ?

What is your point? What is sad? Why are you always complaining about Gamestudio resp. its level editor? Do you even work on games, at least prototypes?


"Falls das Resultat nicht einfach nur dermassen gut aussieht, sollten Sie nochmal von vorn anfangen..." - Manual

Check out my new game: Pogostuck: Rage With Your Friends
Re: What are you working on? [Re: Superku] #405122
07/24/12 08:08
07/24/12 08:08
Joined: Mar 2011
Posts: 3,150
Budapest
sivan Offline
Expert
sivan  Offline
Expert

Joined: Mar 2011
Posts: 3,150
Budapest
I think sometimes everyone of us is angry at 3dgs workflow, especially when comparing to other game engines, where more types of 3d formats are supported well, or have better level editors. but 3dgs has its advantages of course, this is why we still use it. (atm I'm angry because of the not perfect .x support, what is e.g. a drag&drop in Esenthel engine and always fine beside another formats like ms3d b3d fbx dae... and these are little things could be solved easily)


Free world editor for 3D Gamestudio: MapBuilder Editor
Re: What are you working on? [Re: sivan] #405123
07/24/12 08:27
07/24/12 08:27
Joined: Apr 2008
Posts: 650
Sajeth Offline
User
Sajeth  Offline
User

Joined: Apr 2008
Posts: 650
Unreal Engine had a better workflow +10 years ago than acknex has today.


Teleschrott-Fan.
Re: What are you working on? [Re: Sajeth] #405130
07/24/12 10:25
07/24/12 10:25
Joined: Mar 2011
Posts: 3,150
Budapest
sivan Offline
Expert
sivan  Offline
Expert

Joined: Mar 2011
Posts: 3,150
Budapest
that's a different category I think, 3dgs is targeting beginners and indies making only small casual games, while "Unreal Engine 3’s advanced toolset is designed specifically to accelerate developers’ productivity for ultra-complex, next-generation content."
but 3dgs would be fine for nice indie projects with a revised workflow.


Free world editor for 3D Gamestudio: MapBuilder Editor
Re: What are you working on? [Re: sivan] #405157
07/24/12 22:23
07/24/12 22:23
Joined: Dec 2008
Posts: 1,218
Germany
Rackscha Offline
Serious User
Rackscha  Offline
Serious User

Joined: Dec 2008
Posts: 1,218
Germany
Just wrote a new function, i called p_trace.

p_trace(Vec From, Vec To, var Mode, void* HitCallBack)//last parameter is optional

p_trace encapsulates c_trace. This function allows me, to trace even through portals. HitCallBack is called everytime it hits the endpoint or a portal inbetween.



Greetings
Memnarch


MY Website with news of my projects:
(for example my current
Muliplayer Bomberman,
GenesisPrecompiler for LiteC
and TileMaster, an easy to use Tile editor)
Sparetime-Development

Re: What are you working on? [Re: Rackscha] #405158
07/24/12 23:35
07/24/12 23:35
Joined: Feb 2009
Posts: 3,207
Germany, Magdeburg
Rei_Ayanami Offline
Expert
Rei_Ayanami  Offline
Expert

Joined: Feb 2009
Posts: 3,207
Germany, Magdeburg
I see no reason to use Gamestudio for Indie Games.
No multiplatform. You got to do a lot of the stuff yourself. The workflow for non-programmers sucks. Plus, LiteC has some disadvantages vs C#/C++.

(But yeah, probably nice to do script-prototyping)

Re: What are you working on? [Re: sivan] #405172
07/25/12 11:42
07/25/12 11:42
Joined: Apr 2008
Posts: 650
Sajeth Offline
User
Sajeth  Offline
User

Joined: Apr 2008
Posts: 650
Originally Posted By: sivan
that's a different category I think

I'm talking about Unreal 10 years ago vs Gamestudio today.


Teleschrott-Fan.
Page 185 of 554 1 2 183 184 185 186 187 553 554

Gamestudio download | chip programmers | Zorro platform | shop | Data Protection Policy

oP group Germany GmbH | Birkenstr. 25-27 | 63549 Ronneburg / Germany | info (at) opgroup.de

Powered by UBB.threads™ PHP Forum Software 7.7.1