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Re: What are you working on? [Re: HeelX] #399873
04/22/12 02:41
04/22/12 02:41
Joined: Jan 2003
Posts: 4,305
Damocles Offline
Expert
Damocles  Offline
Expert

Joined: Jan 2003
Posts: 4,305
Wiring cables.
Homage to the classic (outlawed) lightbulb.



Re: What are you working on? [Re: HeelX] #400218
04/27/12 10:38
04/27/12 10:38
Joined: Dec 2003
Posts: 988
Germany, Magdeburg
JoGa Offline
User
JoGa  Offline
User

Joined: Dec 2003
Posts: 988
Germany, Magdeburg
that screen looks great, I like the pixel-way and I hope, we see more from this game, soon laugh

Originally Posted By: HeelX
Originally Posted By: JoGa
I'm still playing around with blender, its a wonderful tool, even if I don't understand much xD


The scene looks very cool! Have you tried to export things to Gamestudio already? Would be cool, if you could transfer the scene 1:1 including the lightning.


thanks! I didn't export it. In some days I will build this scene in WED, but I will try to calculate some shadows with blender - shadow-baking just to see, how this workes (you gave me the tip of the terrain-shader, and I want to try to use the shadowmap there). The scene is not 1:1 compatible for 3DGS, the lighting is different (for example 3 grave-stone-models but every stone in the scene has different shadows on it. Or the grass is in blender made of a model-group and the particle-system, so the grass-models have their own shadow, too)
...
edit: thats how it looks now in 3DGS: the shadows are not real time, baken with blender and added to the 3dgs-shader. They are not the best, but it's enough for me grin


Last edited by JoGa; 05/02/12 05:00.
Re: What are you working on? [Re: JoGa] #400471
05/01/12 17:09
05/01/12 17:09
Joined: Apr 2007
Posts: 3,751
Canada
WretchedSid Offline
Expert
WretchedSid  Offline
Expert

Joined: Apr 2007
Posts: 3,751
Canada
Redesigning and writing my Blog (again). This time using server side JavaScript in an commonjs environment (Node.js) and CouchDB.
The goal is to be as minimalistic as possible, but idk, it feels like its missing something... what do you guys think?



Edit: Quick reminder, thats how it looks today: http://widerwille.com

Last edited by JustSid; 05/01/12 17:13.

Shitlord by trade and passion. Graphics programmer at Laminar Research.
I write blog posts at feresignum.com
Re: What are you working on? [Re: WretchedSid] #400487
05/02/12 06:39
05/02/12 06:39
Joined: Jun 2006
Posts: 2,640
Earth
Germanunkol Offline
Expert
Germanunkol  Offline
Expert

Joined: Jun 2006
Posts: 2,640
Earth
I like it. It sure is minimalistic. Adding a picture here and there, in your posts, would spice it up, though, as long as the blog stays plain black & white.

At first it bugged me that "WiderWille" is not lined up to "Why so serious" and "Blogging against my will" is not lined up to "3 comments".
Why not line them up, and move the "follow" icons further down?

You could also make the icons black & white.


~"I never let school interfere with my education"~
-Mark Twain
Re: What are you working on? [Re: Germanunkol] #400488
05/02/12 06:46
05/02/12 06:46
Joined: Mar 2006
Posts: 1,993
Karlsruhe
PadMalcom Offline
Serious User
PadMalcom  Offline
Serious User

Joined: Mar 2006
Posts: 1,993
Karlsruhe
As already said: Use "more" tags so that every reader finds a topic that is of interest. Furthermore, add an icon, a pony for instance wink

Re: What are you working on? [Re: JoGa] #400492
05/02/12 09:19
05/02/12 09:19
Joined: Apr 2005
Posts: 3,076
Germany, NRW
rvL_eXile Offline

3D Artist
rvL_eXile  Offline

3D Artist

Joined: Apr 2005
Posts: 3,076
Germany, NRW
Hey Joga.
Your Shadows are to dark. reduce them a bit to get an more brighter look. It doesnt fit to your Terrain because the terrain is much brighter as your model!

Also add Hard Edges to get an better shading.
The current shading looks really wrong.
How to?
Add an Modifier to your model in Blender (EdgeSplit) and export your Model again.

regards Sebastian

EDIT:
EdgeSplit Example:


Last edited by rvL_eXile; 05/02/12 09:40.

Tutorials:
[Blender]Terrain creation ENG/GER
[Blender]Low Poly Tree Modeling
[GIMP]Create a Texture for Terrains
CLICK HERE


Re: What are you working on? [Re: Germanunkol] #400493
05/02/12 09:43
05/02/12 09:43
Joined: Apr 2007
Posts: 3,751
Canada
WretchedSid Offline
Expert
WretchedSid  Offline
Expert

Joined: Apr 2007
Posts: 3,751
Canada
Originally Posted By: Germanunkol
At first it bugged me that "WiderWille" is not lined up to "Why so serious" and "Blogging against my will" is not lined up to "3 comments".
Why not line them up, and move the "follow" icons further down?

You could also make the icons black & white.

The sidebar is fixed at its position, so its going to be hard to line them up pixel perfectly in all browsers. Thats why I didn't bothered, but yeah, will try to get it working in at least chrome.

And the follow icons aren't black and white because for example the StackOverflow button would then suddenly become the meta.so button.

Originally Posted By: PadMalcom
As already said: Use "more" tags so that every reader finds a topic that is of interest. Furthermore, add an icon, a pony for instance wink

Haha, tags yes. Pony as logo: No. I don't own the rights and its bad enough that I used rainbow dashs eye as Favicon (but at least it comes from an Fanfic). But yeah, will add tags (once I figured out what looks okay)


Shitlord by trade and passion. Graphics programmer at Laminar Research.
I write blog posts at feresignum.com
Re: What are you working on? [Re: WretchedSid] #400836
05/08/12 14:01
05/08/12 14:01
Joined: Jan 2004
Posts: 3,023
The Netherlands
Helghast Offline
Expert
Helghast  Offline
Expert

Joined: Jan 2004
Posts: 3,023
The Netherlands
Been working on an AI system lately (in Unity)

http://www.youtube.com/watch?v=x9KP_8yw2RM


Formerly known as dennis_fantasy
Portfolio - http://www.designorhea.com/
Project - http://randomchance.cherrygames.org/
Re: What are you working on? [Re: Helghast] #405182
07/25/12 13:41
07/25/12 13:41
Joined: Jul 2001
Posts: 6,904
H
HeelX Offline
Senior Expert
HeelX  Offline
Senior Expert
H

Joined: Jul 2001
Posts: 6,904
I am working on a process to parse Mediawiki markup from the german Wiktionary with the goal to automatically generate a (semantic) word net for nouns, similar to WordNet and ConceptNet. I am far from finished, but I was able to break down the markup and now I am going to extract the noun info.

The following images show a small tool I wrote to watch the processing steps. You can load a word by it's ID from the Wiktionary database (dumped and loaded into a MySQL table) and watch all data.











Re: What are you working on? [Re: HeelX] #405193
07/25/12 17:18
07/25/12 17:18
Joined: Mar 2006
Posts: 1,993
Karlsruhe
PadMalcom Offline
Serious User
PadMalcom  Offline
Serious User

Joined: Mar 2006
Posts: 1,993
Karlsruhe
Why not try Java FX 2.0 instead of Swing? grin But the tool looks interesing, since the last semester I'm quite interested in the semantic web topic!

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