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Re: What are you working on? [Re: Hummel] #405477
07/31/12 18:57
07/31/12 18:57
Joined: Apr 2008
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ratchet Offline OP
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@Espér:
Great tool !
Is exactly what i would like to achieve among ideas i have for some RPG Dungeon.

What lightening do you use ? do you use models or sprites ?
Because we don't see any lightening seams ?

Re: What are you working on? [Re: ratchet] #405501
08/01/12 03:41
08/01/12 03:41
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Hummel Offline
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First results.


Re: What are you working on? [Re: Hummel] #405505
08/01/12 08:26
08/01/12 08:26
Joined: Jul 2011
Posts: 55
Berlin, Germany
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Sammy32 Offline
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Berlin, Germany
Hi and good Morning :-)

Here some ingame pics from my baked textures, all pics without shader, shader coming soon.

This modular scifi Texture set coming with normalmap and so on and baked and rendert with blender.


best regards


By samm32 at 2012-07-29









Last edited by Sammy32; 08/01/12 08:35.

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Re: What are you working on? [Re: Sammy32] #405506
08/01/12 09:31
08/01/12 09:31
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Bavaria, Germany
Kartoffel Offline
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@Hummel o.O nice!


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Re: What are you working on? [Re: Kartoffel] #405508
08/01/12 11:42
08/01/12 11:42
Joined: Mar 2011
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Budapest
sivan Offline
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@ Sammy - nice, especially the lamps

@ Hummel - it is great to watch those cool waves in this hot weather laugh


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Re: What are you working on? [Re: sivan] #405517
08/01/12 13:06
08/01/12 13:06
Joined: Mar 2008
Posts: 2,247
Baden Württemberg, Germany
Espér Offline
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Espér  Offline
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i use models and for the moment standard stencil_shadow (will change that later to a shadow mapping shader).
There´re no seams cause the models have open edges. each side is cut off from the other one ^^

@hummel: a new wavefield?

Last edited by Espér; 08/01/12 13:09.

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Re: What are you working on? [Re: Espér] #405518
08/01/12 13:09
08/01/12 13:09
Joined: Jul 2008
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Germany
rayp Offline

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@Sammy32
Really nice looking textures.

@Hummel
Looking very cool. Id like to see it in motion.


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Re: What are you working on? [Re: rayp] #405520
08/01/12 13:45
08/01/12 13:45
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Budapest
sivan Offline
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Originally Posted By: rayp
@Hummel
Looking very cool. Id like to see it in motion.

I'd like to see it as a contribution grin


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Re: What are you working on? [Re: sivan] #405524
08/01/12 14:44
08/01/12 14:44
Joined: Mar 2008
Posts: 2,247
Baden Württemberg, Germany
Espér Offline
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Espér  Offline
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Baden Württemberg, Germany
seems like i need to save a bit money for that wavefield grin
but shadowmapping first!!

@Sammy: those textures are looking good, but a bit to steril.. Can xou add a more metalish look with Scratches and rusty parts under the paint?


Selling my Acknex Engine Editions (A7 Com & A8 Pro):
>> click here if you are interested <<
Re: What are you working on? [Re: Espér] #405542
08/01/12 18:59
08/01/12 18:59
Joined: Nov 2011
Posts: 274
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lemming Offline
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Originally Posted By: Espér
@Sammy: those textures are looking good, but a bit to steril.. Can xou add a more metalish look with Scratches and rusty parts under the paint?


I think they just need a scene where they look good in. If you use them for example in an active space station, there would be surely someone who cares for scratches and rust to keep it intact. Imagine the Emperor comes and all the walls in the death star are scratched and rusty under the paint...

I actually like the textures.

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