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Adjust Model Position #405606
08/03/12 07:53
08/03/12 07:53
Joined: Jul 2008
Posts: 168
8
82RJZAE Offline OP
Member
82RJZAE  Offline OP
Member
8

Joined: Jul 2008
Posts: 168
Hi, I have a model that I need to rotate and move in MED except it has animations with bones. Thus, when I make adjustments to its position in MED the subsequent animations get messed up. How can I adjust the model's position without ruining the animations?

Re: Adjust Model Position [Re: 82RJZAE] #405607
08/03/12 08:14
08/03/12 08:14
Joined: Nov 2007
Posts: 2,568
Germany, BW, Stuttgart
MasterQ32 Offline
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MasterQ32  Offline
Expert

Joined: Nov 2007
Posts: 2,568
Germany, BW, Stuttgart
i only know one way to do this:
go to animation editing, add a new frame at the very first position
and then simply move the bones on this frame to adjust your model
this should work


Visit my site: www.masterq32.de
Re: Adjust Model Position [Re: MasterQ32] #405624
08/03/12 15:17
08/03/12 15:17
Joined: Jul 2008
Posts: 2,107
Germany
rayp Offline

X
rayp  Offline

X

Joined: Jul 2008
Posts: 2,107
Germany
Another reason to buy Fragmotion !


Acknex umgibt uns...zwischen Dir, mir, dem Stein dort...
"Hey Griswold ... where u gonna put a tree that big ?"
1998 i married my loved wife ... Sheeva from Mortal Kombat, not Evil-Lyn as might have been expected
rayp.flags |= UNTOUCHABLE;
Re: Adjust Model Position [Re: MasterQ32] #405636
08/04/12 00:17
08/04/12 00:17
Joined: Jul 2008
Posts: 168
8
82RJZAE Offline OP
Member
82RJZAE  Offline OP
Member
8

Joined: Jul 2008
Posts: 168
Thanks for the reply. It only partially shifts some of the bones down and the end result still ruins the animations.


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