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zip files #407028
09/05/12 01:59
09/05/12 01:59
Joined: Sep 2012
Posts: 2
California, USA
J
Jacqueline Offline OP
Guest
Jacqueline  Offline OP
Guest
J

Joined: Sep 2012
Posts: 2
California, USA
just wondering, I have a library I designed for c++ programs that automates loading files into an application (images, etc) from a zip file using a virtual filesystem type of thing. (it basically does like quake does with pak files)

just wondering if there is any way to hook into it for loading levels bitmaps etc into gamestudio

Re: zip files [Re: Jacqueline] #407029
09/05/12 05:48
09/05/12 05:48
Joined: Feb 2010
Posts: 320
TANA/Madagascar
3dgs_snake Offline
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3dgs_snake  Offline
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Joined: Feb 2010
Posts: 320
TANA/Madagascar
Hi,

I don't really know how you library works but you can call the functions in gamestudio using a plugin and perhaps using add_buffer. You can try ventilator's file_packer to see how it can be achieved.

Welcome to the forum smile

Best regards.

Re: zip files [Re: 3dgs_snake] #407421
09/12/12 17:22
09/12/12 17:22
Joined: Sep 2012
Posts: 2
California, USA
J
Jacqueline Offline OP
Guest
Jacqueline  Offline OP
Guest
J

Joined: Sep 2012
Posts: 2
California, USA
i get a 404 not found when trying to download that one


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