Gamestudio Links
Zorro Links
Newest Posts
folder management functions
by 7th_zorro. 04/16/24 13:19
lookback setting performance issue
by 7th_zorro. 04/16/24 03:08
zorro 64bit command line support
by 7th_zorro. 04/15/24 09:36
Zorro FIX plugin - Experimental
by flink. 04/14/24 07:48
Zorro FIX plugin - Experimental
by flink. 04/14/24 07:46
LPDIRECT3DCUBETEXTUR
E9

by Ayumi. 04/12/24 11:00
Sam Foster Sound | Experienced Game Composer for Hire
by titanicpiano14. 04/11/24 14:56
AUM Magazine
Latest Screens
The Bible Game
A psychological thriller game
SHADOW (2014)
DEAD TASTE
Who's Online Now
6 registered members (7th_zorro, Aku_Aku, VoroneTZ, 11honza11, ricky_k, Nymphodora), 427 guests, and 2 spiders.
Key: Admin, Global Mod, Mod
Newest Members
11honza11, ccorrea, sakolin, rajesh7827, juergen_wue
19045 Registered Users
Previous Thread
Next Thread
Print Thread
Rate Thread
Page 1 of 2 1 2
Steam GreenLight as new way to get your games on Steam #406073
08/13/12 13:28
08/13/12 13:28
Joined: Dec 2008
Posts: 1,218
Germany
Rackscha Offline OP
Serious User
Rackscha  Offline OP
Serious User

Joined: Dec 2008
Posts: 1,218
Germany
Hi,
Just found this
http://steamcommunity.com/greenlight/

it seems there is a new way to get your produkts to steam.
On GreenLight you can register your project(even in VERY early stages). You can even share Videos, Screens and early builds of your project

The community can vote your projekt. With this system, you can get the required public attention to get your game on steam.

i havent investigated any further into this system, but it definetly sounds very interesting for small/indie developers to get somewhere started.

Greetings
Rackscha


MY Website with news of my projects:
(for example my current
Muliplayer Bomberman,
GenesisPrecompiler for LiteC
and TileMaster, an easy to use Tile editor)
Sparetime-Development

Re: Steam GreenLight as new way to get your games on Steam [Re: Rackscha] #406075
08/13/12 13:57
08/13/12 13:57
Joined: Sep 2003
Posts: 6,861
Kiel (Germany)
Superku Offline
Senior Expert
Superku  Offline
Senior Expert

Joined: Sep 2003
Posts: 6,861
Kiel (Germany)


"Falls das Resultat nicht einfach nur dermassen gut aussieht, sollten Sie nochmal von vorn anfangen..." - Manual

Check out my new game: Pogostuck: Rage With Your Friends
Re: Steam GreenLight as new way to get your games on Steam [Re: Superku] #406076
08/13/12 14:19
08/13/12 14:19
Joined: Dec 2008
Posts: 1,218
Germany
Rackscha Offline OP
Serious User
Rackscha  Offline OP
Serious User

Joined: Dec 2008
Posts: 1,218
Germany
ah okay, but WHY is it under "Tools"?


MY Website with news of my projects:
(for example my current
Muliplayer Bomberman,
GenesisPrecompiler for LiteC
and TileMaster, an easy to use Tile editor)
Sparetime-Development

Re: Steam GreenLight as new way to get your games on Steam [Re: Rackscha] #406077
08/13/12 14:22
08/13/12 14:22
Joined: Sep 2003
Posts: 6,861
Kiel (Germany)
Superku Offline
Senior Expert
Superku  Offline
Senior Expert

Joined: Sep 2003
Posts: 6,861
Kiel (Germany)
Haha yes, sorry, wrong forum.


"Falls das Resultat nicht einfach nur dermassen gut aussieht, sollten Sie nochmal von vorn anfangen..." - Manual

Check out my new game: Pogostuck: Rage With Your Friends
Re: Steam GreenLight as new way to get your games on Steam [Re: Superku] #407736
09/18/12 18:30
09/18/12 18:30
Joined: Jan 2009
Posts: 78
always overseas
S
SeaCancer Offline
Junior Member
SeaCancer  Offline
Junior Member
S

Joined: Jan 2009
Posts: 78
always overseas
yes, I wonder where is the positives of such system?!
Steam can do a better system for indies

Re: Steam GreenLight as new way to get your games on Steam [Re: SeaCancer] #407740
09/18/12 18:49
09/18/12 18:49
Joined: Aug 2009
Posts: 1,438
Spain
painkiller Offline
Serious User
painkiller  Offline
Serious User

Joined: Aug 2009
Posts: 1,438
Spain
It seems lot of people have been posting fake games and copies, and valve decided to set a filter: now you have to pay 100$ in order to get your game on Greenlight. That money will be used for NGOs

Last edited by painkiller; 09/18/12 18:55.

3D Gamestudio A8 Pro
AMD FX 8350 4.00 Ghz
16GB RAM
Gigabyte GeForce GTX 960 4GB
Re: Steam GreenLight as new way to get your games on Steam [Re: painkiller] #408066
09/24/12 16:19
09/24/12 16:19
Joined: Sep 2003
Posts: 6,861
Kiel (Germany)
Superku Offline
Senior Expert
Superku  Offline
Senior Expert

Joined: Sep 2003
Posts: 6,861
Kiel (Germany)
Some recent numbers:
3,195 submitted games
1,100 of those have been removed for various reasons
949,156 users have voted for a game that they want to see
9,998,476 overall votes
10 games only got the "green light" so far
(German source: http://www.gamestar.de/news/branche/3005239/steam_greenlight.html)

Makes me feel only cautiously optimistic.


"Falls das Resultat nicht einfach nur dermassen gut aussieht, sollten Sie nochmal von vorn anfangen..." - Manual

Check out my new game: Pogostuck: Rage With Your Friends
Re: Steam GreenLight as new way to get your games on Steam [Re: Superku] #408067
09/24/12 16:43
09/24/12 16:43
Joined: Apr 2008
Posts: 650
Sajeth Offline
User
Sajeth  Offline
User

Joined: Apr 2008
Posts: 650
Same crap as with crowdfunding, not a chance for small Indie Devs but a chance for those with big connections and some talent in online marketing.


Teleschrott-Fan.
Re: Steam GreenLight as new way to get your games on Steam [Re: Sajeth] #408074
09/24/12 18:02
09/24/12 18:02
Joined: Jul 2001
Posts: 6,904
H
HeelX Offline
Senior Expert
HeelX  Offline
Senior Expert
H

Joined: Jul 2001
Posts: 6,904
Originally Posted By: Sajeth
Same crap as with crowdfunding

I disagree!

I have the strong belief that GreenLight is a great platform for Indies, just because you reach the people. Having a million positives votes for 1,1k games is an average of 909 users, that KNOW your game and WANT that game, they even are saying that they want to give you MONEY for it. Having so much people which maybe also tell others by word of mouth is a great opportunity. And even if you have roughly approx. 9 million / 1100 games = 8100 users that vote against your game, you can take the benefit from that there are at least 8000 other users that know your game, even if they won't buy it. With such a high user review frequency, you can at least get valueable information from the comments.

The downside of such a high user basis is that you need to stand out. Sure.

I had a short look at the racing games at GreenLight and I opened some tabs for approx. 3 games for which I was interested by the cover picture. So, at least, you need good screenshots. I didn't read the text, but I looked only at the video and how the avatar of the developer looks like. Strange, isn't it? But that's the way it is. With the streamlined layout and content possibilities and the infrastructure backing from Valve, I am sure that you have the best opportunities right there, if - and only if - your game is so far, that you are able to sell it very SOON.

And you don't need talent to make a good video. If your game doesn't stand out from the pictures and from recorded footage, it's core is maybe already broken or so - maybe your game is just fun to you - and not to anyone else wink

@Superku: If you do it right, I am sure that your game gets the necessary attention to be a release-candidate for Steam. But finish the game first, please smile

Last edited by HeelX; 09/24/12 18:06.
Re: Steam GreenLight as new way to get your games on Steam [Re: HeelX] #408085
09/24/12 21:51
09/24/12 21:51
Joined: Sep 2005
Posts: 352
Germany
preacherX Offline
Senior Member
preacherX  Offline
Senior Member

Joined: Sep 2005
Posts: 352
Germany
Starlaxis is also there ( HERE ) but the bad thing is that you don't know how much votes in numbers your game is getting.

"Your item is 17% of the way to making the top 100 list"
is all I can see. But what does this mean in numbers?
Are hundred people interested in the game or thousand?

Only Valve knows the answer...

Page 1 of 2 1 2

Moderated by  checkbutton, mk_1 

Gamestudio download | chip programmers | Zorro platform | shop | Data Protection Policy

oP group Germany GmbH | Birkenstr. 25-27 | 63549 Ronneburg / Germany | info (at) opgroup.de

Powered by UBB.threads™ PHP Forum Software 7.7.1