Hi,
i dont find anything about soundeffects that belong to physx based/controlled entites in the manual. Im just searching for a possibility to achieve different soundeffects, that belong to what happenes to the physxentity (for example sliding with objects on walls or let an object hit a wall (so this should result in differend soundeffects)).
How can I achieve this? Thanks.
Last edited by gameplan; 10/02/12 23:59.