Gamestudio Links
Zorro Links
Newest Posts
Trading Journey
by M_D. 04/26/24 20:22
Help with plotting multiple ZigZag
by M_D. 04/26/24 20:03
Data from CSV not parsed correctly
by jcl. 04/26/24 11:18
M1 Oversampling
by jcl. 04/26/24 11:12
Why Zorro supports up to 72 cores?
by jcl. 04/26/24 11:09
Eigenwerbung
by jcl. 04/26/24 11:08
MT5 bridge not working on MT5 v. 5 build 4160
by EternallyCurious. 04/25/24 20:49
Zorro FIX plugin - Experimental
by flink. 04/21/24 07:12
AUM Magazine
Latest Screens
The Bible Game
A psychological thriller game
SHADOW (2014)
DEAD TASTE
Who's Online Now
1 registered members (PeroPero), 788 guests, and 6 spiders.
Key: Admin, Global Mod, Mod
Newest Members
wandaluciaia, Mega_Rod, EternallyCurious, howardR, 11honza11
19049 Registered Users
Previous Thread
Next Thread
Print Thread
Rate Thread
Page 2 of 2 1 2
Re: Selling my A8 pro & ANet Pro [Re: ratchet] #417698
02/15/13 17:09
02/15/13 17:09
Joined: Mar 2011
Posts: 3,150
Budapest
sivan Offline
Expert
sivan  Offline
Expert

Joined: Mar 2011
Posts: 3,150
Budapest
anyway, Espér, it's sad that you leave 3dgs, but it can be understood.


Free world editor for 3D Gamestudio: MapBuilder Editor
Re: Selling my A8 pro & ANet Pro [Re: sivan] #417719
02/16/13 12:32
02/16/13 12:32
Joined: Apr 2008
Posts: 2,488
ratchet Offline
Expert
ratchet  Offline
Expert

Joined: Apr 2008
Posts: 2,488
Technology is always changing.
From OpenGl, DirectX, 3D engines, editors, open AAA engines, mobile evolution, new indie consoles ...


Well it's my personnal opinion, but having fun on Unity workflow, workflow is direct, you wont' waste time with a second tool(MED), you create directly, you choose shader in the list ... what to say , just great.

--------------------

As time goes, i have less and less time for 3D,that's why loosing time or beeing stucked on basic stuff like terrain,shaders, import becomes more and more impossible.

So i keep using 3DGS caus i like it a lot, but i use it just as second 3D engine, not for the main project.
Just let's hope it will rise again and bring totally new changes.

Re: Selling my A8 pro & ANet Pro [Re: ratchet] #417722
02/16/13 12:58
02/16/13 12:58
Joined: Mar 2008
Posts: 2,247
Baden Württemberg, Germany
Espér Offline OP
Expert
Espér  Offline OP
Expert

Joined: Mar 2008
Posts: 2,247
Baden Württemberg, Germany
i'm not leaving completely wink
But cause i'm now in a development team, wich is based on unity. And i'm much better in C# and OoP, Unity is the better solution for me.

Ilove Acknex Engine, that's why i want to watch, comment and help here in future, too. And perhaps, A-Engine will get improved alot to fit newer Projects. That could be a reason for me to switch back.


Selling my Acknex Engine Editions (A7 Com & A8 Pro):
>> click here if you are interested <<
Re: Selling my A8 pro & ANet Pro [Re: Espér] #417795
02/17/13 17:29
02/17/13 17:29
Joined: Apr 2008
Posts: 2,488
ratchet Offline
Expert
ratchet  Offline
Expert

Joined: Apr 2008
Posts: 2,488
After workflow, i tested some script.
But now i'm digging C# with Mono.
A,d all workflow or switch from code to Unity is so natural, you clik on script and Unity just call Mono to display the Class, you modify code, than just press Play in Unity to test.
SO SMOOTH.

And i just tested the Clock C# example, it's just simple and easy.

C# Clock tutorial

And these first chapters are very great for making an RPG in c# :
hack and slash RPG with Unity C# tutorial

----------------

Yes , it's so easy with that type of workflow, i understand why lot of pople fall in love with Unity even some people coming from UT3 with some cool projects.

But the Black point is :
- Expensive Pro
- Pay for each mobile platform 400$ for basic , lot more for Pro
Yes it's expensive, but you pay quality. It's up to you to see if you will sell something ?

-------------

That's where 3DGS commercial version put points for some indies caus you have shadows and fullscreen stuff and other for indie price.
I would preferto see 3DGS Commercial like 3D Coat :
- 350$ : New WED and tools + Android publishing
- 150$ : New wed only

Well we have a year or more before that happens, so i continue to gave fun with 3DGS , and keep unity for other style of games (mainly webplayer to see if sucess is ok, if i would go for Unity Android or use another indie engine instead ?)

Like i said , having more than one engine is not bad laugh

Last edited by ratchet; 02/17/13 17:38.
Re: Selling my A8 pro & ANet Pro [Re: ratchet] #417798
02/17/13 18:53
02/17/13 18:53
Joined: Mar 2011
Posts: 3,150
Budapest
sivan Offline
Expert
sivan  Offline
Expert

Joined: Mar 2011
Posts: 3,150
Budapest
probably today it is much easier to build up a team in unity than in 3dgs. was there a chance to use 3dgs, or it was a unity project from the beginning?
just put some posts at morbius if you have something to show.


Free world editor for 3D Gamestudio: MapBuilder Editor
Page 2 of 2 1 2

Moderated by  adoado, checkbutton, mk_1, Perro 

Gamestudio download | chip programmers | Zorro platform | shop | Data Protection Policy

oP group Germany GmbH | Birkenstr. 25-27 | 63549 Ronneburg / Germany | info (at) opgroup.de

Powered by UBB.threads™ PHP Forum Software 7.7.1