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Re: What are you working on? [Re: rvL_eXile] #411232
11/14/12 16:22
11/14/12 16:22
Joined: Apr 2005
Posts: 3,076
Germany, NRW
rvL_eXile Offline

3D Artist
rvL_eXile  Offline

3D Artist

Joined: Apr 2005
Posts: 3,076
Germany, NRW
Basement Ingame Shot:


Feedback?


Tutorials:
[Blender]Terrain creation ENG/GER
[Blender]Low Poly Tree Modeling
[GIMP]Create a Texture for Terrains
CLICK HERE


Re: What are you working on? [Re: rvL_eXile] #411234
11/14/12 16:28
11/14/12 16:28
Joined: Apr 2008
Posts: 144
Germany | Niedersachsen (Lower...
Roxas Offline
Member
Roxas  Offline
Member

Joined: Apr 2008
Posts: 144
Germany | Niedersachsen (Lower...
Well it does look quite atmospheric and the models are really good,
but it's pretty damn dark in your basement.

Are you going to implement a flashlight or some sort of thing?

Cheers
Roxas

Re: What are you working on? [Re: Roxas] #411235
11/14/12 16:35
11/14/12 16:35
Joined: Apr 2005
Posts: 3,076
Germany, NRW
rvL_eXile Offline

3D Artist
rvL_eXile  Offline

3D Artist

Joined: Apr 2005
Posts: 3,076
Germany, NRW
yes a flashlight is implemented yet and the flashlight is switched "on" on this screen. But the Light shading is not yet finished, needs more work on it.


Tutorials:
[Blender]Terrain creation ENG/GER
[Blender]Low Poly Tree Modeling
[GIMP]Create a Texture for Terrains
CLICK HERE


Re: What are you working on? [Re: ratchet] #411250
11/14/12 20:00
11/14/12 20:00
Joined: Apr 2008
Posts: 144
Germany | Niedersachsen (Lower...
Roxas Offline
Member
Roxas  Offline
Member

Joined: Apr 2008
Posts: 144
Germany | Niedersachsen (Lower...
Well I think it's time to show you a little screen shot of my current project. Still in a very early stage and the map's for testing only so I'm well aware of the fact that there's actually no bridge and that
the textures look horrible and the sky's strange and stuff ^^.




But still I would appreciate some feedback. Thank You

Cheers
Roxas

Re: What are you working on? [Re: Roxas] #411252
11/14/12 20:09
11/14/12 20:09
Joined: Nov 2007
Posts: 2,568
Germany, BW, Stuttgart
MasterQ32 Offline
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MasterQ32  Offline
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Joined: Nov 2007
Posts: 2,568
Germany, BW, Stuttgart
what exactly is this?
it looks cool, but what should it be? tower defense or something like this?


Visit my site: www.masterq32.de
Re: What are you working on? [Re: MasterQ32] #411253
11/14/12 20:17
11/14/12 20:17
Joined: Apr 2008
Posts: 144
Germany | Niedersachsen (Lower...
Roxas Offline
Member
Roxas  Offline
Member

Joined: Apr 2008
Posts: 144
Germany | Niedersachsen (Lower...
Ehrm, I just realized that I didn't give any explanation ^^.

It's a Tactics Game like Final Fantasy Tactics, Disgaea, Tactics Ogre or Jeanne D'arc.
Basically you deploy your heroes on the battlefield and then it's your turn to move them and attack your enemies. The Battle's won, after you defeated the enemies. But thats just basically the concept.

You'll be able to equip your heroes with weapon's and skills and stuff and you're following a storyline.

But well, it's in a pretty early stage. Most of the things i did so far is programming the map-handling, database handling, enemys and hero-classes and stuff. equipping items, map control and camera control. You're even free to play it with a Gamepad.

I just started to make a real testmap for programming the battle's.

Cheers
Roxas

Re: What are you working on? [Re: Roxas] #411254
11/14/12 20:19
11/14/12 20:19
Joined: Nov 2007
Posts: 2,568
Germany, BW, Stuttgart
MasterQ32 Offline
Expert
MasterQ32  Offline
Expert

Joined: Nov 2007
Posts: 2,568
Germany, BW, Stuttgart
nice idea!
looks really cool, looking forward to a demo


Visit my site: www.masterq32.de
Re: What are you working on? [Re: MasterQ32] #411260
11/14/12 20:45
11/14/12 20:45
Joined: Apr 2008
Posts: 2,488
ratchet Offline OP
Expert
ratchet  Offline OP
Expert

Joined: Apr 2008
Posts: 2,488
@Roxas:
Your level looks great, i loved a lot Final Fantasy Tactics and Disagea, and i don't have finished Jeane Or Arc that is great also !
I like the grass texture with shadows and lightened parts.
Thats a tips making things look great (Trine games uses a lot of lightened spots on levels)


Will you use sprites or 3D models for characters ?

Keep up the good work !



Last edited by ratchet; 11/14/12 22:35.
Re: What are you working on? [Re: ratchet] #411265
11/14/12 23:32
11/14/12 23:32
Joined: Apr 2008
Posts: 144
Germany | Niedersachsen (Lower...
Roxas Offline
Member
Roxas  Offline
Member

Joined: Apr 2008
Posts: 144
Germany | Niedersachsen (Lower...
Thanks ratchet ^^
Well I'm not sure if I'll use 3D models or sprites, but I tend to use 3D models, because I really like what they've done with the models in Jeanne D'arc.

But I think I'll have to try out first, since I'm not pretty good at modeling and animating 3D characters. I've made a lot of sprites for RPG Maker once in a while though. But that's some years ago I suppose.

However thanks for the feedback ^^ I'll post more if there's anything worth showing.

Cheers
Roxas

Re: What are you working on? [Re: Roxas] #411280
11/15/12 09:25
11/15/12 09:25
Joined: Mar 2011
Posts: 3,150
Budapest
sivan Offline
Expert
sivan  Offline
Expert

Joined: Mar 2011
Posts: 3,150
Budapest
my group pathfinder started to handle building levels (now only one floor):


Free world editor for 3D Gamestudio: MapBuilder Editor
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