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Re: Feaocder [Re: 3run] #412067
11/22/12 13:24
11/22/12 13:24
Joined: Feb 2010
Posts: 886
Random Offline OP
User
Random  Offline OP
User

Joined: Feb 2010
Posts: 886
"3run is over their Private Topic limit."
Well I can`t send you a PM 3run. Could you send me a simple perpixel shader that does not kill the FPS?



Re: Feaocder [Re: Random] #412073
11/22/12 13:46
11/22/12 13:46
Joined: May 2009
Posts: 5,370
Caucasus
3run Offline
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3run  Offline
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Joined: May 2009
Posts: 5,370
Caucasus
Kartoffel promised to make one for me, I'll share it with you. As the one which I currently use, doesn't work with spotlights, only point ones.


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Re: Feaocder [Re: 3run] #412077
11/22/12 13:54
11/22/12 13:54
Joined: Feb 2010
Posts: 886
Random Offline OP
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Random  Offline OP
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Joined: Feb 2010
Posts: 886
Perfectiko grin



Re: Feaocder [Re: Random] #412098
11/22/12 16:40
11/22/12 16:40
Joined: May 2009
Posts: 5,370
Caucasus
3run Offline
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3run  Offline
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Joined: May 2009
Posts: 5,370
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Here you go:
Spotlight vs. Dynamic light
Give this man a credit, he is awesome!


Looking for free stuff?? Take a look here: http://badcom.at.ua
Support me on: https://boosty.to/3rung
Re: Feaocder [Re: 3run] #412269
11/24/12 20:12
11/24/12 20:12
Joined: Feb 2010
Posts: 886
Random Offline OP
User
Random  Offline OP
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Posts: 886
How do you like my new ghost? grin




Re: Feaocder [Re: Random] #412270
11/24/12 20:14
11/24/12 20:14
Joined: May 2009
Posts: 5,370
Caucasus
3run Offline
Senior Expert
3run  Offline
Senior Expert

Joined: May 2009
Posts: 5,370
Caucasus
Anything in action? It's too early to say, do we like him or not grin


Looking for free stuff?? Take a look here: http://badcom.at.ua
Support me on: https://boosty.to/3rung
Re: Feaocder [Re: 3run] #412273
11/24/12 20:29
11/24/12 20:29
Joined: Feb 2010
Posts: 886
Random Offline OP
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Random  Offline OP
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Posts: 886
haha.
I am sure you will hate him wink
The script is finished, but first he must be animated tired

He is going to be a little bit like the ghost here (from fantal frame) (See ghost at 5:30 min)
Ghost

But I have some great surprises in the way how ghosts (yes not only one grin ) appear... muhahaha...

Last edited by Random; 11/24/12 20:29.


Re: Feaocder [Re: Random] #412280
11/24/12 21:29
11/24/12 21:29
Joined: Apr 2008
Posts: 2,488
ratchet Offline
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ratchet  Offline
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Joined: Apr 2008
Posts: 2,488
Too much basic character , you haven't put lot of work on it !
you just taken some model we can find anywhere even with MakeHuman program, and just extended the arms ...

It's too easy, you should put closes, accessories and make the ghost lot more "GHOST".

The best tool when you do design is : GOOGLE IMAGE SEARCH !
Some quick example :
a ghost in some MMO



You will have to put lot more work and personnal touches on your characters to make some good appealing game.

And it seems too much heavy on polygons ... have you some wireframe screenshot or the count of polygons ?

Keep progressing laugh !

Last edited by ratchet; 11/24/12 21:30.
Re: Feaocder [Re: ratchet] #412281
11/24/12 21:40
11/24/12 21:40
Joined: Feb 2010
Posts: 886
Random Offline OP
User
Random  Offline OP
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Joined: Feb 2010
Posts: 886
Clothes... I really can`t make clothes. I will try to make an creature, ghost out of him/it.

PS:
Is there a way to attach an spotlight image to a spotlight?
Like this one?



Re: Feaocder [Re: Random] #412283
11/24/12 21:52
11/24/12 21:52
Joined: May 2009
Posts: 5,370
Caucasus
3run Offline
Senior Expert
3run  Offline
Senior Expert

Joined: May 2009
Posts: 5,370
Caucasus
There is no way to attach an image to a dynamic spotlight, you are talking about projection texture, take a look at the grafton examples (AUM 71).

ratchet@ why don't you help him out with that REAL "ghost in cloth" thing?


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Support me on: https://boosty.to/3rung
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