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Re: IceX3 - some news [Re: gri] #417157
02/09/13 11:52
02/09/13 11:52
Joined: Aug 2002
Posts: 3,258
Mainz
oliver2s Offline OP
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oliver2s  Offline OP
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Joined: Aug 2002
Posts: 3,258
Mainz
Originally Posted By: gri
I bought IceX2 years ago. I thought Oli is a rich man now. laugh


That's the reason why I can give away IceX3 for free tongue

IceX3 - terrain lod + script framework [Re: oliver2s] #417559
02/13/13 20:42
02/13/13 20:42
Joined: Aug 2002
Posts: 3,258
Mainz
oliver2s Offline OP
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oliver2s  Offline OP
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Joined: Aug 2002
Posts: 3,258
Mainz
The LOD system of the terrain is now finished. It's similar to the system of IceX2.0 but with some nice extra features.
  • For every terrain tile the LOD and clipping distance can be set indivually. So if you have some markable places like big mountains they can stay high poly while other terrain tiles in the foreground will be switched to it's LOD stages.
  • Every terrain tile can have an indivual texture size. This is usefull for terrain tile in far distances which the player can't reach, those terrain tiles can have a low-res texture, while the terrain tiles near the player can have a hi-res texture.
  • There is the option to save the terrain textures as PNG or DDS. If you choose DDS as output format, you can add compression and mipmaps afterwards with an external tool like ATI Compressonator.
  • The modfied terrain tiles are directly saved as MDL7 model files. So you can open them directly in MED.
  • Terrain tiles can be selected and moved with the mouse. Multiple selection/moving is supported.



I also finished the script framework. This means you don't need to export your level to a certain format. Just include the IceX3 framework script (icx3_io.h) and load the IceX3 level file with a given instruction/function and the level in your game will exactly look like in the editor. Here's a simple code example:

Code:
#include <acknex.h>

//include IceX3 script framework
#include "icx3_io.h"

void main()
{
	//load IceX3 level
	ICX3_load_level("mylevel.icx3");
}


It's very easy and simplified.

IceX3 Vegetation Tool [Re: oliver2s] #418799
03/01/13 18:58
03/01/13 18:58
Joined: Aug 2002
Posts: 3,258
Mainz
oliver2s Offline OP
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oliver2s  Offline OP
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Joined: Aug 2002
Posts: 3,258
Mainz
The vegetation tool is almost finished. Here I have s short video that shows the current version (click on the image):



Several models can be grouped together and will be then placed randomly on the clicked position within a defined radius. You can also set random rotation, random scaling and many more parameters. Removing vegetation is done the same way as creating, just select the models in the list on the left you want to remove, then only the selected models will be removed if you move the brush through the level.

Re: IceX3 Vegetation Tool [Re: oliver2s] #439928
04/13/14 01:42
04/13/14 01:42
Joined: Jan 2011
Posts: 37
at home
t0x Offline
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t0x  Offline
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Joined: Jan 2011
Posts: 37
at home
hello,
any updates?

Re: IceX3 Vegetation Tool [Re: t0x] #439940
04/13/14 12:29
04/13/14 12:29
Joined: Aug 2002
Posts: 3,258
Mainz
oliver2s Offline OP
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oliver2s  Offline OP
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Joined: Aug 2002
Posts: 3,258
Mainz
Still working on it.

Re: IceX3 Vegetation Tool [Re: oliver2s] #439946
04/13/14 15:25
04/13/14 15:25
Joined: Dec 2011
Posts: 1,823
Netherlands
Reconnoiter Offline
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Reconnoiter  Offline
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Joined: Dec 2011
Posts: 1,823
Netherlands
oliver2s, you are a genius. This looks so handy (especially that last video). I also love the simplicity of the ui (/user friendly), makes it very clear. Can't wait for it laugh .

Re: IceX3 Vegetation Tool [Re: Reconnoiter] #439948
04/13/14 15:44
04/13/14 15:44
Joined: Jan 2011
Posts: 37
at home
t0x Offline
Newbie
t0x  Offline
Newbie

Joined: Jan 2011
Posts: 37
at home
Canīt wait for the vegetation tool, looks amazing wink

Re: IceX3 Vegetation Tool [Re: t0x] #441451
05/23/14 16:18
05/23/14 16:18
Joined: May 2008
Posts: 2,113
NRW/Germany
alibaba Online
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alibaba  Online
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Joined: May 2008
Posts: 2,113
NRW/Germany
When will we get a new update?


Professional Edition
A8.47.1
--------------------
http://www.yueklet.de
Re: IceX3 Vegetation Tool [Re: alibaba] #456657
12/02/15 17:36
12/02/15 17:36
Joined: Apr 2006
Posts: 10
indonesia
T
trial Offline
Newbie
trial  Offline
Newbie
T

Joined: Apr 2006
Posts: 10
indonesia
any update?

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