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Re: What are you working on? [Re: Error014] #414289
12/28/12 12:01
12/28/12 12:01
Joined: Apr 2008
Posts: 2,488
ratchet Offline OP
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ratchet  Offline OP
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Your gradient shouldbe like sky and moutain : inverted.
You have black at bottom (moutain) then go to grey at top (sky) , and yes some other color would be great.

Re: What are you working on? [Re: Error014] #414290
12/28/12 12:02
12/28/12 12:02
Joined: Mar 2006
Posts: 2,252
Hummel Offline
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Hummel  Offline
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Posts: 2,252
The light blobs appear to be placed a bit off (to the left). Have you tried a smooth gradient for the light blobs already? I think it could fit nicely.

Btw. during the last semester break I worked on 2d stuff too but didn't manage to finish this concept scene:


Uni is killin' my time since then.

This is an older shot (before I've doupled the resolution) which occured after a failed shader compilation:


I kept it as reference.

Last edited by Hummel; 12/28/12 12:06.
Re: What are you working on? [Re: Hummel] #414292
12/28/12 12:53
12/28/12 12:53
Joined: Jul 2001
Posts: 6,904
H
HeelX Offline
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HeelX  Offline
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H

Joined: Jul 2001
Posts: 6,904
Hummel. Awesome.

Re: What are you working on? [Re: HeelX] #414296
12/28/12 13:34
12/28/12 13:34
Joined: Mar 2006
Posts: 2,252
Hummel Offline
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Hummel  Offline
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Posts: 2,252
Thanks! \m/>.<\m/
Just to make that clear, that stuff is still in the unfinished state. Originally I inteded to show nothing until it is actually finished but since I've no time to work on it...

Re: What are you working on? [Re: Hummel] #414298
12/28/12 13:55
12/28/12 13:55
Joined: Jul 2008
Posts: 2,107
Germany
rayp Offline

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rayp  Offline

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Joined: Jul 2008
Posts: 2,107
Germany
boh ey ! ^^


Acknex umgibt uns...zwischen Dir, mir, dem Stein dort...
"Hey Griswold ... where u gonna put a tree that big ?"
1998 i married my loved wife ... Sheeva from Mortal Kombat, not Evil-Lyn as might have been expected
rayp.flags |= UNTOUCHABLE;
Re: What are you working on? [Re: rayp] #414300
12/28/12 14:05
12/28/12 14:05
Joined: Sep 2003
Posts: 6,861
Kiel (Germany)
Superku Offline
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Superku  Offline
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Joined: Sep 2003
Posts: 6,861
Kiel (Germany)
Love it! <3


"Falls das Resultat nicht einfach nur dermassen gut aussieht, sollten Sie nochmal von vorn anfangen..." - Manual

Check out my new game: Pogostuck: Rage With Your Friends
Re: What are you working on? [Re: Superku] #414305
12/28/12 15:22
12/28/12 15:22
Joined: Jul 2008
Posts: 2,107
Germany
rayp Offline

X
rayp  Offline

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Joined: Jul 2008
Posts: 2,107
Germany
still working on "bots".


Acknex umgibt uns...zwischen Dir, mir, dem Stein dort...
"Hey Griswold ... where u gonna put a tree that big ?"
1998 i married my loved wife ... Sheeva from Mortal Kombat, not Evil-Lyn as might have been expected
rayp.flags |= UNTOUCHABLE;
Re: What are you working on? [Re: rayp] #414307
12/28/12 15:42
12/28/12 15:42
Joined: Apr 2008
Posts: 2,488
ratchet Offline OP
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ratchet  Offline OP
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Posts: 2,488
I presume it's programming boats and not graphics the goal ?
it's os black, no colors , models looks very simple, well so dark, no real lights ... but it's programming ... so my opinion don't matter laugh

Mobile game , shows the engine don't so much count some times laugh


------------

@Hummel :
Just wonderfull, keep it up.

Last edited by ratchet; 12/28/12 15:44.
Re: What are you working on? [Re: ratchet] #414308
12/28/12 15:46
12/28/12 15:46
Joined: Jul 2008
Posts: 2,107
Germany
rayp Offline

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rayp  Offline

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Posts: 2,107
Germany
Well i dont think the graphics are that bad. Maybe i have something with the eyes.

Edit: But the screenshot brought me an idea. ^^

Last edited by rayp; 12/28/12 15:54.

Acknex umgibt uns...zwischen Dir, mir, dem Stein dort...
"Hey Griswold ... where u gonna put a tree that big ?"
1998 i married my loved wife ... Sheeva from Mortal Kombat, not Evil-Lyn as might have been expected
rayp.flags |= UNTOUCHABLE;
Re: What are you working on? [Re: rayp] #414311
12/28/12 16:06
12/28/12 16:06
Joined: Sep 2003
Posts: 6,861
Kiel (Germany)
Superku Offline
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Superku  Offline
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Joined: Sep 2003
Posts: 6,861
Kiel (Germany)
ratchet, why are you oftentimes so negative? Try to create such a scene yourself (with or even without the gameplay) and you will see how hard it is. Why the comparison with a mobile game again and why do you tell us/ him that "the engine does not count too much"? How is that relevant?
Additionally, when your opinion does not matter why do you post it then? And please don't call every second thing (shader/ some system/ component), contribution or not, "useless", I really hate to see that word.


"Falls das Resultat nicht einfach nur dermassen gut aussieht, sollten Sie nochmal von vorn anfangen..." - Manual

Check out my new game: Pogostuck: Rage With Your Friends
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