Gamestudio Links
Zorro Links
Newest Posts
loading historical data 1st time
by AndrewAMD. 04/14/23 12:54
Trade at bar open
by juanex. 04/13/23 19:43
Bug in Highpass2 filter
by rki. 04/13/23 09:54
Adding Limit Orders For IB
by scatters. 04/11/23 16:16
FisherN
by rki. 04/11/23 08:38
AUM Magazine
Latest Screens
SHADOW (2014)
DEAD TASTE
Tactics of World War I
Hecknex World
Who's Online Now
3 registered members (AndrewAMD, The_Judge, Grant), 898 guests, and 5 spiders.
Key: Admin, Global Mod, Mod
Newest Members
rki, FranzIII, indonesiae, The_Judge, storrealba
18919 Registered Users
Previous Thread
Next Thread
Print Thread
Rate Thread
Is there a tutorial for water pixel shaders? #41513
02/24/05 13:29
02/24/05 13:29
Joined: Feb 2005
Posts: 35
N
nx02nx02 Offline OP
Newbie
nx02nx02  Offline OP
Newbie
N

Joined: Feb 2005
Posts: 35
I am a noob and I need a tutorial on water pixel shaders.
I have water in my level but it is not pixel shaded.

I see all these pixel shaders here but I have no idea what to do with them. Is there a noob step by step tutorial for pixel shaders? Like how do I get it in my level? What goes where?

I just want some nice looking water but I dont understand the AUM 34.

Re: Is there a tutorial for water pixel shaders? [Re: nx02nx02] #41514
02/25/05 08:01
02/25/05 08:01
Joined: Sep 2002
Posts: 8,177
Netherlands
PHeMoX Offline
Senior Expert
PHeMoX  Offline
Senior Expert

Joined: Sep 2002
Posts: 8,177
Netherlands
Since you consider yourself a noob, why not start with the basics first? I don't want to be rude, but usually people don't start with pixelshaders first, before understanding the basic c-scripting (like AUM 34, which explains the 'realistic water' pretty good).... Also note that in AUM 34, there's no pixelshader applied, so you'd have to search for a shader code elsewhere (use the search function in the forum and type for example 'water' )
Also when you search more, finding some different shaders, you'll see how to implement them too, since generally there are always people who don't know this, and when asked it'll be in that thread....

Cheers


PHeMoX, Innervision Software (c) 1995-2008

For more info visit: Innervision Software

Moderated by  Blink, Hummel, Superku 

Gamestudio download | chip programmers | Zorro platform | shop | Data Protection Policy

oP group Germany GmbH | Birkenstr. 25-27 | 63549 Ronneburg / Germany | info (at) opgroup.de

Powered by UBB.threads™ PHP Forum Software 7.7.1