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Re: What are you working on? [Re: MasterQ32] #421660
04/22/13 11:21
04/22/13 11:21
Joined: May 2005
Posts: 2,713
Lübeck
Slin Offline
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Slin  Offline
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Joined: May 2005
Posts: 2,713
Lübeck
Then, you are doing something wrong...

Re: What are you working on? [Re: Slin] #421662
04/22/13 11:51
04/22/13 11:51
Joined: Nov 2007
Posts: 2,568
Germany, BW, Stuttgart
MasterQ32 Offline
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MasterQ32  Offline
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Joined: Nov 2007
Posts: 2,568
Germany, BW, Stuttgart
I know, i know. But i'm already using the glSubTexture to update the textures. I think there is some problem with the color format, because it's completly optimized for GDI+


Visit my site: www.masterq32.de
Re: What are you working on? [Re: MasterQ32] #421738
04/24/13 14:39
04/24/13 14:39
Joined: Nov 2007
Posts: 2,568
Germany, BW, Stuttgart
MasterQ32 Offline
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MasterQ32  Offline
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Joined: Nov 2007
Posts: 2,568
Germany, BW, Stuttgart
Okay, got OpenCL-GL Interop working now, all stuff is directly rendered into a texture now and this texture is shown via a textured quad:


Visit my site: www.masterq32.de
Re: What are you working on? [Re: MasterQ32] #421740
04/24/13 15:17
04/24/13 15:17
Joined: Jul 2008
Posts: 2,107
Germany
rayp Offline

X
rayp  Offline

X

Joined: Jul 2008
Posts: 2,107
Germany
cool. Reminds me on wolfenstein ^^


Acknex umgibt uns...zwischen Dir, mir, dem Stein dort...
"Hey Griswold ... where u gonna put a tree that big ?"
1998 i married my loved wife ... Sheeva from Mortal Kombat, not Evil-Lyn as might have been expected
rayp.flags |= UNTOUCHABLE;
Re: What are you working on? [Re: rayp] #422781
05/16/13 20:33
05/16/13 20:33
Joined: Sep 2005
Posts: 274
Switzerland - Zurich
zwecklos Offline
Member
zwecklos  Offline
Member

Joined: Sep 2005
Posts: 274
Switzerland - Zurich
Heya folks

After a very long time of absence in game development, I started to think about to go ahead with some ideas I had some time ago. My first approach was, to check out some of our old projects, trying to find a adequate base to begin...

Then I found this :



And now I decided, to go on with that project first, before I start with the new stuff laugh

There are many things that I wanted to add to that project, but never found the time to do it. So now I have some time left, and I will go on and finishing it. And also, when there is time, I will try to do a port for android. Always wanted to get into the android sdk stuff cool

If you guys have some time left and want to try it out, some hints first:

You can start the boss fight against the frog, with pressing the L key on your keyboard. But make sure that your level is high enough, the boss-frog is really bad-ass!

Also make sure, that you return to the base hive when you are low on hitpoints, it will be refilled then.

In the space of the hive, you can trade your collected honey for skillpoints to improve your skills.

Every enemy-bee has a colored tag, that shows you how strong it is. If you are a low-level bee, be aware that you’re not going to cross the way of a red/skulled enemy bee. It will kill you instantly wink

Here the link : http://www.roxxor.ch/bbi.html

cheers
Zwecklos

edit:
Forgot to mention that you can do a powershot with pressing the left mouse button and holding it. Release it when it is full of charge.

Last edited by zwecklos; 05/16/13 20:47.
Re: What are you working on? [Re: zwecklos] #422901
05/19/13 23:22
05/19/13 23:22
Joined: Oct 2005
Posts: 4,771
Bay City, MI
lostclimate Offline
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lostclimate  Offline
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Posts: 4,771
Bay City, MI

Last edited by lostclimate; 05/19/13 23:59.
Re: What are you working on? [Re: lostclimate] #422902
05/19/13 23:36
05/19/13 23:36
Joined: Nov 2007
Posts: 2,568
Germany, BW, Stuttgart
MasterQ32 Offline
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MasterQ32  Offline
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Joined: Nov 2007
Posts: 2,568
Germany, BW, Stuttgart
looks pretty cool, but the way he holds his gun is unrealistic.
the gun seems to be a larger caliber so if he pulls the trigger he would knock out himself 'cause the gun will hit his head laugh

Take a look at this video (around 1:00):
http://www.youtube.com/watch?feature=player_detailpage&v=L1cMaNXP9sg#t=65s

Maybe you can change the way he holds the gun, would definitly be better than now


Visit my site: www.masterq32.de
Re: What are you working on? [Re: MasterQ32] #422903
05/19/13 23:59
05/19/13 23:59
Joined: Oct 2005
Posts: 4,771
Bay City, MI
lostclimate Offline
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lostclimate  Offline
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Joined: Oct 2005
Posts: 4,771
Bay City, MI
Well I wanted the whole, badass i dont need both hands, look. non realistic? idk, but I like it anyways. that said... the arm did need to be straightened so i have reuploaded it. quite frankly, if the weapon poly limit wouldnt have been 500, he would be dual wielding.

Re: What are you working on? [Re: lostclimate] #423084
05/24/13 00:04
05/24/13 00:04
Joined: Oct 2005
Posts: 4,771
Bay City, MI
lostclimate Offline
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lostclimate  Offline
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Joined: Oct 2005
Posts: 4,771
Bay City, MI

Re: What are you working on? [Re: lostclimate] #424409
06/15/13 02:13
06/15/13 02:13
Joined: Oct 2005
Posts: 4,771
Bay City, MI
lostclimate Offline
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lostclimate  Offline
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Joined: Oct 2005
Posts: 4,771
Bay City, MI



Slowly but surely

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