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Re: Unity growing : [Re: ratchet] #415791
01/23/13 19:56
01/23/13 19:56
Joined: Jul 2001
Posts: 6,904
H
HeelX Offline
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HeelX  Offline
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H

Joined: Jul 2001
Posts: 6,904
Originally Posted By: ratchet
Im' bored like lof of people (and some part of gamers ) about Zombies !


Originally Posted By: MasterQ32
i really love zombie games where zombies are actually a really hard enemy


Even in movies zombies are rarely convincing. In general, it is very difficult to reach authenticity, because the behavior of zombies is usually adapted to the needs of the film. When speaking of games, it's therefore a logical reasoning to make them for a shooter faster, stronger and more flexible than in e.g. Night of the living Dead - because if they weren't, they would be an easy target. To make a truly authentic zombie game, you would have to make the player as vulnerable and helpless, as it would likely be in a real apocalypse without medikits, without firearms and being infected as soon as you get bitten.

Does anybody know the film Wasting Away? This film is an oddball comedy from the perspective of zombies themselves. It is quiet funny and a quiet interesting approach. I tell you no secret that this is a niche, which is not yet exploited.

Re: Unity growing : [Re: HeelX] #422030
04/30/13 16:53
04/30/13 16:53
Joined: May 2002
Posts: 7,441
ventilator Offline
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ventilator  Offline
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Joined: May 2002
Posts: 7,441
don't really know how i came across this thread again but about unity growing:

those team images get wider and wider. they are approaching 200 employees. laugh

i still think that a nice, simple but useful engine for indie games could be done by a very small team. but a competitive WED and MED? not really...

Re: Unity growing : [Re: ventilator] #422037
04/30/13 17:50
04/30/13 17:50
Joined: Nov 2007
Posts: 2,568
Germany, BW, Stuttgart
MasterQ32 Offline
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MasterQ32  Offline
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Joined: Nov 2007
Posts: 2,568
Germany, BW, Stuttgart
The thing is that gamestudio has MED, Unity has not (afaik)
I just hope the new WED will bring some cool new stuff with it. Maybe not as powerful as the Unity Editor, but if it would be just a bit like it, WED would increase a lot in productivity


Visit my site: www.masterq32.de
Re: Unity growing : [Re: ventilator] #422038
04/30/13 18:06
04/30/13 18:06
Joined: Dec 2002
Posts: 3,363
Vindobona (Ostarichi)
Harry Potter Online
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Harry Potter  Online
Expert

Joined: Dec 2002
Posts: 3,363
Vindobona (Ostarichi)
Too many cooks spoil the soup. tongue

Re: Unity growing : [Re: Harry Potter] #422039
04/30/13 18:59
04/30/13 18:59
Joined: Feb 2009
Posts: 3,207
Germany, Magdeburg
Rei_Ayanami Offline
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Rei_Ayanami  Offline
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Joined: Feb 2009
Posts: 3,207
Germany, Magdeburg
Unity <3

Re: Unity growing : [Re: Rei_Ayanami] #422040
04/30/13 20:23
04/30/13 20:23
Joined: Sep 2003
Posts: 6,861
Kiel (Germany)
Superku Offline
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Superku  Offline
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Joined: Sep 2003
Posts: 6,861
Kiel (Germany)
Unity </3


"Falls das Resultat nicht einfach nur dermassen gut aussieht, sollten Sie nochmal von vorn anfangen..." - Manual

Check out my new game: Pogostuck: Rage With Your Friends
Re: Unity growing : [Re: Rei_Ayanami] #422042
04/30/13 20:30
04/30/13 20:30
Joined: May 2009
Posts: 5,370
Caucasus
3run Offline
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3run  Offline
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Joined: May 2009
Posts: 5,370
Caucasus
Originally Posted By: Rei_Ayanami
Unity <3
<3 - looks like a penis grin so I'm totally agree! ^^


Looking for free stuff?? Take a look here: http://badcom.at.ua
Support me on: https://boosty.to/3rung
Re: Unity growing : [Re: 3run] #422044
04/30/13 20:53
04/30/13 20:53
Joined: Nov 2007
Posts: 2,568
Germany, BW, Stuttgart
MasterQ32 Offline
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MasterQ32  Offline
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Joined: Nov 2007
Posts: 2,568
Germany, BW, Stuttgart
Originally Posted By: 3run
Originally Posted By: Rei_Ayanami
Unity <3
<3 - looks like a penis grin so I'm totally agree! ^^

Like a short penis!


Visit my site: www.masterq32.de
Re: Unity growing : [Re: MasterQ32] #422045
04/30/13 23:04
04/30/13 23:04
Joined: Oct 2010
Posts: 346
USA
RealSerious3D Offline
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RealSerious3D  Offline
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Joined: Oct 2010
Posts: 346
USA
Quote:
The thing is that gamestudio has MED, Unity has not (afaik)


OMG. That's got to be one of the funniest things I've read today. GameStudio has ... MED? MED is terrible and almost useless. I cringe just about any time that I fire up that program. It's outdated, unnecessarily difficult to use (compared to other 3D modeling software), and lacking in features.

Unity doesn't have something like MED because it doesn't NEED something like MED. There are plenty of free and inexpensive modelers out there that run circles around MED's ancient and outdated code.

... you may return to your regularly scheduled programming at this time ...

Re: Unity growing : [Re: RealSerious3D] #422046
04/30/13 23:22
04/30/13 23:22
Joined: Sep 2003
Posts: 6,861
Kiel (Germany)
Superku Offline
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Superku  Offline
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Joined: Sep 2003
Posts: 6,861
Kiel (Germany)
MED is perfectly fine to use for non-organic or simple stuff, not for humans or animals though.
However, I think the new WED replaces both the old WED and MED, i.e. you can edit the models directly in the level editor. Not sure how this will work out, though.


"Falls das Resultat nicht einfach nur dermassen gut aussieht, sollten Sie nochmal von vorn anfangen..." - Manual

Check out my new game: Pogostuck: Rage With Your Friends
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