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Re: Unity growing :
[Re: RealSerious3D]
#422135
05/02/13 22:33
05/02/13 22:33
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Joined: Jan 2002
Posts: 4,225 Germany / Essen
Uhrwerk
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Joined: Jan 2002
Posts: 4,225
Germany / Essen
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A 'version number' represents progress in the program. A version number is a number. Nothing less, nothing more. Programs with different version numbers don't even need to be different at all. In the case of GameStudio, it normally means new features, big improvements, etc. Compare A3 to A4, A4 to A5 and on up the line. A3 was like Doom, a raycasting engine. Many new features arrived here without a major version number change and - according to jcl - the new WED and android support will as well. The fact that they are not even thinking about A9 seems to indicate that GameStudio is at a dead end as far as the developers are concerned. It could also indicate that they don't want to charge us for updates. But that won't fit so well into your gamestudio-is-dead philosophy, will it? Oh ... and a 'version number' also means [...] sales [...] possible new sales [...] software is funded. [...] attract new buyers Yeah, sure, without changing the version number they will go bankrupt. That sounds plausible...
Always learn from history, to be sure you make the same mistakes again...
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Re: Unity growing :
[Re: RealSerious3D]
#422140
05/02/13 22:48
05/02/13 22:48
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Joined: Jan 2002
Posts: 4,225 Germany / Essen
Uhrwerk
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Joined: Jan 2002
Posts: 4,225
Germany / Essen
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I don't have any delusions. I'm just saying that waiting for the things to come is better than blubbering around and complaining about a version number not changing. I've been with Gamestudio myself since A3. I know it's history as well as you do.
Always learn from history, to be sure you make the same mistakes again...
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Re: Unity growing :
[Re: RealSerious3D]
#422144
05/03/13 06:37
05/03/13 06:37
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Joined: Apr 2005
Posts: 4,506 Germany
fogman
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Joined: Apr 2005
Posts: 4,506
Germany
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Jcl has in fact admitted very often that he has no clue when A7/A8 will be out. And back at A6.31 there was a very, very long period without any updates (more then a year). I'm no fan of this update cycle either, but it's not the first time that we face it.
The real hassle in game development is not the production of the game itself. The main hassle is to make a game stable enough for distribution (polished, bulletproof, localizable, compatible to a lot of resolutions, etc, etc...). I find Unity and Gamestudio are quite comparable at this point.
Last edited by fogman; 05/03/13 06:51.
no science involved
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Re: Unity growing :
[Re: fogman]
#422146
05/03/13 07:18
05/03/13 07:18
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Joined: Mar 2011
Posts: 3,150 Budapest
sivan
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Budapest
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imo it was not a bad decision to concentrate on a totally new, more integrated and up-to-date editor (and of course on zorro ), than adding new engine features continuously. and the android port seems to be a must today. they can attract new users and keep the old ones. lite-c is great, only more visual editing and much better workflow what are urgently needed. every engine is a product thus sales driven, and the developers has to decide what is more important, and of course it does not definitely meet the requirements of all users, including me (e.g. I don't really use WED and MED so I would work without the new one too).
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Re: Unity growing :
[Re: Superku]
#422148
05/03/13 08:00
05/03/13 08:00
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Joined: Dec 2003
Posts: 1,225 germany
gri
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Serious User
Joined: Dec 2003
Posts: 1,225
germany
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I think it will go as follows, based on speculation and statements: - The Android support won't come with A9 or for free, it will be an optional license that you can purchase when it's done. - The new WED which replaces both the current WED and MED will be released for A8 and be tested by its beta testers and regular users. - A few month after that A9 will be announced, and the 3DGS homepage will be redesigned using screen shots from the new WED. - Then they will probably think about a Mac/ Linux port, depending on the sales numbers of the Android plug-in and of GStudio in general. yes so it will. But sometimes crazy things will happen. Like my Budgie who died this morning. no joke - he's realy gone today.. So, because gamestudio shrank to an one-man-show what will happen if JCL quit his work for several reasons ? naaaa ? .... Gamestudio were past. At the unity side you could exchange the half of the whole team without killing the engine. So.... better not getn married with gs 4ever Hey.... but I'm not a betrayer. I have no relation to unity and would carring a GS4ever tattoo on my left arm.
"Make a great game or kill it early" (Bruce Shelley, Ensemble Studios)
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