Gamestudio Links
Zorro Links
Newest Posts
Trading Journey
by howardR. 04/28/24 09:55
basik85278
by basik85278. 04/28/24 08:56
Zorro Trader GPT
by TipmyPip. 04/27/24 13:50
Help with plotting multiple ZigZag
by M_D. 04/26/24 20:03
Data from CSV not parsed correctly
by jcl. 04/26/24 11:18
M1 Oversampling
by jcl. 04/26/24 11:12
Why Zorro supports up to 72 cores?
by jcl. 04/26/24 11:09
AUM Magazine
Latest Screens
The Bible Game
A psychological thriller game
SHADOW (2014)
DEAD TASTE
Who's Online Now
0 registered members (), 730 guests, and 1 spider.
Key: Admin, Global Mod, Mod
Newest Members
wandaluciaia, Mega_Rod, EternallyCurious, howardR, 11honza11
19049 Registered Users
Previous Thread
Next Thread
Print Thread
Rate Thread
Page 10 of 14 1 2 8 9 10 11 12 13 14
Re: Unity growing : [Re: RealSerious3D] #422132
05/02/13 20:34
05/02/13 20:34
Joined: Sep 2007
Posts: 1,093
Germany
T
Toast Offline
Serious User
Toast  Offline
Serious User
T

Joined: Sep 2007
Posts: 1,093
Germany
Well this sounds more like JCL's playing the nice guy... wink
I would've thought that Android support and new editors would make up a new engine version instead of giving it away for free to current engine owners. That probably would have generated some sales... grin

Re: Unity growing : [Re: RealSerious3D] #422135
05/02/13 22:33
05/02/13 22:33
Joined: Jan 2002
Posts: 4,225
Germany / Essen
Uhrwerk Offline
Expert
Uhrwerk  Offline
Expert

Joined: Jan 2002
Posts: 4,225
Germany / Essen
Originally Posted By: RealSerious3D
A 'version number' represents progress in the program.
A version number is a number. Nothing less, nothing more. Programs with different version numbers don't even need to be different at all.
Originally Posted By: RealSerious3D
In the case of GameStudio, it normally means new features, big improvements, etc. Compare A3 to A4, A4 to A5 and on up the line. A3 was like Doom, a raycasting engine.
Many new features arrived here without a major version number change and - according to jcl - the new WED and android support will as well.
Originally Posted By: RealSerious3D
The fact that they are not even thinking about A9 seems to indicate that GameStudio is at a dead end as far as the developers are concerned.
It could also indicate that they don't want to charge us for updates. But that won't fit so well into your gamestudio-is-dead philosophy, will it?
Originally Posted By: RealSerious3D
Oh ... and a 'version number' also means [...] sales [...] possible new sales [...] software is funded. [...] attract new buyers
Yeah, sure, without changing the version number they will go bankrupt. That sounds plausible...


Always learn from history, to be sure you make the same mistakes again...
Re: Unity growing : [Re: Uhrwerk] #422136
05/02/13 22:38
05/02/13 22:38
Joined: Oct 2010
Posts: 346
USA
RealSerious3D Offline
Senior Member
RealSerious3D  Offline
Senior Member

Joined: Oct 2010
Posts: 346
USA
Well, enjoy your delusions. I've been with GameStudio since v3. In all those long years, never has their beta cycle (and version release cycle) been this slow, this far behind. And never have they admitted to not thinking about the next version.

Re: Unity growing : [Re: RealSerious3D] #422140
05/02/13 22:48
05/02/13 22:48
Joined: Jan 2002
Posts: 4,225
Germany / Essen
Uhrwerk Offline
Expert
Uhrwerk  Offline
Expert

Joined: Jan 2002
Posts: 4,225
Germany / Essen
I don't have any delusions. I'm just saying that waiting for the things to come is better than blubbering around and complaining about a version number not changing. I've been with Gamestudio myself since A3. I know it's history as well as you do.


Always learn from history, to be sure you make the same mistakes again...
Re: Unity growing : [Re: RealSerious3D] #422141
05/02/13 22:53
05/02/13 22:53
Joined: Sep 2003
Posts: 6,861
Kiel (Germany)
Superku Offline
Senior Expert
Superku  Offline
Senior Expert

Joined: Sep 2003
Posts: 6,861
Kiel (Germany)
I think it will go as follows, based on speculation and statements:
- The Android support won't come with A9 or for free, it will be an optional license that you can purchase when it's done.
- The new WED which replaces both the current WED and MED will be released for A8 and be tested by its beta testers and regular users.
- A few month after that A9 will be announced, and the 3DGS homepage will be redesigned using screen shots from the new WED.
- Then they will probably think about a Mac/ Linux port, depending on the sales numbers of the Android plug-in and of GStudio in general.


"Falls das Resultat nicht einfach nur dermassen gut aussieht, sollten Sie nochmal von vorn anfangen..." - Manual

Check out my new game: Pogostuck: Rage With Your Friends
Re: Unity growing : [Re: Superku] #422142
05/02/13 23:12
05/02/13 23:12
Joined: Oct 2010
Posts: 346
USA
RealSerious3D Offline
Senior Member
RealSerious3D  Offline
Senior Member

Joined: Oct 2010
Posts: 346
USA
I certainly hope that is the case, Superku. That would be nice. I would just like to see the development return to something close to what it was in the past (new betas coming out at least once a month) instead of these long, dry periods.

Re: Unity growing : [Re: RealSerious3D] #422144
05/03/13 06:37
05/03/13 06:37
Joined: Apr 2005
Posts: 4,506
Germany
F
fogman Offline
Expert
fogman  Offline
Expert
F

Joined: Apr 2005
Posts: 4,506
Germany
Jcl has in fact admitted very often that he has no clue when A7/A8 will be out. And back at A6.31 there was a very, very long period without any updates (more then a year).
I'm no fan of this update cycle either, but it's not the first time that we face it.

The real hassle in game development is not the production of the game itself. The main hassle is to make a game stable enough for distribution (polished, bulletproof, localizable, compatible to a lot of resolutions, etc, etc...). I find Unity and Gamestudio are quite comparable at this point.

Last edited by fogman; 05/03/13 06:51.

no science involved
Re: Unity growing : [Re: fogman] #422146
05/03/13 07:18
05/03/13 07:18
Joined: Mar 2011
Posts: 3,150
Budapest
sivan Offline
Expert
sivan  Offline
Expert

Joined: Mar 2011
Posts: 3,150
Budapest
imo it was not a bad decision to concentrate on a totally new, more integrated and up-to-date editor (and of course on zorro grin ), than adding new engine features continuously. and the android port seems to be a must today. they can attract new users and keep the old ones.

lite-c is great, only more visual editing and much better workflow what are urgently needed. every engine is a product thus sales driven, and the developers has to decide what is more important, and of course it does not definitely meet the requirements of all users, including me (e.g. I don't really use WED and MED so I would work without the new one too).


Free world editor for 3D Gamestudio: MapBuilder Editor
Re: Unity growing : [Re: Superku] #422148
05/03/13 08:00
05/03/13 08:00
Joined: Dec 2003
Posts: 1,225
germany
gri Offline
Serious User
gri  Offline
Serious User

Joined: Dec 2003
Posts: 1,225
germany
Originally Posted By: Superku
I think it will go as follows, based on speculation and statements:
- The Android support won't come with A9 or for free, it will be an optional license that you can purchase when it's done.
- The new WED which replaces both the current WED and MED will be released for A8 and be tested by its beta testers and regular users.
- A few month after that A9 will be announced, and the 3DGS homepage will be redesigned using screen shots from the new WED.
- Then they will probably think about a Mac/ Linux port, depending on the sales numbers of the Android plug-in and of GStudio in general.




yes so it will.

But sometimes crazy things will happen. Like my Budgie who died this morning. no joke - he's realy gone today..

So, because gamestudio shrank to an one-man-show what will happen if JCL quit his work for several reasons ?
naaaa ? .... Gamestudio were past.

At the unity side you could exchange the half of the whole team without killing the engine.


So.... better not getn married with gs 4ever grin grin grin Hey.... but I'm not a betrayer. I have no relation to unity and would carring a GS4ever tattoo on my left arm.


"Make a great game or kill it early" (Bruce Shelley, Ensemble Studios)
Re: Unity growing : [Re: gri] #422150
05/03/13 08:20
05/03/13 08:20
Joined: Mar 2011
Posts: 3,150
Budapest
sivan Offline
Expert
sivan  Offline
Expert

Joined: Mar 2011
Posts: 3,150
Budapest
there are many other engines having minimal staff, some of them will be dead, some can move on: C4, Neoaxis, Esenthel...


Free world editor for 3D Gamestudio: MapBuilder Editor
Page 10 of 14 1 2 8 9 10 11 12 13 14

Gamestudio download | chip programmers | Zorro platform | shop | Data Protection Policy

oP group Germany GmbH | Birkenstr. 25-27 | 63549 Ronneburg / Germany | info (at) opgroup.de

Powered by UBB.threads™ PHP Forum Software 7.7.1