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Re: Need Help with Terrain Multitexturing Shader [Re: sarahlover_247] #42422
03/13/05 23:38
03/13/05 23:38
Joined: Dec 2003
Posts: 1,097
Maryland, USA
Steempipe Offline
Serious User
Steempipe  Offline
Serious User

Joined: Dec 2003
Posts: 1,097
Maryland, USA
Either your link is bad, or, people have downloaded (leeched) without lending help and exceeded your geocities bandwidth.

You can try sending it to my email address in my profile.

Eric

Re: Need Help with Terrain Multitexturing Shader [Re: Steempipe] #42423
03/14/05 08:44
03/14/05 08:44
Joined: Apr 2002
Posts: 58
A little o' place called Hell!
MACE Offline
Junior Member
MACE  Offline
Junior Member

Joined: Apr 2002
Posts: 58
A little o' place called Hell!
The last texture..is probably your problem...I hope you have somthing like photoshop..if you do creat a new document at the approximate size and on the right side of the screen youll see the channels tab..at the bottom of it youll see a small icon for createing a new channel click it and select alpha...here is where you want to put that shape you have in black...now when you view this bitmap normaly it will apear black ...and it needs to be as a 32 bit.tga only this extra 8 bits is the little greyscale image you created in photoshop and what the shader is programed to use for shapeing the sections of the blend ...almost like a cookie cutter..at least this is my understanding i am certianly no expert


Re: Need Help with Terrain Multitexturing Shader [Re: MACE] #42424
03/14/05 10:14
03/14/05 10:14
Joined: Mar 2004
Posts: 405
Wisconsin, USA
sarahlover_247 Offline OP
Senior Member
sarahlover_247  Offline OP
Senior Member

Joined: Mar 2004
Posts: 405
Wisconsin, USA
Steempipe made me a terrain, so its working now


Ganz deutsch spreche ich wurde übersetzt durch Babel Fish http://world.altavista.com/ AMD Athlon 64 3200+ 1GB DDR400 Mushkin RAM (CL=2.5) 200GB Seagate HD w/ 8mb buffer Saphire 9800 Pro Win XP Pro
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