Gamestudio Links
Zorro Links
Newest Posts
Newbie Questions
by fairtrader. 12/05/23 14:22
Zorro Trader GPT
by TipmyPip. 12/04/23 11:34
Square root rule
by Smallz. 12/02/23 09:15
RTest not found error
by TipmyPip. 12/01/23 21:43
neural function for Python to [Train]
by TipmyPip. 12/01/23 14:47
Xor Memory Problem.
by TipmyPip. 11/28/23 14:23
Training with command line parameters
by TipmyPip. 11/26/23 08:42
Combine USD & BTC Pairs In Asset Loop
by TipmyPip. 11/26/23 08:30
AUM Magazine
Latest Screens
A psychological thriller game
SHADOW (2014)
DEAD TASTE
Tactics of World War I
Who's Online Now
1 registered members (AndrewAMD), 599 guests, and 3 spiders.
Key: Admin, Global Mod, Mod
Newest Members
fairtrader, hus, Vurtis, Harry5, KelvinC
19019 Registered Users
Previous Thread
Next Thread
Print Thread
Rate Thread
Page 19 of 34 1 2 17 18 19 20 21 33 34
Re: The answer to life, the universe and unity3d [Re: ventilator] #437220
02/12/14 12:24 New
New02/12/14 12:24
Joined: May 2005
Posts: 2,713
Lübeck
Slin Offline
Expert
Slin  Offline
Expert

Joined: May 2005
Posts: 2,713
Lübeck


Re: The answer to life, the universe and unity3d [Re: Slin] #437221
02/12/14 12:32 New
New02/12/14 12:32
Joined: May 2002
Posts: 7,441
ventilator Offline
Senior Expert
ventilator  Offline
Senior Expert

Joined: May 2002
Posts: 7,441
thanks!

must be pretty annoying to walk on a road like that. laugh

Re: The answer to life, the universe and unity3d [Re: ventilator] #437337
02/14/14 11:36 New
New02/14/14 11:36
Joined: Apr 2007
Posts: 3,751
Canada
WretchedSid Offline OP
Expert
WretchedSid  Offline OP
Expert

Joined: Apr 2007
Posts: 3,751
Canada
Originally Posted By: ventilator
must be pretty annoying to walk on a road like that. laugh

We asked one of the towns people, they said it was okay as long as no wheelbarrows are involved. They also hate the fact that the tavern is empty.

But at least they have a pretty place to live in!







Shitlord by trade and passion. Graphics programmer at Laminar Research.
I write blog posts at feresignum.com
Re: The answer to life, the universe and unity3d [Re: WretchedSid] #437338
02/14/14 11:37 New
New02/14/14 11:37
Joined: Apr 2007
Posts: 3,751
Canada
WretchedSid Offline OP
Expert
WretchedSid  Offline OP
Expert

Joined: Apr 2007
Posts: 3,751
Canada
Also, more atmospheric scattering... Just imagine it's a video/gif! Show some creativity folks tongue






Also: Nils wrote an awesome blogpost about displacement map generation in Blender! Check it out, it's awesome: http://rayne3d.com/blog/02-14-2014-how-t...re-with-blender


Shitlord by trade and passion. Graphics programmer at Laminar Research.
I write blog posts at feresignum.com
Re: The answer to life, the universe and unity3d [Re: WretchedSid] #437344
02/14/14 15:39 New
New02/14/14 15:39
Joined: Jun 2009
Posts: 2,210
Bavaria, Germany
Kartoffel Offline
Expert
Kartoffel  Offline
Expert

Joined: Jun 2009
Posts: 2,210
Bavaria, Germany
looks great, will this demolevel be available for testing?


POTATO-MAN saves the day! - Random
Re: The answer to life, the universe and unity3d [Re: Kartoffel] #437346
02/14/14 16:15 New
New02/14/14 16:15
Joined: Apr 2007
Posts: 3,751
Canada
WretchedSid Offline OP
Expert
WretchedSid  Offline OP
Expert

Joined: Apr 2007
Posts: 3,751
Canada
No. This is our internal test level where we just play around and see how things go.

We will, however, publish a somewhat larger level with a similar style as our techdemo, but we've got to first build that and then work out some licensing issues (since it's also intended to be published in its source form)


Shitlord by trade and passion. Graphics programmer at Laminar Research.
I write blog posts at feresignum.com
Re: The answer to life, the universe and unity3d [Re: WretchedSid] #437348
02/14/14 16:38 New
New02/14/14 16:38
Joined: Jun 2009
Posts: 2,210
Bavaria, Germany
Kartoffel Offline
Expert
Kartoffel  Offline
Expert

Joined: Jun 2009
Posts: 2,210
Bavaria, Germany
ah, okay

sorry but I've got another question grin :
I'm currently playing around with the shaders and I'd like to know where the lighting and the surface textures are combined (somehow I can't find it...)


POTATO-MAN saves the day! - Random
Re: The answer to life, the universe and unity3d [Re: Kartoffel] #437349
02/14/14 16:40 New
New02/14/14 16:40
Joined: Apr 2007
Posts: 3,751
Canada
WretchedSid Offline OP
Expert
WretchedSid  Offline OP
Expert

Joined: Apr 2007
Posts: 3,751
Canada
rn_Texture1~150.fsh line 100 and 113.
We've got a forum for these kinds of questions though, just saying tongue


Shitlord by trade and passion. Graphics programmer at Laminar Research.
I write blog posts at feresignum.com
Re: The answer to life, the universe and unity3d [Re: WretchedSid] #437350
02/14/14 16:41 New
New02/14/14 16:41
Joined: Jun 2009
Posts: 2,210
Bavaria, Germany
Kartoffel Offline
Expert
Kartoffel  Offline
Expert

Joined: Jun 2009
Posts: 2,210
Bavaria, Germany
thanks again laugh


POTATO-MAN saves the day! - Random
Re: The answer to life, the universe and unity3d [Re: Kartoffel] #437356
02/14/14 18:02 New
New02/14/14 18:02
Joined: Jun 2009
Posts: 2,210
Bavaria, Germany
Kartoffel Offline
Expert
Kartoffel  Offline
Expert

Joined: Jun 2009
Posts: 2,210
Bavaria, Germany
playing around with the existing stuff works pretty good so far:


but again some questions (sorry :S)
Do you know when we can expect an example on how to use tesselation and ssao?
I tried to access the camera's position in the Texture1-frag. shader but it didn't work... do I have to pass the vector to the shader manually?


POTATO-MAN saves the day! - Random
Page 19 of 34 1 2 17 18 19 20 21 33 34

Moderated by  aztec, Blink, HeelX 

Gamestudio download | chip programmers | Zorro platform | shop | Data Protection Policy

oP group Germany GmbH | Birkenstr. 25-27 | 63549 Ronneburg / Germany | info (at) opgroup.de

Powered by UBB.threads™ PHP Forum Software 7.7.1