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Re: What are you working on? [Re: Kartoffel] #430314
09/26/13 16:54
09/26/13 16:54
Joined: May 2009
Posts: 5,370
Caucasus
3run Offline
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3run  Offline
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Joined: May 2009
Posts: 5,370
Caucasus
Kartoffel@ maybe you could change the background depending on the genre of the music?
F.e. if you listen to trance music, make some space or starfield at the background, so it will looks like you are moving throw it?

Greets


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Re: What are you working on? [Re: 3run] #430317
09/26/13 18:17
09/26/13 18:17
Joined: Mar 2011
Posts: 3,150
Budapest
sivan Offline
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sivan  Offline
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Joined: Mar 2011
Posts: 3,150
Budapest
@Kartoffel: what I always expect from a music player is to have an option to display a simple frequency curve or frequency values corresponding to a parametric equalizer sliders, if you have this feature... but it is rather a musician habit... if something sounds strange I can see whether the quality is wrong or the actual song grin


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Re: What are you working on? [Re: sivan] #430356
09/27/13 09:21
09/27/13 09:21
Joined: Mar 2011
Posts: 3,150
Budapest
sivan Offline
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sivan  Offline
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Joined: Mar 2011
Posts: 3,150
Budapest
these pics are specially for 3run (I have to maximize fps to 40 because of my crashing ATI card):

esm with 512x512 shadowmap, area covered is 1500x1500 quants (HD screenshot):


esm with 1024x1024 shadowmap, area covered is 1500x1500 quants (HD screenshot):


esm with 1024x1024 shadowmap, area covered is 2500x2500 quants, with 480 pathfinding moving vertex animated characters without self shadows (1024x768 screenshot):



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Re: What are you working on? [Re: sivan] #430360
09/27/13 09:32
09/27/13 09:32
Joined: May 2009
Posts: 5,370
Caucasus
3run Offline
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3run  Offline
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Posts: 5,370
Caucasus
sivan@ Thank you man, you screens made me speechless, this is just a pure awesomeness laugh
One question about the lightning, does it use perpixel computation (for all models + level blocks)?

Greets


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Support me on: https://boosty.to/3rung
Re: What are you working on? [Re: 3run] #430367
09/27/13 10:39
09/27/13 10:39
Joined: May 2005
Posts: 2,713
Lübeck
Slin Offline
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Slin  Offline
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Posts: 2,713
Lübeck
Sivan, looking at your last screenshot and your new a8 pro, the very first thing you should do, is to switch to skeletal animations with Gpu skinning, as that's gonna be a lot faster.

Re: What are you working on? [Re: Slin] #430372
09/27/13 11:06
09/27/13 11:06
Joined: Mar 2011
Posts: 3,150
Budapest
sivan Offline
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sivan  Offline
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Joined: Mar 2011
Posts: 3,150
Budapest
@3run: yes, I found a little snippet that apparently sets fine per pixel dynamic lights, but shadows respond only to Sun. moreover I swithed to shader model 3.0 to enable supporting more lights than before. soon ready to publish.

@Slin: yes, this is why I mainly expect to get my pro key laugh , and terrain lod.

Edit: and thanks for an earlier suggestion to check exponential shadowmapping!

Last edited by sivan; 09/27/13 13:07.

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Re: What are you working on? [Re: sivan] #430417
09/27/13 21:15
09/27/13 21:15
Joined: Jun 2009
Posts: 2,210
Bavaria, Germany
Kartoffel Offline
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Kartoffel  Offline
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Joined: Jun 2009
Posts: 2,210
Bavaria, Germany
improved the look and added support for windows-media-player playlists (some of them don't work because there are characters in the song title which 3DGS can't handle -.-)



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Re: What are you working on? [Re: Kartoffel] #430418
09/27/13 21:22
09/27/13 21:22
Joined: Apr 2007
Posts: 3,751
Canada
WretchedSid Offline
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WretchedSid  Offline
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Posts: 3,751
Canada
You welcome.

By the way, I'm digging the gradient a lot.


Shitlord by trade and passion. Graphics programmer at Laminar Research.
I write blog posts at feresignum.com
Re: What are you working on? [Re: WretchedSid] #430421
09/27/13 21:39
09/27/13 21:39
Joined: Sep 2003
Posts: 6,861
Kiel (Germany)
Superku Offline
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Superku  Offline
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Joined: Sep 2003
Posts: 6,861
Kiel (Germany)
Indeed, looks pretty cool!


"Falls das Resultat nicht einfach nur dermassen gut aussieht, sollten Sie nochmal von vorn anfangen..." - Manual

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Re: What are you working on? [Re: Superku] #430423
09/27/13 21:58
09/27/13 21:58
Joined: Nov 2006
Posts: 497
Ohio
xbox Offline
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xbox  Offline
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Joined: Nov 2006
Posts: 497
Ohio
@Kartoffel That looks amazing! But I'm willing to bet that it is that much more impressive in motion. laugh

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