Gamestudio Links
Zorro Links
Newest Posts
Newbie Questions
by fairtrader. 12/05/23 14:22
Zorro Trader GPT
by TipmyPip. 12/04/23 11:34
Square root rule
by Smallz. 12/02/23 09:15
RTest not found error
by TipmyPip. 12/01/23 21:43
neural function for Python to [Train]
by TipmyPip. 12/01/23 14:47
Xor Memory Problem.
by TipmyPip. 11/28/23 14:23
Training with command line parameters
by TipmyPip. 11/26/23 08:42
Combine USD & BTC Pairs In Asset Loop
by TipmyPip. 11/26/23 08:30
AUM Magazine
Latest Screens
A psychological thriller game
SHADOW (2014)
DEAD TASTE
Tactics of World War I
Who's Online Now
1 registered members (AndrewAMD), 599 guests, and 3 spiders.
Key: Admin, Global Mod, Mod
Newest Members
fairtrader, hus, Vurtis, Harry5, KelvinC
19019 Registered Users
Previous Thread
Next Thread
Print Thread
Rate Thread
Physics #43212
03/23/05 22:27
03/23/05 22:27
Joined: Jan 2005
Posts: 11
L
lol Offline OP
Newbie
lol  Offline OP
Newbie
L

Joined: Jan 2005
Posts: 11
How in engine to add own Physics?

Re: Physics [Re: lol] #43213
03/23/05 22:57
03/23/05 22:57
Joined: Mar 2003
Posts: 1,095
Germany
nightshade Offline
Serious User
nightshade  Offline
Serious User

Joined: Mar 2003
Posts: 1,095
Germany
Read the Tutorial, WED -> Then press "F1".

Re: Physics [Re: lol] #43214
03/25/05 02:46
03/25/05 02:46
Joined: Jan 2005
Posts: 11
L
lol Offline OP
Newbie
lol  Offline OP
Newbie
L

Joined: Jan 2005
Posts: 11
What open in order to engine to add(to insert)C++Script physics?

Re: Physics [Re: lol] #43215
03/25/05 05:07
03/25/05 05:07
Joined: Mar 2003
Posts: 5,377
USofA
fastlane69 Offline
Senior Expert
fastlane69  Offline
Senior Expert

Joined: Mar 2003
Posts: 5,377
USofA
That all depends on which version of 3DGS you have A5 or A6.
Then it depends on which update you have A5.50, A5.51, A6.20, A6.21.
Lastly it depends on which editition you have, extra commercial pro trial, etc.

Gives us this information and a more accurate account of what you want to do (open the engine and add scripts doesn't make sense) and we'll get you started on physics in no time.

Re: Physics [Re: fastlane69] #43216
03/25/05 05:50
03/25/05 05:50
Joined: Jan 2005
Posts: 11
L
lol Offline OP
Newbie
lol  Offline OP
Newbie
L

Joined: Jan 2005
Posts: 11
It is not necessary to make that at impact or at a shot in iron from it flew away sparks. Or on a wind weighing objects shook. And after enemy kill it from height will fall downwards. How such code of physics in the engine to add? p.s at me the code is

Re: Physics [Re: lol] #43217
03/25/05 06:18
03/25/05 06:18
Joined: Mar 2003
Posts: 5,377
USofA
fastlane69 Offline
Senior Expert
fastlane69  Offline
Senior Expert

Joined: Mar 2003
Posts: 5,377
USofA
Answer my questions and I'll answer yours.

Re: Physics [Re: fastlane69] #43218
03/25/05 08:19
03/25/05 08:19
Joined: Oct 2004
Posts: 406
R
Rusty Offline
Senior Member
Rusty  Offline
Senior Member
R

Joined: Oct 2004
Posts: 406
You can't add physic without a higher edition than extra. So please post your version, edition and update like fastlane said it before...


Moderated by  HeelX, Spirit 

Gamestudio download | chip programmers | Zorro platform | shop | Data Protection Policy

oP group Germany GmbH | Birkenstr. 25-27 | 63549 Ronneburg / Germany | info (at) opgroup.de

Powered by UBB.threads™ PHP Forum Software 7.7.1