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Encrypt and Client-side movement #433378
11/28/13 18:29
11/28/13 18:29
Joined: Jan 2006
Posts: 968
EpsiloN Offline OP
User
EpsiloN  Offline OP
User

Joined: Jan 2006
Posts: 968
From the manual :
Quote:
For preventing client hacking or cheating by injection of malicious data packets, always use encryption for MMOGs.

If I use dplay_encrypt , does this mean that I can move the client localy and send position to server , or I still have to use server authority over client? I mean , is it easy to cheat/hack with encription?

*EDIT* This can save a lot of traffic laugh

Last edited by EpsiloN; 11/28/13 18:29.

Extensive Multiplayer tutorial:
http://mesetts.com/index.php?page=201
Re: Encrypt and Client-side movement [Re: EpsiloN] #433379
11/28/13 18:47
11/28/13 18:47
Joined: Apr 2007
Posts: 3,751
Canada
WretchedSid Offline
Expert
WretchedSid  Offline
Expert

Joined: Apr 2007
Posts: 3,751
Canada
Yes. Whatever the manual says, it's bullshit and it doesn't help you in any way to authenticate a client and the data they send. It may help against man in the middle attacks and people sniffing on the wire, although, since the manual makes no effort in telling you how the encryption works and what is used to authenticate and authorise clients, I wouldn't exactly trust the system.

Given Gamestudios track record with encryption, which basically boils down to security-through-obscurity and no one actually caring enough to break it since it's not worth the effort... Well, I don't know, use with care and don't trust a client. Ever.


Shitlord by trade and passion. Graphics programmer at Laminar Research.
I write blog posts at feresignum.com
Re: Encrypt and Client-side movement [Re: WretchedSid] #433380
11/28/13 18:50
11/28/13 18:50
Joined: Oct 2011
Posts: 1,082
Germany
C
Ch40zzC0d3r Offline
Serious User
Ch40zzC0d3r  Offline
Serious User
C

Joined: Oct 2011
Posts: 1,082
Germany
How should this protect you from manipulating the position of your player in memory? Works even in World of Warcraft because the movement is clientsided. If everything would be client sided nobody would play this game because you could also change your health/mana etc in memory. Would be kind of shitty^^
But you should enable it because this way people have to reverse your game before they can do anything. Sending and faking packets is most of the times easier without any encryption and/or hash/crc check.
If you need an anti-cheat I could also provide one with my gui gwen laugh

Re: Encrypt and Client-side movement [Re: Ch40zzC0d3r] #433381
11/28/13 19:03
11/28/13 19:03
Joined: Apr 2007
Posts: 3,751
Canada
WretchedSid Offline
Expert
WretchedSid  Offline
Expert

Joined: Apr 2007
Posts: 3,751
Canada
Originally Posted By: Ch40zzC0d3r
If you need an anti-cheat I could also provide one with my gui gwen laugh

Sounds familiar

By the way, I'm not sure what I should think of someone with a leetspeak username and no track record in cryptography (or anything, really), trying to sell an anti-cheat system with a GUI package. Is there a chance to peer-review it?

Edit: Error-whateverthenumberis pointed rightfully out that we don't know yet if you are selling it. But why would you build snakeoil if you don't want to sell it?

Last edited by JustSid; 11/28/13 19:16.

Shitlord by trade and passion. Graphics programmer at Laminar Research.
I write blog posts at feresignum.com
Re: Encrypt and Client-side movement [Re: WretchedSid] #433383
11/28/13 19:49
11/28/13 19:49
Joined: Jul 2002
Posts: 3,208
Germany
Error014 Offline
Expert
Error014  Offline
Expert

Joined: Jul 2002
Posts: 3,208
Germany
Quote:
Error-whateverthenumberis


I'm offended. There is no dash in my name.


Perhaps this post will get me points for originality at least.

Check out Dungeon Deities! It's amazing and will make you happy, successful and almost certainly more attractive! It might be true!
Re: Encrypt and Client-side movement [Re: Error014] #433384
11/28/13 19:53
11/28/13 19:53
Joined: Apr 2007
Posts: 3,751
Canada
WretchedSid Offline
Expert
WretchedSid  Offline
Expert

Joined: Apr 2007
Posts: 3,751
Canada
The dash is silent :\


Shitlord by trade and passion. Graphics programmer at Laminar Research.
I write blog posts at feresignum.com
Re: Encrypt and Client-side movement [Re: WretchedSid] #433385
11/28/13 19:54
11/28/13 19:54
Joined: Jul 2002
Posts: 3,208
Germany
Error014 Offline
Expert
Error014  Offline
Expert

Joined: Jul 2002
Posts: 3,208
Germany
You are silent!


EDIT: Come to think of it, you are not really silent, no.


Perhaps this post will get me points for originality at least.

Check out Dungeon Deities! It's amazing and will make you happy, successful and almost certainly more attractive! It might be true!
Re: Encrypt and Client-side movement [Re: Error014] #433386
11/28/13 19:54
11/28/13 19:54
Joined: Apr 2007
Posts: 3,751
Canada
WretchedSid Offline
Expert
WretchedSid  Offline
Expert

Joined: Apr 2007
Posts: 3,751
Canada
I know. I'm eating. Didn't your mom teach you manners and told you that you shouldn't talk while eating?


Shitlord by trade and passion. Graphics programmer at Laminar Research.
I write blog posts at feresignum.com
Re: Encrypt and Client-side movement [Re: WretchedSid] #433387
11/28/13 19:56
11/28/13 19:56
Joined: Jul 2002
Posts: 3,208
Germany
Error014 Offline
Expert
Error014  Offline
Expert

Joined: Jul 2002
Posts: 3,208
Germany
Well, I am not eating. I am just defending myself after you, in obvious malicious intent, misspell my name.

How could you.


Perhaps this post will get me points for originality at least.

Check out Dungeon Deities! It's amazing and will make you happy, successful and almost certainly more attractive! It might be true!
Re: Encrypt and Client-side movement [Re: WretchedSid] #433388
11/28/13 19:56
11/28/13 19:56
Joined: Sep 2003
Posts: 6,861
Kiel (Germany)
Superku Offline
Senior Expert
Superku  Offline
Senior Expert

Joined: Sep 2003
Posts: 6,861
Kiel (Germany)
Not this again.


"Falls das Resultat nicht einfach nur dermassen gut aussieht, sollten Sie nochmal von vorn anfangen..." - Manual

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