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Terrain Entities invisible after game_load #433473
11/30/13 08:34
11/30/13 08:34
Joined: May 2005
Posts: 867
Chicago, IL
Dooley Offline OP
User
Dooley  Offline OP
User

Joined: May 2005
Posts: 867
Chicago, IL
I have a few levels with multiple terrain entities. They work fine when you first visit them, but if you leave the level, and come back with a game_load, one of the terrain entities turns invisible. Has anyone encountered this? I'm using the A7 Commercial version.

Re: Terrain Entities invisible after game_load [Re: Dooley] #433501
11/30/13 15:54
11/30/13 15:54
Joined: Sep 2003
Posts: 6,861
Kiel (Germany)
Superku Offline
Senior Expert
Superku  Offline
Senior Expert

Joined: Sep 2003
Posts: 6,861
Kiel (Germany)
Does this happen when you run the level with no/ a simple script which only reloads the level, too (i.e. separate current game script and level)?


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Re: Terrain Entities invisible after game_load [Re: Superku] #433519
12/01/13 02:12
12/01/13 02:12
Joined: May 2005
Posts: 867
Chicago, IL
Dooley Offline OP
User
Dooley  Offline OP
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Joined: May 2005
Posts: 867
Chicago, IL
I'm not exactly sure what you're asking. If I load the level the first time, it works fine. However, if I load my saved game on the same level (from a .SAV file), it has errors. Certain terrain entities are moved around randomly, or invisible.

Re: Terrain Entities invisible after game_load [Re: Dooley] #433729
12/05/13 18:27
12/05/13 18:27
Joined: May 2005
Posts: 867
Chicago, IL
Dooley Offline OP
User
Dooley  Offline OP
User

Joined: May 2005
Posts: 867
Chicago, IL
I solved the problem ... it was something wrong with my code.


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