Gamestudio Links
Zorro Links
Newest Posts
Zorro Trader GPT
by TipmyPip. 04/27/24 13:50
Trading Journey
by 7th_zorro. 04/27/24 04:42
Help with plotting multiple ZigZag
by M_D. 04/26/24 20:03
Data from CSV not parsed correctly
by jcl. 04/26/24 11:18
M1 Oversampling
by jcl. 04/26/24 11:12
Why Zorro supports up to 72 cores?
by jcl. 04/26/24 11:09
Eigenwerbung
by jcl. 04/26/24 11:08
MT5 bridge not working on MT5 v. 5 build 4160
by EternallyCurious. 04/25/24 20:49
AUM Magazine
Latest Screens
The Bible Game
A psychological thriller game
SHADOW (2014)
DEAD TASTE
Who's Online Now
2 registered members (AndrewAMD, TipmyPip), 747 guests, and 4 spiders.
Key: Admin, Global Mod, Mod
Newest Members
wandaluciaia, Mega_Rod, EternallyCurious, howardR, 11honza11
19049 Registered Users
Previous Thread
Next Thread
Print Thread
Rate Thread
Page 7 of 8 1 2 3 4 5 6 7 8
Re: HorusIDE - Development-Thread [Re: Tempelbauer] #406197
08/15/12 07:49
08/15/12 07:49
Joined: Dec 2003
Posts: 1,225
germany
gri Offline
Serious User
gri  Offline
Serious User

Joined: Dec 2003
Posts: 1,225
germany


hi,

I wanted to comment out some lines of code.

But as I typed in /* the application hung forever.


"Make a great game or kill it early" (Bruce Shelley, Ensemble Studios)
Re: HorusIDE - Development-Thread [Re: gri] #406198
08/15/12 08:00
08/15/12 08:00
Joined: Feb 2005
Posts: 3,687
Hessen, Germany
T
Tempelbauer Offline OP
Expert
Tempelbauer  Offline OP
Expert
T

Joined: Feb 2005
Posts: 3,687
Hessen, Germany
hi, thanks for your response

this bug is already known. will be fixed in the next version.
till then you can avoid the problem if you add '*/' first and then add '/*' in front of.
i know this is a really annoying blocker, so it got high priority

Re: HorusIDE - Development-Thread [Re: Tempelbauer] #407524
09/14/12 18:43
09/14/12 18:43
Joined: Aug 2007
Posts: 1,922
Schweiz
Widi Offline
Serious User
Widi  Offline
Serious User

Joined: Aug 2007
Posts: 1,922
Schweiz
Something new? You still working on it?

Re: HorusIDE - Development-Thread [Re: Widi] #407526
09/14/12 18:56
09/14/12 18:56
Joined: Feb 2005
Posts: 3,687
Hessen, Germany
T
Tempelbauer Offline OP
Expert
Tempelbauer  Offline OP
Expert
T

Joined: Feb 2005
Posts: 3,687
Hessen, Germany
yep laugh

I reworked the editor core and added some new features. also the UI is improved (colors of menu and the new document´s dropdown):


Currently I´m working on Beta 3 of 5. Version 2.1 will come October

Re: HorusIDE - Development-Thread [Re: Tempelbauer] #407527
09/14/12 19:03
09/14/12 19:03
Joined: Aug 2007
Posts: 1,922
Schweiz
Widi Offline
Serious User
Widi  Offline
Serious User

Joined: Aug 2007
Posts: 1,922
Schweiz
Thanks for the info, have to be patient and wait wink

Re: HorusIDE - Development-Thread [Re: Tempelbauer] #412721
12/01/12 21:36
12/01/12 21:36
Joined: Oct 2008
Posts: 513
Carlos3DGS Offline
User
Carlos3DGS  Offline
User

Joined: Oct 2008
Posts: 513
A sugesstion for a new feature:
"auto-indent" button

I see you have indent and un-indent buttons, but it seems it only affects the current line and dosn't care if the "indention" is correct or not.

When working on a function and copying large portions of old code into it (or deleting a portion of code from it you want to re-do), having to manually indent line by line to the correct distances is a real pain when working with big functions.


"The more you know, the more you realize how little you know..."

I <3 HORUS
http://www.opserver.de/ubb7/ubbthreads.php?ubb=showflat&Number=401929&page=1
Re: HorusIDE - Development-Thread [Re: Carlos3DGS] #412723
12/02/12 00:14
12/02/12 00:14
Joined: Feb 2005
Posts: 3,687
Hessen, Germany
T
Tempelbauer Offline OP
Expert
Tempelbauer  Offline OP
Expert
T

Joined: Feb 2005
Posts: 3,687
Hessen, Germany
Quote:
I see you have indent and un-indent buttons, but it seems it only affects the current line and dosn't care if the "indention" is correct or not.

i can confirm that Horus is ignoring the indention of pasted text. you´re right, this is annoying. i´ll fix this in the next version.
till then: the indention (by clicking the button or pressing tab) will affect on all selected lines (and not only the current). so select the copied parts and press tab to indent the whole selection

Re: HorusIDE - Development-Thread [Re: Tempelbauer] #433860
12/08/13 00:50
12/08/13 00:50
Joined: Jun 2013
Posts: 108
Alberta, Canada
C
CanadianDavid Offline
Member
CanadianDavid  Offline
Member
C

Joined: Jun 2013
Posts: 108
Alberta, Canada
Are you still developing this IDE?

Re: HorusIDE - Development-Thread [Re: CanadianDavid] #433862
12/08/13 02:37
12/08/13 02:37
Joined: Feb 2005
Posts: 3,687
Hessen, Germany
T
Tempelbauer Offline OP
Expert
Tempelbauer  Offline OP
Expert
T

Joined: Feb 2005
Posts: 3,687
Hessen, Germany
Yes, I did not gave up the project. Last months were very busy, i had no time for it (maybe on xmas holidays).

About 80% of the work is already done, so I expect a release candidate for January.

Re: HorusIDE - Development-Thread [Re: Tempelbauer] #433878
12/08/13 10:21
12/08/13 10:21
Joined: Nov 2011
Posts: 274
de
lemming Offline
Member
lemming  Offline
Member

Joined: Nov 2011
Posts: 274
de
Originally Posted By: Tempelbauer
About 80% of the work is already done, so I expect a release candidate for January.


Yeah! I'm still using it. Thank you!

Page 7 of 8 1 2 3 4 5 6 7 8

Gamestudio download | chip programmers | Zorro platform | shop | Data Protection Policy

oP group Germany GmbH | Birkenstr. 25-27 | 63549 Ronneburg / Germany | info (at) opgroup.de

Powered by UBB.threads™ PHP Forum Software 7.7.1