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Re: What are you working on?
[Re: oliver2s]
#433666
12/04/13 08:58
12/04/13 08:58
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Joined: Nov 2007
Posts: 2,568 Germany, BW, Stuttgart
MasterQ32
Expert
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Expert
Joined: Nov 2007
Posts: 2,568
Germany, BW, Stuttgart
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No, those are a 33x33 terrains, stitched together. My next steps will be improved tree rendering, (i got some nice "instancing" ideads ) automatic multitexturing, maybe depending on slope and terrain type
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Re: What are you working on?
[Re: sivan]
#433694
12/04/13 14:31
12/04/13 14:31
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Joined: Dec 2003
Posts: 1,225 germany
gri
Serious User
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Serious User
Joined: Dec 2003
Posts: 1,225
germany
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hi,
you mean something like snow at a certain height and rock on a vertical plane ?
"Make a great game or kill it early" (Bruce Shelley, Ensemble Studios)
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Re: What are you working on?
[Re: sivan]
#433745
12/05/13 23:15
12/05/13 23:15
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Joined: Nov 2007
Posts: 2,568 Germany, BW, Stuttgart
MasterQ32
Expert
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Expert
Joined: Nov 2007
Posts: 2,568
Germany, BW, Stuttgart
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Improved my terrain generation algorithm: Added a custom terrain shader for multitexturing based on slope and vertex data: Another two images: Image 02Image 03
Last edited by MasterQ32; 12/06/13 00:35. Reason: Added two more images
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