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Re: The answer to life, the universe and unity3d [Re: Slin] #433808
12/07/13 10:44
12/07/13 10:44
Joined: Oct 2007
Posts: 5,210
İstanbul, Turkey
Quad Offline
Senior Expert
Quad  Offline
Senior Expert

Joined: Oct 2007
Posts: 5,210
İstanbul, Turkey
[your domain does not resolve when there www. before rayne3d.com]


3333333333
Re: The answer to life, the universe and unity3d [Re: Quad] #433817
12/07/13 13:38
12/07/13 13:38
Joined: Apr 2007
Posts: 3,751
Canada
WretchedSid Offline OP
Expert
WretchedSid  Offline OP
Expert

Joined: Apr 2007
Posts: 3,751
Canada
Yes, that's a hint to go with the damned time already and realize that it's not 1985 anymore.

Now please go another 24 hours or so with the time until the DNS update went through


Shitlord by trade and passion. Graphics programmer at Laminar Research.
I write blog posts at feresignum.com
Re: The answer to life, the universe and unity3d [Re: Slin] #433830
12/07/13 17:26
12/07/13 17:26
Joined: Mar 2011
Posts: 3,150
Budapest
sivan Offline
Expert
sivan  Offline
Expert

Joined: Mar 2011
Posts: 3,150
Budapest
looks nice. are they relatively high poly models resulting in only 40 fps? I would be interested in what features are exactly on/off in this scene (model instancing, terrain lod etc.).


Free world editor for 3D Gamestudio: MapBuilder Editor
Re: The answer to life, the universe and unity3d [Re: sivan] #433832
12/07/13 17:41
12/07/13 17:41
Joined: Apr 2007
Posts: 3,751
Canada
WretchedSid Offline OP
Expert
WretchedSid  Offline OP
Expert

Joined: Apr 2007
Posts: 3,751
Canada
Instancing and terrain LOD are off. I may or may not have broken the instancing, so I may or may not be responsible for the fact that it's just 40 FPS.

I'll consult with our lawyer to find out if I'm allowed to take responsibilities for shortcomings.


Shitlord by trade and passion. Graphics programmer at Laminar Research.
I write blog posts at feresignum.com
Re: The answer to life, the universe and unity3d [Re: WretchedSid] #433840
12/07/13 19:08
12/07/13 19:08
Joined: Feb 2010
Posts: 886
Random Offline
User
Random  Offline
User

Joined: Feb 2010
Posts: 886
So to your rayne engine.
Where can I buy it and how much does it cost?
Take my money and give me!



Re: The answer to life, the universe and unity3d [Re: Random] #433843
12/07/13 20:06
12/07/13 20:06
Joined: Apr 2007
Posts: 3,751
Canada
WretchedSid Offline OP
Expert
WretchedSid  Offline OP
Expert

Joined: Apr 2007
Posts: 3,751
Canada
Originally Posted By: Random
Where can I buy it and how much does it cost?

It is pay what you want, so it costs whatever you think it is worth it (or whatever you can pay for it, those two numbers aren't always the same). There is a catch though, and that is that you can't buy it. Yet.
We would rather work a month longer on it and give you something that is truly awesome, instead of selling you something that is more meh. We want something high quality, and that simply needs time. But feel free to subscribe to our newsletter and you will be notified when it's ready!


Shitlord by trade and passion. Graphics programmer at Laminar Research.
I write blog posts at feresignum.com
Re: The answer to life, the universe and unity3d [Re: WretchedSid] #434095
12/12/13 12:52
12/12/13 12:52
Joined: Dec 2003
Posts: 1,225
germany
gri Offline
Serious User
gri  Offline
Serious User

Joined: Dec 2003
Posts: 1,225
germany
I wish you big success with your engine.

Nowadays its a Rise and Fall like this one....
S2 engine

first hyped - then free - now dead.


"Make a great game or kill it early" (Bruce Shelley, Ensemble Studios)
Re: The answer to life, the universe and unity3d [Re: gri] #434115
12/13/13 07:56
12/13/13 07:56
Joined: Mar 2011
Posts: 3,150
Budapest
sivan Offline
Expert
sivan  Offline
Expert

Joined: Mar 2011
Posts: 3,150
Budapest
maybe because they created a scipt language much worse than lite-c... using c++ C# java lua or whatever is probably a better way.


Free world editor for 3D Gamestudio: MapBuilder Editor
Re: The answer to life, the universe and unity3d [Re: sivan] #434425
12/18/13 11:29
12/18/13 11:29
Joined: Apr 2007
Posts: 3,751
Canada
WretchedSid Offline OP
Expert
WretchedSid  Offline OP
Expert

Joined: Apr 2007
Posts: 3,751
Canada
Serious time, ladies!
Who would be interested to test drive the alpha? We need you to provide us with feedback, report bugs (that are going to be there, promised), and are not afraid of testing a lot of updates in a short amount of time (you don't have to test them all, but just testing it once for five minutes isn't going to help us).

When? January, right after you are done throwing up the new years meal
Reward? Fame(*) and a Rayne license (**)
Requirements? A computer. Some basic C++ knowledge. Internet access.
Motto? Stacktrace or it didn't happen. So yeah, you should also be able to submit stacktraces and repro steps.

Oh and just to be really clear: It's an alpha. Only stupid people would build a game based on alpha API. So yeah, essentially we are looking for free labour. Anyone? tongue

(*) Fame not included
(**) Worth $1 if you are a scum lord.

Last edited by JustSid; 12/18/13 11:32.

Shitlord by trade and passion. Graphics programmer at Laminar Research.
I write blog posts at feresignum.com
Re: The answer to life, the universe and unity3d [Re: WretchedSid] #434429
12/18/13 13:15
12/18/13 13:15
Joined: Mar 2006
Posts: 1,993
Karlsruhe
PadMalcom Offline
Serious User
PadMalcom  Offline
Serious User

Joined: Mar 2006
Posts: 1,993
Karlsruhe
Me me me! laugh Finally!! laugh

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