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Re: The answer to life, the universe and unity3d [Re: Slin] #435674
01/10/14 15:41
01/10/14 15:41
Joined: Sep 2003
Posts: 6,861
Kiel (Germany)
Superku Offline
Senior Expert
Superku  Offline
Senior Expert

Joined: Sep 2003
Posts: 6,861
Kiel (Germany)
Why not add some simple flocking behavior and make the scene even cooler with a herd of those running around where randomly every now and then one stops and plays other animations.


"Falls das Resultat nicht einfach nur dermassen gut aussieht, sollten Sie nochmal von vorn anfangen..." - Manual

Check out my new game: Pogostuck: Rage With Your Friends
Re: The answer to life, the universe and unity3d [Re: Superku] #435675
01/10/14 15:52
01/10/14 15:52
Joined: May 2005
Posts: 2,713
Lübeck
Slin Offline
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Slin  Offline
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Joined: May 2005
Posts: 2,713
Lübeck
I could do that, but it is supposed to be a sample for others that want to implement animations and for that purpose it usually doesn´t help to add more than the basic functionality.
But there will of course be a much more advanced general game demo in the future.

Re: The answer to life, the universe and unity3d [Re: Slin] #436003
01/16/14 19:14
01/16/14 19:14
Joined: Apr 2007
Posts: 3,751
Canada
WretchedSid Offline OP
Expert
WretchedSid  Offline OP
Expert

Joined: Apr 2007
Posts: 3,751
Canada
Visibly not much has changed, but damn, Nils, I love your shadows so fucking much <3

Also FXAA because apparently you guys can't view screens without anti aliasing or your eyes fall out or something like that.


Last edited by JustSid; 01/16/14 19:28.

Shitlord by trade and passion. Graphics programmer at Laminar Research.
I write blog posts at feresignum.com
Re: The answer to life, the universe and unity3d [Re: WretchedSid] #436013
01/16/14 23:02
01/16/14 23:02
Joined: May 2008
Posts: 2,113
NRW/Germany
alibaba Offline
Expert
alibaba  Offline
Expert

Joined: May 2008
Posts: 2,113
NRW/Germany
Wow! This really comes close to some AAA titles graphics!


Professional Edition
A8.47.1
--------------------
http://www.yueklet.de
Re: The answer to life, the universe and unity3d [Re: alibaba] #436029
01/17/14 11:07
01/17/14 11:07
Joined: Dec 2011
Posts: 1,823
Netherlands
Reconnoiter Offline
Serious User
Reconnoiter  Offline
Serious User

Joined: Dec 2011
Posts: 1,823
Netherlands
Quote:
Your website is incredibly uncreative -- Nils' Girlfriend

Guess we are fucked now. Here is to our impending bankruptcy. -- Unity3d CEO

We prefer Unity3d to create our DLCs and microtransactions. -- EA CEO

, grin

good stuff, and long time I heard about OpenGL

Re: The answer to life, the universe and unity3d [Re: Reconnoiter] #436173
01/21/14 00:09
01/21/14 00:09
Joined: Apr 2007
Posts: 3,751
Canada
WretchedSid Offline OP
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WretchedSid  Offline OP
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Joined: Apr 2007
Posts: 3,751
Canada
Good news everyone!
We released the sixth Rayne alpha release yesterday, we have great plans for the upcoming 0.6.x release series, which will include our package manager, terrain system and other awesome stuff.

But, we aren't lazy! There is now awesome atmospheric scattering, and screen capturing directly build into Rayne. So, what better thing to do than putting both of them together and create a jif? Right, nothing better to do:


And here are some normal screenshots with more quality and resolution and stuff like that:






Shitlord by trade and passion. Graphics programmer at Laminar Research.
I write blog posts at feresignum.com
Re: The answer to life, the universe and unity3d [Re: WretchedSid] #436220
01/21/14 19:15
01/21/14 19:15
Joined: Apr 2007
Posts: 3,751
Canada
WretchedSid Offline OP
Expert
WretchedSid  Offline OP
Expert

Joined: Apr 2007
Posts: 3,751
Canada
Okay, we got it, you guys don't like tiny jifs. Sadly, we couldn't upload the 3 Gb full HD jif... However, we managed to figure out how to use ffmpeg and exported a sexy h.264 video in 1080p. Then, we went to a library and borrowed a book that explains how to use the internet and upload videos to youtube, then we somehow spelled youtube wrong and long story short, we now have a video on Vimeo showing our atmospheric scattering:


Shitlord by trade and passion. Graphics programmer at Laminar Research.
I write blog posts at feresignum.com
Re: The answer to life, the universe and unity3d [Re: WretchedSid] #436222
01/21/14 19:19
01/21/14 19:19
Joined: Sep 2003
Posts: 6,861
Kiel (Germany)
Superku Offline
Senior Expert
Superku  Offline
Senior Expert

Joined: Sep 2003
Posts: 6,861
Kiel (Germany)
Amazing! <3


"Falls das Resultat nicht einfach nur dermassen gut aussieht, sollten Sie nochmal von vorn anfangen..." - Manual

Check out my new game: Pogostuck: Rage With Your Friends
Re: The answer to life, the universe and unity3d [Re: Superku] #436223
01/21/14 19:26
01/21/14 19:26
Joined: May 2008
Posts: 2,113
NRW/Germany
alibaba Offline
Expert
alibaba  Offline
Expert

Joined: May 2008
Posts: 2,113
NRW/Germany
Ich glaube, ich werde mir "I <3 Rayne" auf die Brust rasieren.


Professional Edition
A8.47.1
--------------------
http://www.yueklet.de
Re: The answer to life, the universe and unity3d [Re: Superku] #436224
01/21/14 19:27
01/21/14 19:27
Joined: Aug 2002
Posts: 3,258
Mainz
oliver2s Offline
Expert
oliver2s  Offline
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Joined: Aug 2002
Posts: 3,258
Mainz
Are the ambient and sun colors calculated or are they set manually?

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