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Fire effect #435884
01/15/14 15:33
01/15/14 15:33
Joined: Dec 2003
Posts: 1,097
Maryland, USA
Steempipe Offline OP
Serious User
Steempipe  Offline OP
Serious User

Joined: Dec 2003
Posts: 1,097
Maryland, USA
Fire with time_step

I'd put a demo of fire effect in Projects. oliver2s replied that animation was sporadic, and suggested a solution.

As opposed to clogging that thread with work-ups I'll just make one here.

The above download incorporates time_step, hopefully calming things down across different CPU/GPU's. I'd like to know if this does the trick.

Re: Fire effect [Re: Steempipe] #436343
01/23/14 20:31
01/23/14 20:31
Joined: Dec 2003
Posts: 1,097
Maryland, USA
Steempipe Offline OP
Serious User
Steempipe  Offline OP
Serious User

Joined: Dec 2003
Posts: 1,097
Maryland, USA
Ok. I was hoping that I'd get a bit of feedback on the shader and learn from that feedback. IE; Report if animation is fast/slow/just right. Colors are shit. Etc.
At least drop a post that says, "fuck the fire, move on Steempipe."

Re: Fire effect [Re: Steempipe] #436349
01/23/14 21:41
01/23/14 21:41
Joined: Jul 2001
Posts: 6,904
H
HeelX Offline
Senior Expert
HeelX  Offline
Senior Expert
H

Joined: Jul 2001
Posts: 6,904
It is a bit fast, I think smile and when I hit F5 or 0 (I want to move around or have a higher resolution to inspect the effect), the app crashes.

Re: Fire effect [Re: HeelX] #437352
02/14/14 17:01
02/14/14 17:01
Joined: Jul 2001
Posts: 4,801
netherlands
Realspawn Offline

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Realspawn  Offline

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Joined: Jul 2001
Posts: 4,801
netherlands
i like this are you planning to share the coding ?


Find all my tutorials & Workshops at : www.rp-interactive.nl

Creativity starts in the brain
Re: Fire effect [Re: HeelX] #437370
02/14/14 21:48
02/14/14 21:48
Joined: Jun 2013
Posts: 108
Alberta, Canada
C
CanadianDavid Offline
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CanadianDavid  Offline
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Joined: Jun 2013
Posts: 108
Alberta, Canada
The program also crashes if you try to open the Statistics Panel via F11.


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