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VWEP support for 3dgs #4362
06/08/01 10:55
06/08/01 10:55

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Anonymous OP
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Hey.
I may be posting this in the wrong forum, but I was just wondering if I'm missing something. Is it hard to program a sort of VWEP for 3dgs. (for those of you not familiar with VWEP, its a patch for quake2 to make it look like an entity is carying a lazer rifle when he is, then when he picks up a particle blaster he is holding that, etc.) I would mainly use this for the main charactar....

Re: VWEP support for 3dgs #4363
06/08/01 12:15
06/08/01 12:15
Joined: Jul 2000
Posts: 2,037
Lafayette, LA USA
J
James Snydstrup Offline
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James Snydstrup  Offline
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Joined: Jul 2000
Posts: 2,037
Lafayette, LA USA
merlingames:

VWEP support can be implemented in A5. Some of the Geo-Metrick models in the model pack have VWEP support.

Here is a tutorial for ya...
http://guild.telefragged.com/developer/tutorials/vwep.html


Re: VWEP support for 3dgs #4364
06/08/01 12:29
06/08/01 12:29
Joined: Jul 2000
Posts: 2,037
Lafayette, LA USA
J
James Snydstrup Offline
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James Snydstrup  Offline
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J

Joined: Jul 2000
Posts: 2,037
Lafayette, LA USA
merlingames:

I tried to find a better VWEP tutorial I came across several months ago but I have lost the link...If I find it again i'll post it...


Re: VWEP support for 3dgs #4365
06/09/01 00:49
06/09/01 00:49

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Anonymous OP
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thanx. this will help.


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