Gamestudio Links
Zorro Links
Newest Posts
Trading Journey
by howardR. 04/28/24 09:55
basik85278
by basik85278. 04/28/24 08:56
Zorro Trader GPT
by TipmyPip. 04/27/24 13:50
Help with plotting multiple ZigZag
by M_D. 04/26/24 20:03
Data from CSV not parsed correctly
by jcl. 04/26/24 11:18
M1 Oversampling
by jcl. 04/26/24 11:12
Why Zorro supports up to 72 cores?
by jcl. 04/26/24 11:09
Eigenwerbung
by jcl. 04/26/24 11:08
AUM Magazine
Latest Screens
The Bible Game
A psychological thriller game
SHADOW (2014)
DEAD TASTE
Who's Online Now
0 registered members (), 744 guests, and 5 spiders.
Key: Admin, Global Mod, Mod
Newest Members
wandaluciaia, Mega_Rod, EternallyCurious, howardR, 11honza11
19049 Registered Users
Previous Thread
Next Thread
Print Thread
Rate Thread
Page 20 of 34 1 2 18 19 20 21 22 33 34
Re: The answer to life, the universe and unity3d [Re: Kartoffel] #437358
02/14/14 18:07
02/14/14 18:07
Joined: May 2005
Posts: 2,713
Lübeck
Slin Offline
Expert
Slin  Offline
Expert

Joined: May 2005
Posts: 2,713
Lübeck
Seriously, ask your questions on our forum (General development) and I will answer you there. Thats kinda what we got the forum for

Re: The answer to life, the universe and unity3d [Re: Slin] #437360
02/14/14 18:11
02/14/14 18:11
Joined: Jun 2009
Posts: 2,210
Bavaria, Germany
Kartoffel Offline
Expert
Kartoffel  Offline
Expert

Joined: Jun 2009
Posts: 2,210
Bavaria, Germany
yeah, sorry >_>


POTATO-MAN saves the day! - Random
Re: The answer to life, the universe and unity3d [Re: Kartoffel] #437362
02/14/14 18:42
02/14/14 18:42
Joined: Sep 2003
Posts: 6,861
Kiel (Germany)
Superku Offline
Senior Expert
Superku  Offline
Senior Expert

Joined: Sep 2003
Posts: 6,861
Kiel (Germany)
Wow, this shots literally blow my balls off! Even more impressive when it's no slideshow but runs at a decent framerate - does it?


"Falls das Resultat nicht einfach nur dermassen gut aussieht, sollten Sie nochmal von vorn anfangen..." - Manual

Check out my new game: Pogostuck: Rage With Your Friends
Re: The answer to life, the universe and unity3d [Re: Superku] #437363
02/14/14 19:01
02/14/14 19:01
Joined: Jun 2009
Posts: 2,210
Bavaria, Germany
Kartoffel Offline
Expert
Kartoffel  Offline
Expert

Joined: Jun 2009
Posts: 2,210
Bavaria, Germany
I'm not sure whose screenshot(s) you're talking about, but the scene I posted does run at a decent framerate (I don't know how much exactly, but it's not less than 60 fps)

However, I'm not sure how fast it is on an older machine (I think the grass shadows need the most processing power)


POTATO-MAN saves the day! - Random
Re: The answer to life, the universe and unity3d [Re: Kartoffel] #437465
02/17/14 18:38
02/17/14 18:38
Joined: Apr 2007
Posts: 3,751
Canada
WretchedSid Offline OP
Expert
WretchedSid  Offline OP
Expert

Joined: Apr 2007
Posts: 3,751
Canada
We've heard in the gutters, a faint rumor about the demise of Rayne. "They pulled a Lotti and went into electronic trading", "They don't care about us anymore", and similar were muttered on the street under ones breath....
But then: Bam! After spending day and night in their Workshop, they released Rayne 0.5.6, silencing the sceptics once and for all.

This release was actually meant to be released on saturday already, but a stupid memory leak kept us busy over the weekend. It's fixed now, and we now have a heavily refactored Rayne with the first draft of the documentation, performance improvements, SSAO, awesomeness and other cool things.

tl;dr: If you couldn't already tell after the last screenshot saturday, we are alive and kicking! Unlike Gamestudio, which is still dead tongue


Shitlord by trade and passion. Graphics programmer at Laminar Research.
I write blog posts at feresignum.com
Re: The answer to life, the universe and unity3d [Re: WretchedSid] #437466
02/17/14 18:56
02/17/14 18:56
Joined: Oct 2007
Posts: 5,210
Ä°stanbul, Turkey
Quad Online
Senior Expert
Quad  Online
Senior Expert

Joined: Oct 2007
Posts: 5,210
Ä°stanbul, Turkey
that is some release,alright. gotta check up on it and go all nazi on spelling errors in docs.


3333333333
Re: The answer to life, the universe and unity3d [Re: WretchedSid] #437493
02/18/14 14:04
02/18/14 14:04
Joined: Dec 2006
Posts: 434
UK,Terra, SolarSystem, Milky W...
pararealist Offline
Senior Member
pararealist  Offline
Senior Member

Joined: Dec 2006
Posts: 434
UK,Terra, SolarSystem, Milky W...
All right, All right, it's one thing to advertise on a "competitor?" website, but is it not cheeky to say that they are dead too?(even if it is true). Getting ready to upgrade my PC so i can use c++(still on WinXp) and you are the reason for costing me so much money. Shame on you.


A8.3x Commercial, AcknexWrapper and VS 2010 Express
○pararealist now.
Re: The answer to life, the universe and unity3d [Re: pararealist] #437503
02/18/14 16:33
02/18/14 16:33
Joined: Dec 2000
Posts: 4,608
mk_1 Offline

Expert
mk_1  Offline

Expert

Joined: Dec 2000
Posts: 4,608
Originally Posted By: pararealist
All right, All right, it's one thing to advertise on a "competitor?" website, but is it not cheeky to say that they are dead too?(even if it is true). Getting ready to upgrade my PC so i can use c++(still on WinXp) and you are the reason for costing me so much money. Shame on you.

It's Sid. So yes, it's cheeky, but it's Sid. Also, A8 seems pretty dead (as it has been for the last five years or so wink )


Follow me on twitter
Re: The answer to life, the universe and unity3d [Re: mk_1] #437519
02/18/14 18:32
02/18/14 18:32
Joined: Mar 2006
Posts: 1,993
Karlsruhe
PadMalcom Offline
Serious User
PadMalcom  Offline
Serious User

Joined: Mar 2006
Posts: 1,993
Karlsruhe
Slowly and silently this thread became the first one I'm looking into when I open the GS forum laugh

Re: The answer to life, the universe and unity3d [Re: pararealist] #437553
02/19/14 11:30
02/19/14 11:30
Joined: Apr 2007
Posts: 3,751
Canada
WretchedSid Offline OP
Expert
WretchedSid  Offline OP
Expert

Joined: Apr 2007
Posts: 3,751
Canada
Originally Posted By: pararealist
All right, All right, it's one thing to advertise on a "competitor?" website, but is it not cheeky to say that they are dead too?(even if it is true).

Ahem, please allow me to illustrate:


Also, this subforum is labeled "Competitor products & game development tools"

Originally Posted By: pararealist
Getting ready to upgrade my PC so i can use c++(still on WinXp) and you are the reason for costing me so much money. Shame on you.

Wow, is there anything that we didn't do wrong?! Talk about engine shaming! tongue

Originally Posted By: PadMalcom
Slowly and silently this thread became the first one I'm looking into when I open the GS forum laugh

Pro tip: You can just subscribe to this thread and get notifications when someone posts in it, that way you don't even have to open the forum anymore! laugh



Also, I'm late by one day, but here is the third weekly dev-blog: http://rayne3d.com/blog/02-19-2014-rayne--weekly--devblog--3

Hopefully the_clown is happy by the amount of technical stuff in it (general feedback by everyone else is still appreciated as well though!)


Shitlord by trade and passion. Graphics programmer at Laminar Research.
I write blog posts at feresignum.com
Page 20 of 34 1 2 18 19 20 21 22 33 34

Moderated by  aztec, Blink, HeelX 

Gamestudio download | chip programmers | Zorro platform | shop | Data Protection Policy

oP group Germany GmbH | Birkenstr. 25-27 | 63549 Ronneburg / Germany | info (at) opgroup.de

Powered by UBB.threads™ PHP Forum Software 7.7.1