Gamestudio Links
Zorro Links
Newest Posts
Zorro Trader GPT
by TipmyPip. 04/27/24 13:50
Trading Journey
by 7th_zorro. 04/27/24 04:42
Help with plotting multiple ZigZag
by M_D. 04/26/24 20:03
Data from CSV not parsed correctly
by jcl. 04/26/24 11:18
M1 Oversampling
by jcl. 04/26/24 11:12
Why Zorro supports up to 72 cores?
by jcl. 04/26/24 11:09
Eigenwerbung
by jcl. 04/26/24 11:08
MT5 bridge not working on MT5 v. 5 build 4160
by EternallyCurious. 04/25/24 20:49
AUM Magazine
Latest Screens
The Bible Game
A psychological thriller game
SHADOW (2014)
DEAD TASTE
Who's Online Now
2 registered members (AndrewAMD, TipmyPip), 747 guests, and 4 spiders.
Key: Admin, Global Mod, Mod
Newest Members
wandaluciaia, Mega_Rod, EternallyCurious, howardR, 11honza11
19049 Registered Users
Previous Thread
Next Thread
Print Thread
Rating: 5
Page 366 of 554 1 2 364 365 366 367 368 553 554
Re: What are you working on? [Re: mk_1] #437542
02/19/14 10:04
02/19/14 10:04
Joined: Mar 2011
Posts: 3,150
Budapest
sivan Offline
Expert
sivan  Offline
Expert

Joined: Mar 2011
Posts: 3,150
Budapest
@rvl_exile: great but I really miss a cat with a fishbone grin


after some hours of debugging, I found the shader error. luckily the debugging work had also some benefits (as nearly always).


Last edited by sivan; 02/19/14 10:11.

Free world editor for 3D Gamestudio: MapBuilder Editor
Re: What are you working on? [Re: mk_1] #437544
02/19/14 10:07
02/19/14 10:07
Joined: Apr 2005
Posts: 3,076
Germany, NRW
rvL_eXile Offline

3D Artist
rvL_eXile  Offline

3D Artist

Joined: Apr 2005
Posts: 3,076
Germany, NRW
" Also there's not much space in it. Is this intentional? "

Yes, the Trashcan will be filled with a bit more trash, to get an "completely full" look.
AO will be baked if the model itself is finished.

regards Sebastian


Tutorials:
[Blender]Terrain creation ENG/GER
[Blender]Low Poly Tree Modeling
[GIMP]Create a Texture for Terrains
CLICK HERE


Re: What are you working on? [Re: ratchet] #437571
02/19/14 19:39
02/19/14 19:39
Joined: Jun 2008
Posts: 146
London
T
Truth Offline
Member
Truth  Offline
Member
T

Joined: Jun 2008
Posts: 146
London
Still working on Streatham Hill Stories! laugh Download now http://anthonystaines.com/games.htm


Re: What are you working on? [Re: Truth] #437609
02/20/14 10:24
02/20/14 10:24
Joined: Apr 2005
Posts: 3,076
Germany, NRW
rvL_eXile Offline

3D Artist
rvL_eXile  Offline

3D Artist

Joined: Apr 2005
Posts: 3,076
Germany, NRW
Update:


#EDIT:

7k Tris / 1x 1024² Tex

Last edited by rvL_eXile; 02/20/14 11:21.

Tutorials:
[Blender]Terrain creation ENG/GER
[Blender]Low Poly Tree Modeling
[GIMP]Create a Texture for Terrains
CLICK HERE


Re: What are you working on? [Re: rvL_eXile] #437629
02/20/14 16:22
02/20/14 16:22
Joined: Jul 2001
Posts: 6,904
H
HeelX Offline
Senior Expert
HeelX  Offline
Senior Expert
H

Joined: Jul 2001
Posts: 6,904
I think the indentations on the can sides and the cap look very flat.

Re: What are you working on? [Re: HeelX] #437632
02/20/14 18:23
02/20/14 18:23
Joined: Mar 2011
Posts: 3,150
Budapest
sivan Offline
Expert
sivan  Offline
Expert

Joined: Mar 2011
Posts: 3,150
Budapest
still no cat frown


Free world editor for 3D Gamestudio: MapBuilder Editor
Re: What are you working on? [Re: sivan] #437635
02/20/14 20:16
02/20/14 20:16
Joined: Aug 2002
Posts: 3,258
Mainz
oliver2s Offline
Expert
oliver2s  Offline
Expert

Joined: Aug 2002
Posts: 3,258
Mainz
Working on accurate PhysX claw for grabbing rigid bodies


Re: What are you working on? [Re: sivan] #437637
02/20/14 21:34
02/20/14 21:34
Joined: Apr 2005
Posts: 3,076
Germany, NRW
rvL_eXile Offline

3D Artist
rvL_eXile  Offline

3D Artist

Joined: Apr 2005
Posts: 3,076
Germany, NRW
Quote:
I think the indentations on the can sides and the cap look very flat.

Yes, the indentations are flat. Theyre just painted. The Depth will come with the Normalmap.

Quote:
still no cat frown


NO CAT ! grin

regards Sebastian


Tutorials:
[Blender]Terrain creation ENG/GER
[Blender]Low Poly Tree Modeling
[GIMP]Create a Texture for Terrains
CLICK HERE


Re: What are you working on? [Re: rvL_eXile] #437643
02/21/14 01:07
02/21/14 01:07
Joined: Apr 2005
Posts: 3,076
Germany, NRW
rvL_eXile Offline

3D Artist
rvL_eXile  Offline

3D Artist

Joined: Apr 2005
Posts: 3,076
Germany, NRW
Finished the Highpoly Mesh for the Trashcan...

Normalmap / AO Bake (Not perfect, need to edit it a bit) from High Poly Mesh:


Ingame Shot(rendered in Rayne)

Feedback?!

regards Sebastian


Tutorials:
[Blender]Terrain creation ENG/GER
[Blender]Low Poly Tree Modeling
[GIMP]Create a Texture for Terrains
CLICK HERE


Re: What are you working on? [Re: rvL_eXile] #437647
02/21/14 07:31
02/21/14 07:31
Joined: Mar 2011
Posts: 3,150
Budapest
sivan Offline
Expert
sivan  Offline
Expert

Joined: Mar 2011
Posts: 3,150
Budapest
@oliver2s: looks great, but is the rod caught exactly in the middle?

@rvL_eXile: there is a cat under the rubbish for sure, put by Rayne's built-in auto-cat function.


Free world editor for 3D Gamestudio: MapBuilder Editor
Page 366 of 554 1 2 364 365 366 367 368 553 554

Gamestudio download | chip programmers | Zorro platform | shop | Data Protection Policy

oP group Germany GmbH | Birkenstr. 25-27 | 63549 Ronneburg / Germany | info (at) opgroup.de

Powered by UBB.threads™ PHP Forum Software 7.7.1