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Re: What are you working on? [Re: sivan] #437648
02/21/14 08:31
02/21/14 08:31
Joined: Aug 2002
Posts: 3,258
Mainz
oliver2s Offline
Expert
oliver2s  Offline
Expert

Joined: Aug 2002
Posts: 3,258
Mainz
@Sebastion: were can we get all these models if they're finished? Or are they only for internal use?

@sivan: it was caught in the middle, but it also works if the claw grab it not in the middle:

Re: What are you working on? [Re: oliver2s] #437649
02/21/14 08:56
02/21/14 08:56
Joined: Apr 2005
Posts: 3,076
Germany, NRW
rvL_eXile Offline

3D Artist
rvL_eXile  Offline

3D Artist

Joined: Apr 2005
Posts: 3,076
Germany, NRW
Quote:
@Sebastion: were can we get all these models if they're finished? Or are they only for internal use?


Dexsoft laugh but, theres just a little bit more to do:
EXTERIOR:

BuildingA
Trashcan
Greenhouse Glas / Door
Greenhouse Plants
Fence Small brown
Concretewall
Gate

Building B / C / D / E
Garbage Container
Postbox
Streetlamp
Trafficlight
Road Blockades
Small Plants (Bushes leafs etc)
seperated Plattform for Trees
Hydrant
Kiosk
Signs
Exterior Lights (Small, placed at the Front)
Street Set ( Destroyed / undestroyed)
Bench

INTERIOR:
Switches / Plug socket
Wooden Shelf
Metal Shelf
Kitchen ( 2 variations)
Fridge
Oven
Bed
Drapes
Table (Small / Big)
Corner Seat
Couch
Shelf (TV)
Chairs
Books
Dishes
Cans / Bags (Rice / Seeds)
Lamps
Bathtube
Toilet
basin

Last edited by rvL_eXile; 02/21/14 08:57.

Tutorials:
[Blender]Terrain creation ENG/GER
[Blender]Low Poly Tree Modeling
[GIMP]Create a Texture for Terrains
CLICK HERE


Re: What are you working on? [Re: rvL_eXile] #437650
02/21/14 08:58
02/21/14 08:58
Joined: Aug 2002
Posts: 3,258
Mainz
oliver2s Offline
Expert
oliver2s  Offline
Expert

Joined: Aug 2002
Posts: 3,258
Mainz
Great list laugh

Re: What are you working on? [Re: oliver2s] #437652
02/21/14 09:22
02/21/14 09:22
Joined: Mar 2011
Posts: 3,150
Budapest
sivan Offline
Expert
sivan  Offline
Expert

Joined: Mar 2011
Posts: 3,150
Budapest
oviler2s: you could make a robot war-game by using it, or a CNC machine versus CNC machine grin
but okay, a simulation also does the job laugh


Free world editor for 3D Gamestudio: MapBuilder Editor
Re: What are you working on? [Re: sivan] #437656
02/21/14 09:33
02/21/14 09:33
Joined: Aug 2002
Posts: 3,258
Mainz
oliver2s Offline
Expert
oliver2s  Offline
Expert

Joined: Aug 2002
Posts: 3,258
Mainz
It will be integrated in my Vehicle Editor VED (I've posted the v1.0 some months ago on the forums for beta testing).

Re: What are you working on? [Re: oliver2s] #437657
02/21/14 10:24
02/21/14 10:24
Joined: Mar 2011
Posts: 3,150
Budapest
sivan Offline
Expert
sivan  Offline
Expert

Joined: Mar 2011
Posts: 3,150
Budapest
I forgot to mention that your vehicle editor crashes if put in a long path folder, as normally any other gamestudio project. but works fine if put in a proper place. (I tested only shortly)


Free world editor for 3D Gamestudio: MapBuilder Editor
Re: What are you working on? [Re: sivan] #437659
02/21/14 10:32
02/21/14 10:32
Joined: Jul 2001
Posts: 4,801
netherlands
Realspawn Offline

Expert
Realspawn  Offline

Expert

Joined: Jul 2001
Posts: 4,801
netherlands
tinkering with my arcade game laugh

as non coder it's hard but i am tweaking and adding stuff every day to make it perfect laugh

http://www.youtube.com/watch?v=mazc7m7ZiNw&feature=share&list=UUKUr7ezCoynr_v--AdFf8ew


Last edited by Realspawn; 02/21/14 12:46.

Find all my tutorials & Workshops at : www.rp-interactive.nl

Creativity starts in the brain
Re: What are you working on? [Re: Realspawn] #437664
02/21/14 12:39
02/21/14 12:39
Joined: Dec 2008
Posts: 1,218
Germany
Rackscha Offline
Serious User
Rackscha  Offline
Serious User

Joined: Dec 2008
Posts: 1,218
Germany
@Realspawn: looks great.
Isn't it possible(yet) to add force to the ball when the platform moves into a direction while the ball collides?
E.g. you move left, and when the ball collides with the platform it adds some force to it to the left.(or rotates the speedvector)

As it seems to be quite hard to hit the last one sometimes?


MY Website with news of my projects:
(for example my current
Muliplayer Bomberman,
GenesisPrecompiler for LiteC
and TileMaster, an easy to use Tile editor)
Sparetime-Development

Re: What are you working on? [Re: Rackscha] #437666
02/21/14 12:41
02/21/14 12:41
Joined: Jul 2001
Posts: 4,801
netherlands
Realspawn Offline

Expert
Realspawn  Offline

Expert

Joined: Jul 2001
Posts: 4,801
netherlands
thx laugh i am working on this game idea in my spare times and i will try to add it but slowly i need all the basic stuff to work and i am pretty proud of what i have so far laugh

i got a lot of stuff i want to add but sometimes i spend hours to solve one thing so i take my time as i do it all in the name of fun laugh all the level stuff is basic and will be replaced for better looking stuf when all works laugh


Last edited by Realspawn; 02/21/14 12:42.

Find all my tutorials & Workshops at : www.rp-interactive.nl

Creativity starts in the brain
Re: What are you working on? [Re: Realspawn] #437720
02/24/14 14:00
02/24/14 14:00
Joined: Mar 2011
Posts: 3,150
Budapest
sivan Offline
Expert
sivan  Offline
Expert

Joined: Mar 2011
Posts: 3,150
Budapest
a little progress in real-time visual debugger shader: area debug view used by high level pathfinding.



Free world editor for 3D Gamestudio: MapBuilder Editor
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